From a2a3b7e3bdb121dbfe25780a7754c2787209bcd7 Mon Sep 17 00:00:00 2001 From: "DESKTOP-UH65DCE\\MusTanG" Date: Thu, 3 Aug 2017 10:46:46 -0500 Subject: [PATCH] Zombie Stat addEventHandler in 2 places for same zombie _unit, removed from unit spawn function. --- Sources/epoch_code/compile/EPOCH_unitSpawn.sqf | 1 - 1 file changed, 1 deletion(-) diff --git a/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf b/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf index 8c29158d..5dd81413 100644 --- a/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf +++ b/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf @@ -151,7 +151,6 @@ switch _unitClass do { { _unit = [] call EPOCH_zombieSpawn; _units pushBack _unit; - _unit addEventHandler ["Killed", {["ZombieKills",1,true] call EPOCH_client_updatePlayerStat;}]; }; }; case "I_Soldier_EPOCH": {