From a8c4297c7d37bacea111355dd683d247e6615b33 Mon Sep 17 00:00:00 2001 From: He-Man Date: Fri, 22 Sep 2017 21:23:56 +0200 Subject: [PATCH] Fix teleporter pos if debug is above Water modeltoworld returns "swimming" values above water (dependent on waves). using modeltoworldworld fix it --- .../compile/epoch_server/EPOCH_server_createTeleport.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sources/epoch_server/compile/epoch_server/EPOCH_server_createTeleport.sqf b/Sources/epoch_server/compile/epoch_server/EPOCH_server_createTeleport.sqf index 8bca6fbf..95141bfb 100644 --- a/Sources/epoch_server/compile/epoch_server/EPOCH_server_createTeleport.sqf +++ b/Sources/epoch_server/compile/epoch_server/EPOCH_server_createTeleport.sqf @@ -124,7 +124,7 @@ if !(_debugBox isEqualTo "") then { }; if !(_useWorldPos) then { - _pos1 = _debug modelToWorld _pos1; + _pos1 = asltoatl (_debug modeltoworldworld _pos1); }; _exitClass = _x select 2;