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changelog pt2
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[New] Dynamic and extensible inventory sub menu system for item interaction and crafting options. (Double click item in your inventory)
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[Added] Vehicle immunity when a vehicle is left locked inside a player owned base (within jammer range) at server startup. Thanks to @morgoth0 for the feedback!
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[Added] Stamina loss when a player jumps.
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[Added] Drink option to Gas can to poison yourself.
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[Added] Option to pour our gas to get an empty Jerry can and a "Drink" option to poison yourself.
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[Added] Option to pour out honey and get an empty jar instead of eating it.
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[Changed] Inventory Armor stats feature now dynamic and no longer forced via config.
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[Changed] Group menu and group requests options are now found options on the self-action menu. (SPACE BAR)
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