0.3.9.0536

changed last few refs to EPOCH_server_createMarker >
EPOCH_server_makeMarker, was causing #40 scripts kick.
This commit is contained in:
vbawol 2016-06-19 08:54:30 -05:00
parent 3908387306
commit aa296fa9da
34 changed files with 13 additions and 12 deletions

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@ -1,6 +1,6 @@
[New] Epoch Mod configs and some community pbo's are now released under APL-SA license here: https://github.com/EpochModTeam/EpochCore [New] Epoch Mod configs and some community pbo's are now released under APL-SA license here: https://github.com/EpochModTeam/EpochCore
[Added-WIP] Tanoa map support. [Added-WIP] Tanoa map support.
[Added] New Task Mission System and removed old mission system. [Added] New Task based Mission System.
[Added] (Optional) Support for Ryan's Zombies and Demons mod: http://steamcommunity.com/sharedfiles/filedetails/?id=501966277 with custom Epoch implementation. [Added] (Optional) Support for Ryan's Zombies and Demons mod: http://steamcommunity.com/sharedfiles/filedetails/?id=501966277 with custom Epoch implementation.
[Added] New custom variable EPOCH_playerNuisance that increases based on the type of weapon fired and decreases at a rate of 1 per 10 seconds. This is used to track how active a shooter the player is. [Added] New custom variable EPOCH_playerNuisance that increases based on the type of weapon fired and decreases at a rate of 1 per 10 seconds. This is used to track how active a shooter the player is.
[Added] Player option to Morph into a random antagonist (from deathMorphClass) after death. The array 'deathMorphClass' found in CfgEpochClient can be used to specify what antagonists to randomly spawn. [Added] Player option to Morph into a random antagonist (from deathMorphClass) after death. The array 'deathMorphClass' found in CfgEpochClient can be used to specify what antagonists to randomly spawn.
@ -24,8 +24,8 @@ unitTypes - an array of soldier classes to randomly choose from. Custom weapons
maxUnitNum - Maximum number of units to spawn per UAV. maxUnitNum - Maximum number of units to spawn per UAV.
minAISkill - Minimum value for any AI skill. minAISkill - Minimum value for any AI skill.
maxAimingAccuracy -> maxGeneral - Set the maximum value for each available AI skill. A random number between minAISkill and the value for each will be set as that skill. maxAimingAccuracy -> maxGeneral - Set the maximum value for each available AI skill. A random number between minAISkill and the value for each will be set as that skill.
[Fixed] To prevent A3 dupe issues Epoch Militia Solders when taking uniforms, they no longer have uniforms.
[Fixed] To prevent animation glich with weapon switching on the move and holstering. You now must be standing still to holster your weapon. [Fixed] To prevent animation glitch with weapon switching on the move and holstering. You now must be standing still to holster your weapon.
[Fixed] Custom Epoch Gestures not working since 1.60. [Fixed] Custom Epoch Gestures not working since 1.60.
[Fixed] Issue with animals not returning raw meat. [Fixed] Issue with animals not returning raw meat.
[Fixed] Getting wet and cold on standing on pier. Thanks to umfufu for the report! http://epochmod.com/forum/topic/41929-getting-10-points-of-wetness/ [Fixed] Getting wet and cold on standing on pier. Thanks to umfufu for the report! http://epochmod.com/forum/topic/41929-getting-10-points-of-wetness/
@ -46,6 +46,7 @@ maxAimingAccuracy -> maxGeneral - Set the maximum value for each available AI sk
[Changed] ForceRestart option should now restart as soon as all players disconnect and server is locked. [Changed] ForceRestart option should now restart as soon as all players disconnect and server is locked.
[Changed] Epoch Events can now self initialize on server startup (if third events[] array element is 1). Fixes issue with weather not changing till first event run. [Changed] Epoch Events can now self initialize on server startup (if third events[] array element is 1). Fixes issue with weather not changing till first event run.
[Removed] Epoch AH removed whitelisted variable check system. [Removed] Epoch AH removed whitelisted variable check system.
[Removed] STEAMAPI Vac ban check as it needs reworked in the extension.
[Fixed] Take into account trader stored per class vehicle limits when spawning new vehicles. [Fixed] Take into account trader stored per class vehicle limits when spawning new vehicles.
[Fixed] Disappearing Mags on login / revive. Thanks to He-Man for the fix: http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194 [Fixed] Disappearing Mags on login / revive. Thanks to He-Man for the fix: http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
[Fixed] CUP mods enabled check logic typo. Thanks to @morgoth0 for the report: https://github.com/EpochModTeam/Epoch/issues/543 [Fixed] CUP mods enabled check logic typo. Thanks to @morgoth0 for the report: https://github.com/EpochModTeam/Epoch/issues/543

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@ -133,7 +133,7 @@ class milMarkCrashSite{
markerText = "Crash Site"; markerText = "Crash Site";
initfsm = ""; initfsm = "";
initsqf = ""; initsqf = "";
initcall = "[[1,player],milCrashPos,""ELLIPSE"",""mil_dot"",""Crash Site"",""ColorRed"",[800,800], ""SolidBorder"", 42, 0.6] remoteExec [""EPOCH_server_createMarker"",2];"; initcall = "[[1,player],milCrashPos,""ELLIPSE"",""mil_dot"",""Crash Site"",""ColorRed"",[800,800], ""SolidBorder"", 42, 0.6] remoteExec [""EPOCH_server_makeMarker"",2];";
callEventBinTask = 0; callEventBinTask = 0;
callEventCondition1 = "true"; callEventCondition1 = "true";
callEventCondition2 = "true"; callEventCondition2 = "true";

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build=535; build=536;

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build=535; build=536;

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@ -14,7 +14,7 @@
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github: Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server/compile/epoch_server/EPOCH_server_createMarker.sqf https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server/compile/epoch_server/EPOCH_server_makeMarker.sqf
*/ */
params ["_trgt","_mPos",["_mShape","ICON"],["_mType","mil_dot"],["_mText",""],["_mColor","ColorBlack"],["_mSize",[0.7,0.7]],"_mBrush","_mDir","_mAlpha",["_mrkrName",""]]; params ["_trgt","_mPos",["_mShape","ICON"],["_mType","mil_dot"],["_mText",""],["_mColor","ColorBlack"],["_mSize",[0.7,0.7]],"_mBrush","_mDir","_mAlpha",["_mrkrName",""]];
private ["_trgtType","_trgtObj"]; private ["_trgtType","_trgtObj"];

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build=535; build=536;

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build=535; build=536;

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535 536