From b1775a68ba290e5c44cadf3c3367c2eaa61d1d48 Mon Sep 17 00:00:00 2001 From: He-Man Date: Sat, 7 Oct 2017 18:37:09 +0200 Subject: [PATCH] Wait for local _playerObject Hitpoints and EH's were set before playerobjects is local, so wait for it! --- Sources/epoch_code/System/player_login.fsm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sources/epoch_code/System/player_login.fsm b/Sources/epoch_code/System/player_login.fsm index f205cddf..73dd5d43 100644 --- a/Sources/epoch_code/System/player_login.fsm +++ b/Sources/epoch_code/System/player_login.fsm @@ -626,7 +626,7 @@ class FSM priority = 0.000000; to="Setup_Player_Var"; precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"_playerObject == player"/*%FSM*/; + condition=/*%FSM*/"_playerObject == player && local _playerObject"/*%FSM*/; action=/*%FSM*/""/*%FSM*/; }; /*%FSM*/