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0.3.7.022
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@ -2,7 +2,7 @@
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[Added] Repack magazines feature. Simply select a magazine and press the "Repack" button.
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[Added] 55 Gallon (210 liters) Fuel Barrel that can be used to refill/siphon vehicles. (Full - ItemBarrelF,Empty - ItemBarrelE).
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[Added] Ability to siphon fuel from other fuel sources like gas stations and gas tanks.
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[Added] Crafting Burlap from Hemp.
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[Added] Crafting Burlap (ItemBurlap) from 2x Hemp (ItemHemp).
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[ADDED-WIP] Pack/unpack empty backpacks into carryable magazine items.
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[ADDED-WIP] Hotwire Kit (ItemHotwire).
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[ADDED-WIP] Key Makers Kit (ItemKeyKit).
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@ -10,12 +10,12 @@
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[ADDED-WIP] Metal Pipes (ItemPipe).
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[ADDED-WIP] Documents (Trash,Books,Vehicle Upgrades) (ItemDoc1-8, ItemVehDoc1-4).
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[ADDED-WIP] Light Bulb (ItemBulb).
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[ADDED-WIP] Burlap (ItemBurlap).
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[ADDED-WIP] Briefcase (Empty - ItemBriefcaseE).
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[ADDED-WIP] Aluminum Bars (ItemAluminumBar).
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[ADDED-WIP] Copper Bars (ItemCopperBar).
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[ADDED-WIP] Tin Bars (ItemTinBar).
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[ADDED-WIP] Plywood sheets in small and large stacks (ItemPlywood,ItemPlywoodPack).
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[Changed] Increased angle that the player is able to aim up.
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[Changed] Drinking Alcohol increases the new "Alcohol" stat instead of directly effecting blood pressure.
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[Changed] Crafting Hesco barrier now require 3x Burlap.
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[Changed] Crafting wood and meta spike traps now require 2x Sticks.
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@ -18,6 +18,9 @@ class Epoch_Female_base_F : B_Soldier_base_F
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{
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identityTypes[] = { "Woman", "NoGlasses" };
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// minGunElev = -80;
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maxGunElev = 80; // test increased aim up angle
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faceType = "Man_A3";
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woman = 1;
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side = 1;
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@ -698,6 +701,8 @@ class Epoch_Man_base_F : O_Soldier_base_F
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{
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identityTypes[] = { "Kerry", "NoGlasses" };
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maxGunElev = 80; // test increased aim up angle
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faceType = "Man_A3";
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side = 0;
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vehicleClass = "Men";
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@ -251,7 +251,7 @@ class CfgCrafting
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class ItemBurlap : Item
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{
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usedIn[] = { "KitHesco3" };
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recipe[] = { { "ItemKiloHemp", 1 } };
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recipe[] = { { "ItemKiloHemp", 2 } };
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previewPosition[] = {0.8,1,0.35};
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previewScale = 4;
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};
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