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Update EPOCH_load_vehicles.sqf
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@ -114,12 +114,12 @@ for "_i" from 1 to _maxVehicleLimit do {
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if !(_removeweapons isequalto []) then {
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{
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_vehObj removeWeaponGlobal _x;
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_vehicle removeWeaponGlobal _x;
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} foreach _removeweapons;
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};
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if !(_removemagazinesturret isequalto []) then {
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{
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_vehObj removeMagazinesTurret _x;
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_vehicle removeMagazinesTurret _x;
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} foreach _removemagazinesturret;
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};
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