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enable dynamic simulation on vehicles
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@ -111,3 +111,4 @@ _say3dsounds = "isClass _x" configClasses (_say3dsoundsConfig);
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// disable remote sensors on server and client as all Epoch AI is local to the side controlling it.
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// disable remote sensors on server and client as all Epoch AI is local to the side controlling it.
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disableRemoteSensors (["CfgEpochClient", "disableRemoteSensors", true] call EPOCH_fnc_returnConfigEntryV2);
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disableRemoteSensors (["CfgEpochClient", "disableRemoteSensors", true] call EPOCH_fnc_returnConfigEntryV2);
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enableDynamicSimulationSystem true;
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@ -212,7 +212,7 @@ for "_i" from 1 to _maxVehicleLimit do {
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// vehicle simulation handler
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// vehicle simulation handler
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if (_simulationHandler) then{
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if (_simulationHandler) then{
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_vehicle enableSimulationGlobal false;
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_vehicle enableDynamicSimulation true;
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};
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};
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// turrets
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// turrets
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/*
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/*
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