diff --git a/Sources/mpmissions/epoch.Altis/description.ext b/Sources/mpmissions/epoch.Altis/description.ext index d6f0bd77..1c83d05b 100644 --- a/Sources/mpmissions/epoch.Altis/description.ext +++ b/Sources/mpmissions/epoch.Altis/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,184 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired - + buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - - class Altis { - blockedArea[] = { //[POS],radius - { { 16085, 16997, 0 }, 250 }, //South Telos - { { 12844, 16714, 0 }, 120 }, //Soldner Base - { { 3085, 13184, 0 }, 300 }, //Kavalar Carstel - { { 13493, 12013, 0 }, 450 }, //Makrynisi (Island) - { { 17439, 13165, 0 }, 165 }, //Pyrgorsk Military - { { 20084, 6728, 0 }, 55 }, //West of Selakano - { { 25303, 21807, 0 }, 100 } //Sofia - }; - Rocks[] = { - "sharpstone_03_lc.p3d", - "sharpstone_02_lc.p3d", - "sharpstone_01_lc.p3d", - "sharpstone_02.p3d", - "sharpstone_03.p3d", - "sharprock_monolith.p3d", - "sharprock_apart.p3d", - "sharpstones_erosion.p3d", - "bluntstone_01_lc.p3d", - "bluntstone_02_lc.p3d", - "bluntstone_03_lc.p3d", - "bluntstones_erosion.p3d", - "bluntstone_01.p3d", - "bluntstone_03.p3d", - "sharprock_spike.p3d", - "sharprock_wallh.p3d", - "w_sharpstone_03.p3d", - "w_sharpstone_02.p3d", - "w_sharpstone_01.p3d", - "bluntrock_apart.p3d", - "bluntstone_02.p3d", - "bluntrock_monolith.p3d", - "bluntrock_wallh.p3d", - "sharprock_wallv.p3d", - "stonesharp_medium.p3d", - "stone_medium_f.p3d", - "stonesharp_big.p3d", - "stonesharp_small.p3d", - "small_stone_02_f.p3d", - "stone_small_f.p3d", - "stone_big_f.p3d", - "bluntrock_spike.p3d" - }; - ATM[] = { - "atm_01_f.p3d", - "phonebooth_01_f.p3d", - "atm_02_f.p3d", - "phonebooth_02_f.p3d" - }; - Water[] = { - "barrelwater_f.p3d", - "water_source_f.p3d", - "waterbarrel_f.p3d", - "canisterplastic_f.p3d", - "watertank_f.p3d" - }; - Trash[] = { - "sack_f.p3d", - "garbagebags_f.p3d", - "pallets_f.p3d", - "junkpile_f.p3d", - "garbagepallet_f.p3d", - "garbagewashingmachine_f.p3d", - "basket_f.p3d", - "sacks_goods_f.p3d", - "crateswooden_f.p3d", - "cratesplastic_f.p3d", - "garbagebin_01_f.p3d", - "barrelsand_f.p3d", - "garbagecontainer_closed_f.p3d", - "cratesshabby_f.p3d", - "bucket_f.p3d", - "garbagebarrel_01_f.p3d", - "tyres_f.p3d", - "cargobox_v1_f.p3d", - "metalbarrel_f.p3d", - "sacks_heap_f.p3d", - "woodenbox_f.p3d", - "grave_v1_f.p3d", - "grave_v2_f.p3d", - "calvary_02_v2_f.p3d", - "fishinggear_02_f.p3d", - "fishinggear_01_f.p3d", - "humanskull_f.p3d", - "calvary_02_v1_f.p3d", - "rack_f.p3d", - "wreck_uaz_f.p3d", - "humanskeleton_f.p3d", - "shelvesmetal_f.p3d", - "kiosk_blueking_ruins_f.p3d", - "cargo20_white_f.p3d", - "cargo20_yellow_f.p3d", - "cargo20_military_green_f.p3d", - "cargo40_blue_f.p3d", - "cargo40_grey_f.p3d", - "cargo40_light_green_f.p3d", - "cargo40_light_blue_f.p3d", - "cargo40_orange_f.p3d", - "cargo20_orange_f.p3d", - "cargo20_brick_red_f.p3d" - }; - Trees[] = { - "t_ficusb1s_f.p3d", - "t_oleae1s_f.p3d", - "t_ficusb2s_f.p3d", - "t_broussonetiap1s_f.p3d", - "t_pinuss2s_f.p3d", - "t_pinuss2s_b_f.p3d", - "t_pinuss1s_f.p3d", - "t_oleae2s_f.p3d", - "i_house_big_01_v2_f.p3d", - "i_house_big_02_v1_f.p3d", - "i_addon_02_v1_f.p3d", - "t_fraxinusav2s_f.p3d", - "t_pinusp3s_f.p3d", - "t_poplar2f_dead_f.p3d", - "t_populusn3s_f.p3d", - "t_phoenixc1s_f.p3d" - }; - Bushes[] = { - "b_ficusc2d_f.p3d", - "b_ficusc1s_f.p3d", - "b_neriumo2d_f.p3d", - "b_arundod2s_f.p3d", - "b_arundod3s_f.p3d", - "b_ficusc2s_f.p3d" - }; - Wrecks[] = { - "wall_tin_4_2.p3d", - "mil_wiredfence_f.p3d", - "cages_f.p3d", - "wreck_car_f.p3d", - "pipes_small_f.p3d", - "pipe_fence_4m_f.p3d", - "spp_tower_f.p3d", - "wreck_ural_f.p3d", - "wreck_car3_f.p3d", - "ironpipes_f.p3d", - "pipes_large_f.p3d", - "coil_f.p3d", - "cinderblocks_f.p3d", - "wreck_offroad_f.p3d", - "wreck_offroad2_f.p3d", - "crabcages_f.p3d", - "metalbarrel_empty_f.p3d", - "net_fenced_8m_f.p3d", - "net_fence_8m_f.p3d", - "wavepowerplantbroken_f.p3d", - "wreck_truck_dropside_f.p3d", - "wavepowerplant_f.p3d", - "wreck_traw_f.p3d", - "wreck_slammer_f.p3d", - "maroula_f.p3d", - "indfnc_9_f.p3d", - "indfnc_3_f.p3d", - "indfnc_3_d_f.p3d", - "wreck_car2_f.p3d", - "net_fence_4m_f.p3d", - "wreck_truck_f.p3d", - "wreck_hunter_f.p3d", - "wreck_slammer_hull_f.p3d" - }; - }; + + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\Altis.hpp" + }; class CfgEpochSapper @@ -250,4 +88,4 @@ class CfgEpochCloak targetChangeFrequency = 42; //Cloak will only attempt to change target once per this period. Make Higher to stick to first target player. (Min: 42) teleportChance = 66; //Chance for cloak to teleport. (Min: 1) hoverFrequency = 1280; //Cloak has new hover attack. When player is above cloak, and at a distance, cloak will float to player and teleport attack. Only perform one of these moves per this period. (Min: 240) -}; \ No newline at end of file +}; diff --git a/Sources/mpmissions/epoch.Australia/description.ext b/Sources/mpmissions/epoch.Australia/description.ext index 2cc9756f..64e493ad 100644 --- a/Sources/mpmissions/epoch.Australia/description.ext +++ b/Sources/mpmissions/epoch.Australia/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,228 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - - class australia { - blockedArea[] = { - { { 16286.1, 33578.6, 0 }, 650 }, //Darwin - { { 28467, 35190.1, 0 }, 150 }, //Weipa - { { 32103.5, 29816.8, 0 }, 300 }, //Cairns - { { 26754.5, 28028.5, 0 }, 120 }, //Mount Isa - { { 22069.6, 25578.4, 0 }, 380 }, //Alice Springs - { { 19741.6, 24224.8, 0 }, 420 }, //Pine Gap - { { 5201.47, 18284, 0 }, 1100 }, //Perth - { { 31122.2, 19938.1, 0 }, 280 }, //Toowoomba - { { 38111.5, 19942.4, 0 }, 600 }, //North Brisbane - { { 38621.4, 19226.6, 0 }, 410 }, //South Brisbane - { { 27702.9, 16997.3, 0 }, 170 }, //Broken Hill - { { 20723.4, 12752.9, 0 }, 160 }, //Port Lincoln - { { 25072.6, 12705.2, 0 }, 350 }, //Adelaide - { { 36505.9, 12877.1, 0 }, 540 }, //North Sydney - { { 36469.4, 12133.5, 0 }, 420 }, //South Sydney - { { 31070, 10856, 0 }, 750 }, //North Melbourne - { { 31205.9, 9721.02, 0 }, 510 }, //South Melbourne - { { 35364.5, 8453.59, 0 }, 200 } //Eden - }; - Rocks[] = { - "r_rock_02_ep1.p3d", - "brownrock2.p3d", - "brownrock3.p3d", - "sharpstone_03_lc.p3d", - "desertrock.p3d", - "desertrock2.p3d", - "desertrock3.p3d", - "r_stone_01_ep1.p3d", - "brownrock.p3d", - "rockn_02.p3d", - "sharprock_wallh.p3d", - "sharpstone_02.p3d", - "sharprock_spike.p3d", - "sharpstone_01.p3d", - "sharprock_apart.p3d", - "r_rock_03_ep1.p3d", - "rocks_02.p3d", - "sharprock_monolith.p3d", - "skala3_5.p3d", - "skala3_4.p3d", - "skala1_4.p3d" - }; - ATM[] = { - "phone_box_south.p3d" - }; - Water[] = { - }; - Trash[] = { - "Land_GarbagePallet_F", - "Land_GarbageBags_F", - "podesta_s10.p3d", - "kontejner_sklo.p3d", - "popelnice.p3d", - "paletyd.p3d", - "paletyc.p3d", - "garbage_misc.p3d", - "popelnice_2.p3d", - "garbage_plastic.p3d", - "garbage_metal.p3d", - "jeept_tanker.p3d", - "kontejner_plasty.p3d", - "odpadkovy_kos.p3d", - "socha.p3d", - "misc_greenhouse.p3d", - "kontejner_papir.p3d", - "cinderblocks_f.p3d", - "misc_boogieman.p3d", - "metalcrate.p3d", - "hrob2.p3d", - "barel5.p3d", - "kontejner.p3d", - "barel4.p3d", - "tires_ep1.p3d", - "barel2.p3d", - "barels.p3d", - "barel1.p3d", - "barels2.p3d", - "barels3.p3d" - }; - Trees[] = { - "t_pinuss3s_ep1.p3d", - "t_pinuse2s_ep1.p3d", - "t_oleae2s_f.p3d", - "t_populusf2s_ep1.p3d", - "str_topol.p3d", - "t_fraxinusav2s_f.p3d", - "les_singlestrom_b.p3d", - "t_fagus2f.p3d", - "t_quercus3s.p3d", - "t_salix2s.p3d", - "banana_3.p3d", - "jablon.p3d", - "str_pinie.p3d", - "t_sorbus2s.p3d", - "t_ficusb2s_ep1.p3d", - "palm_01.p3d", - "vysilac_budova.p3d", - "palm_10.p3d", - "palm_03.p3d", - "palm_04.p3d", - "t_pistacial2s_ep1.p3d", - "panelak.p3d", - "str kastan.p3d", - "a_hospital.p3d", - "i_barracks_v1_f.p3d", - "dum_istan3_hromada.p3d", - "dum_istan3_hromada2.p3d", - "dum_istan4_big_inverse.p3d", - "panelak2.p3d", - "podesta_1_mid.p3d", - "podesta_1_cornl.p3d", - "t_prunuss2s_ep1.p3d", - "dum_istan2_02.p3d", - "dum_istan4_inverse.p3d", - "podesta_1_stairs2.p3d", - "podesta_1_mid_cornl.p3d", - "hrusen2.p3d", - "zed_kamenna.p3d", - "t_pinuss2s_b_f.p3d", - "str dub.p3d", - "str dub jiny.p3d", - "t_pinuss1s_f.p3d", - "smrk_siroky.p3d", - "smrk_maly.p3d", - "les_singlestrom.p3d", - "t_pinuss2s_f.p3d", - "palm_02.p3d", - "brg_banana_3.p3d", - "banana_2.p3d", - "oliva.p3d", - "brg_umbrella_acacia02b.p3d", - "brg_umbrella_acacia01b.p3d", - "brg_umbrella_acacia04b.p3d", - "brg_umbrella_acacia03b.p3d", - "str buk.p3d", - "les_dub.p3d", - "t_ficusb2s_f.p3d", - "b_pinusm1s_ep1.p3d", - "krovi_long.p3d", - "str lipa.p3d", - "str javor.p3d", - "str trnka.p3d", - "t_pyrus2s.p3d", - "t_picea3f.p3d", - "t_pinusn1s.p3d", - "t_ficusb1s_f.p3d", - "t_poplar2f_dead_pmc.p3d", - "t_oleae1s_f.p3d", - "t_quercusir2s_f.p3d", - "dd_bush01.p3d", - "t_fagus2f_summer.p3d", - "akat02s.p3d", - "t_amygdalusc2s_ep1.p3d", - "str osika.p3d", - "palm_09.p3d", - "dd_borovice.p3d", - "dd_borovice02.p3d", - "t_poplar2f_dead_f.p3d", - "fuelstation_build_f.p3d", - "str_topol2.p3d", - "brg_umbrella_acacia_shrub02.p3d", - "t_betula2s.p3d", - "t_populusb2s_ep1.p3d", - "les_dub_jiny.p3d", - "les_buk.p3d", - "str_fikovnik.p3d", - "str_briza_rovna.p3d", - "str jerabina.p3d", - "str habr.p3d", - "les_fikovnik2.p3d" - }; - Bushes[] = { - "b_pmugo.p3d", - "b_ficusc2s_f.p3d", - "b_neriumo2d_f.p3d", - "krovi_bigest.p3d", - "b_ficusc1s_f.p3d", - "b_arundod3s_f.p3d", - "krovi4.p3d", - "krovi.p3d", - "ker s bobulema.p3d", - "ker pichlavej.p3d", - "pinus_mugo_lowpoly.p3d", - "b_amygdalusn1s_ep1.p3d", - "banana_4.p3d", - "banana_1.p3d", - "palm_08small.p3d", - "ker deravej.p3d", - "brg_umbrella_acacia_shrub2.p3d", - "b_salix2s.p3d", - "krovi2.p3d", - "b_ficusc2d_f.p3d", - "brg_banana_4.p3d" - }; - Wrecks[] = { - "plot_vlnplech1.p3d", - // - "datsun01t.p3d", - "datsun02t.p3d", - "skodovka_wrecked.p3d", - "lada_wrecked.p3d", - "hiluxt.p3d", - "uaz_wrecked.p3d", - "ural_wrecked.p3d" - }; - }; + + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\australia.hpp" + }; class CfgEpochSapper @@ -294,4 +88,4 @@ class CfgEpochCloak targetChangeFrequency = 42; //Cloak will only attempt to change target once per this period. Make Higher to stick to first target player. (Min: 42) teleportChance = 66; //Chance for cloak to teleport. (Min: 1) hoverFrequency = 1280; //Cloak has new hover attack. When player is above cloak, and at a distance, cloak will float to player and teleport attack. Only perform one of these moves per this period. (Min: 240) -}; \ No newline at end of file +}; diff --git a/Sources/mpmissions/epoch.Bornholm/description.ext b/Sources/mpmissions/epoch.Bornholm/description.ext index ff65daac..36830508 100644 --- a/Sources/mpmissions/epoch.Bornholm/description.ext +++ b/Sources/mpmissions/epoch.Bornholm/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,160 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - class Bornholm { - blockedArea[] = { - { { 1433, 8071, 0 }, 250 }, //Roenne NorthEast - { { 1939, 7788, 0 }, 250 }, //Roenne East - { { 1553, 7103, 0 }, 400 }, //Roenne South - { { 3052, 5412, 0 }, 400 }, //Main Airport - { { 3676, 5148, 0 }, 300 }, //Airport addons - { { 9547, 5541, 0 }, 600 }, //Aakirkeby - { { 17433, 5106, 0 }, 600 }, //Nexoe - { { 17989, 9844, 0 }, 600 }, //Svaneke - { { 11600, 14723, 0 }, 500 }, //Gudhjem - { { 5010, 19132, 0 }, 250 }, //Allinge - { { 5291, 12450, 0 }, 450 }, //Klemensker - { { 3386, 10088, 0 }, 350 }, //Nyker - { { 14560, 5130, 0 }, 300 }, //South Airport - { { 148786, 5024, 0 }, 300 }, //South Airport Base - { { 12993, 10197, 0 }, 250 }, //Oestermarie - { { 13867, 10672, 0 }, 300 }, //East Airport - { { 8564, 15015, 0 }, 350 }, //Roe - { { 6554, 5866, 0 }, 400 }, //Lobbaek - { { 5350, 5724, 0 }, 300 }, //Nylars - { { 12438, 2980, 0 }, 400 }, //Pedersker - { { 14121, 11331, 0 }, 200 }, //Central Spawn - { { 1322, 8733, 0 }, 200 }, //West Spawn - { { 15639, 191, 0 }, 200 } //East Spawn - }; - Rocks[] = { - "bo_r2_boulder1.p3d", - "bo_r2_boulder2.p3d", - "bo_r2_rock1.p3d", - "bo_r2_rocktower.p3d", - "bo_r2_rockwall.p3d" - }; - ATM[] = { - "nastenka.p3d", - "nastenka2.p3d", - "nastenka3.p3d" - }; - Water[] = { - "misc_well.p3d", - "misc_wellpump.p3d", - "kasna_new.p3d" - }; - Trash[] = { - "p_pumpkin_summer.p3d", - "pumpkin.p3d", - "misc_postbox.p3d", - "popelnice.p3d", - "garbage_misc.p3d", - "paletyc.p3d", - "junkpile.p3d", - "kontejner.p3d", - "misc_chickencoop.p3d", - "misc_boogieman.p3d", - "misc_hutch.p3d", - "garbage_paleta.p3d", - "misc_cargo1a.p3d", - "misc_cargo2a.p3d", - "misc_greenhouse.p3d", - "zastavka_stojan.p3d", - "p_helianthus.p3d", - "junkpile_f.p3d", - "bricks_v2_f.p3d", - "woodenbox_f.p3d" - }; - Trees[] = { - "bo_t_populus3s.p3d", - "bo_t_fagus2w.p3d", - "bo_t_betula2s.p3d", - "bo_t_fagus2s.p3d", - "bo_t_fagus2f.p3d", - "bo_t_sorbus2s.p3d", - "bo_t_fraxinus2w.p3d", - "bo_t_salix2s.p3d", - "bo_t_malus1s.p3d", - "bo_t_betula1f.p3d", - "bo_t_pinusn2s.p3d", - "bo_t_picea2s.p3d", - "bo_t_larix3s.p3d", - "bo_t_picea3f.p3d", - "bo_t_picea1s.p3d", - "bo_misc_fallentree2.p3d", - "bo_misc_stub2.p3d", - "bo_t_fraxinus2s.p3d", - "bo_t_quercus2f.p3d", - "bo_misc_trunk_water.p3d", - "bo_misc_trunk_torzo.p3d", - "bo_t_alnus2s.p3d", - "bo_misc_fallentree1.p3d", - "bo_t_betula2f.p3d", - "bo_t_pinusn1s.p3d", - "bo_t_pinuss2f.p3d", - "bo_t_quercus3s.p3d", - "bo_t_carpinus2s.p3d", - "misc_fallenspruce.p3d", - "bo_t_stub_picea.p3d", - "misc_stub1.p3d", - "bo_t_acer2s.p3d", - "bo_t_betula2w.p3d", - "bo_t_pyrus2s.p3d", - "bo_b_corylus.p3d" - }; - Bushes[] = { - "bo_b_craet1.p3d", - "bo_b_craet2.p3d", - "bo_b_corylus.p3d", - "bo_b_corylus2s.p3d", - "bo_b_betulahumilis.p3d", - "bo_b_sambucus.p3d", - "salix2s.p3d", - "bo_b_canina2s.p3d", - "bo_b_pmugo.p3d", - "bo_b_prunus.p3d" - }; - Wrecks[] = { - "wall_fen1_5_pole.p3d", - "wall_fen1_5_2.p3d", - "wall_tin_4_2.p3d", - "wall_fen1_5.p3d", - "wall_indfnc_3.p3d", - "wall_indfnc_9.p3d", - "wall_indfnc_corner.p3d", - "misc_concrete_high.p3d", - "plot_vlnplech2.p3d", - "misc_g_pipes.p3d", - "wall_tincom_9.p3d", - "wall_tin_4.p3d", - "plot_vlnplech1.p3d", - "wall_tincom_9_2.p3d", - "wall_tincom_3.p3d", - "wall_tincom_pole.p3d", - "datsun01t.p3d", - "datsun02t.p3d", - "skodovka_wrecked.p3d", - "lada_wrecked.p3d", - "hiluxt.p3d", - "uaz_wrecked.p3d", - "ural_wrecked.p3d" - }; - }; + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\Bornholm.hpp" + }; class CfgEpochSapper diff --git a/Sources/mpmissions/epoch.Chernarus/description.ext b/Sources/mpmissions/epoch.Chernarus/description.ext index 58e8a54f..03133b1b 100644 --- a/Sources/mpmissions/epoch.Chernarus/description.ext +++ b/Sources/mpmissions/epoch.Chernarus/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,147 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired - + buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - class Chernarus { - blockedArea[] = { - { { 10203, 1886, 0 }, 430 }, //South Electro - { { 6822, 2498, 0 }, 600 }, //Cherno - { { 4612, 9670, 0 }, 140 }, //NWAF south barack - { { 4907, 10117, 0 }, 250 }, //NWAF NE hangas - { { 4707, 10384, 0 }, 200 }, //NWAF north barack - { { 4069, 10778, 0 }, 75 }, //NWAF west hangas - { { 4553, 10722, 0 }, 150 }, //NWAF NW hangas - { { 12279, 9505, 0 }, 350 }, //Berenzino Mid - { { 12816, 9816, 0 }, 400 }, //Berenzino SE - { { 12991, 10147, 0 }, 375 }, //Berenzino Docs - { { 2693, 5138, 0 }, 200 }, //Zeleno - { { 11467, 7508, 0 }, 150 }, //Polana Factory - { { 13092, 7096, 0 }, 140 } //Solnichniy Factory - }; - Rocks[] = { - "r2_boulder1.p3d", - "r2_boulder2.p3d", - "r2_rock1.p3d", - "r2_rocktower.p3d", - "r2_rockwall.p3d" - }; - ATM[] = { - "nastenka.p3d", - "nastenka2.p3d", - "nastenka3.p3d" - }; - Water[] = { - "misc_well.p3d", - "misc_wellpump.p3d", - "kasna_new.p3d" - }; - Trash[] = { - "p_pumpkin_summer.p3d", - "pumpkin.p3d", - "misc_postbox.p3d", - "popelnice.p3d", - "garbage_misc.p3d", - "paletyc.p3d", - "junkpile.p3d", - "kontejner.p3d", - "misc_chickencoop.p3d", - "misc_boogieman.p3d", - "misc_hutch.p3d", - "garbage_paleta.p3d", - "misc_cargo1a.p3d", - "misc_cargo2a.p3d", - "misc_greenhouse.p3d", - "zastavka_stojan.p3d", - "p_helianthus.p3d" - }; - Trees[] = { - "t_populus3s.p3d", - "t_fagus2w.p3d", - "t_betula2s.p3d", - "t_fagus2s.p3d", - "t_fagus2f.p3d", - "t_sorbus2s.p3d", - "t_fraxinus2w.p3d", - "t_salix2s.p3d", - "t_malus1s.p3d", - "t_betula1f.p3d", - "t_pinusn2s.p3d", - "t_picea2s.p3d", - "t_larix3s.p3d", - "t_picea3f.p3d", - "t_picea1s.p3d", - "misc_fallentree2.p3d", - "misc_stub2.p3d", - "t_fraxinus2s.p3d", - "t_quercus2f.p3d", - "misc_trunk_water.p3d", - "misc_trunk_torzo.p3d", - "t_alnus2s.p3d", - "misc_fallentree1.p3d", - "t_betula2f.p3d", - "t_pinusn1s.p3d", - "t_pinuss2f.p3d", - "t_quercus3s.p3d", - "t_carpinus2s.p3d", - "misc_fallenspruce.p3d", - "t_stub_picea.p3d", - "misc_stub1.p3d", - "t_acer2s.p3d", - "t_betula2w.p3d", - "t_pyrus2s.p3d" - }; - Bushes[] = { - "b_craet1.p3d", - "b_craet2.p3d", - "b_corylus.p3d", - "b_corylus2s.p3d", - "b_betulahumilis.p3d", - "b_sambucus.p3d", - "b_salix2s.p3d", - "b_canina2s.p3d", - "b_pmugo.p3d", - "b_prunus.p3d" - }; - Wrecks[] = { - "wall_fen1_5_pole.p3d", - "wall_fen1_5_2.p3d", - "wall_tin_4_2.p3d", - "wall_fen1_5.p3d", - "wall_indfnc_3.p3d", - "wall_indfnc_9.p3d", - "wall_indfnc_corner.p3d", - "misc_concrete_high.p3d", - "plot_vlnplech2.p3d", - "misc_g_pipes.p3d", - "wall_tincom_9.p3d", - "wall_tin_4.p3d", - "plot_vlnplech1.p3d", - "wall_tincom_9_2.p3d", - "wall_tincom_3.p3d", - "wall_tincom_pole.p3d", - "datsun01t.p3d", - "datsun02t.p3d", - "skodovka_wrecked.p3d", - "lada_wrecked.p3d", - "hiluxt.p3d", - "uaz_wrecked.p3d", - "ural_wrecked.p3d" - }; - }; - + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\Chernarus.hpp" + }; class CfgEpochSapper @@ -213,4 +88,4 @@ class CfgEpochCloak targetChangeFrequency = 42; //Cloak will only attempt to change target once per this period. Make Higher to stick to first target player. (Min: 42) teleportChance = 66; //Chance for cloak to teleport. (Min: 1) hoverFrequency = 1280; //Cloak has new hover attack. When player is above cloak, and at a distance, cloak will float to player and teleport attack. Only perform one of these moves per this period. (Min: 240) -}; \ No newline at end of file +}; diff --git a/Sources/mpmissions/epoch.Chernarus_Summer/description.ext b/Sources/mpmissions/epoch.Chernarus_Summer/description.ext index 9e4460f5..dfb709a3 100644 --- a/Sources/mpmissions/epoch.Chernarus_Summer/description.ext +++ b/Sources/mpmissions/epoch.Chernarus_Summer/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,151 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - class Chernarus_Summer { - blockedArea[] = { - { { 10203, 1886, 0 }, 430 }, //South Electro - { { 6822, 2498, 0 }, 600 }, //Cherno - { { 4612, 9670, 0 }, 140 }, //NWAF south barack - { { 4907, 10117, 0 }, 250 }, //NWAF NE hangas - { { 4707, 10384, 0 }, 200 }, //NWAF north barack - { { 4069, 10778, 0 }, 75 }, //NWAF west hangas - { { 4553, 10722, 0 }, 150 }, //NWAF NW hangas - { { 12279, 9505, 0 }, 350 }, //Berenzino Mid - { { 12816, 9816, 0 }, 400 }, //Berenzino SE - { { 12991, 10147, 0 }, 375 }, //Berenzino Docs - { { 2693, 5138, 0 }, 200 }, //Zeleno - { { 11467, 7508, 0 }, 150 }, //Polana Factory - { { 13092, 7096, 0 }, 140 } //Solnichniy Factory - }; - Rocks[] = { - "r2_boulder1.p3d", - "r2_boulder2.p3d", - "r2_rock1.p3d", - "r2_rocktower.p3d", - "r2_rockwall.p3d" - }; - ATM[] = { - "nastenka.p3d", - "nastenka2.p3d", - "nastenka3.p3d" - }; - Water[] = { - "misc_well.p3d", - "misc_wellpump.p3d" - }; - Trash[] = { - "p_pumpkin_summer.p3d", - "pumpkin.p3d", - "misc_postbox.p3d", - "popelnice.p3d", - "garbage_misc.p3d", - "paletyc.p3d", - "junkpile.p3d", - "kontejner.p3d", - "misc_chickencoop.p3d", - "misc_boogieman.p3d", - "misc_hutch.p3d", - "garbage_paleta.p3d", - "misc_cargo1a.p3d", - "misc_cargo2a.p3d", - "misc_greenhouse.p3d", - "zastavka_stojan.p3d" - }; - Trees[] = { - "t_populus3s.p3d", - "t_fagus2w.p3d", - "t_betula2s.p3d", - "t_fagus2s.p3d", - "t_fagus2f.p3d", - "t_sorbus2s.p3d", - "t_fraxinus2w.p3d", - "t_salix2s.p3d", - "t_malus1s.p3d", - "t_betula1f.p3d", - "t_pinusn2s.p3d", - "t_picea2s.p3d", - "t_larix3s.p3d", - "t_picea3f.p3d", - "t_picea1s.p3d", - "misc_fallentree2.p3d", - "misc_stub2.p3d", - "t_fraxinus2s.p3d", - "t_quercus2f.p3d", - "misc_trunk_water.p3d", - "misc_trunk_torzo.p3d", - "t_alnus2s.p3d", - "misc_fallentree1.p3d", - "t_betula2f.p3d", - "t_pinusn1s.p3d", - "t_pinuss2f.p3d", - "t_quercus3s.p3d", - "t_carpinus2s.p3d", - "misc_fallenspruce.p3d", - "t_stub_picea.p3d", - "misc_stub1.p3d", - "t_acer2s.p3d", - "t_betula2w.p3d", - "t_fagus2s_summer.p3d", - "t_fagus2f_summer.p3d", - "t_betula2s_summer.p3d" - }; - Bushes[] = { - "b_craet1.p3d", - "b_craet2.p3d", - "b_corylus.p3d", - "b_corylus2s.p3d", - "b_betulahumilis.p3d", - "b_sambucus.p3d", - "b_salix2s.p3d", - "b_canina2s.p3d", - "b_pmugo.p3d", - "b_prunus.p3d", - "b_corylus2s_summer.p3d", - "b_craet1_summer.p3d", - "b_betula2w_summer.p3d", - "b_canina2s_summer.p3d" - }; - Wrecks[] = { - "wall_fen1_5_pole.p3d", - "wall_fen1_5_2.p3d", - "wall_tin_4_2.p3d", - "wall_fen1_5.p3d", - "wall_indfnc_3.p3d", - "wall_indfnc_9.p3d", - "wall_indfnc_corner.p3d", - "misc_concrete_high.p3d", - "plot_vlnplech2.p3d", - "misc_g_pipes.p3d", - "wall_tincom_9.p3d", - "wall_tin_4.p3d", - "plot_vlnplech1.p3d", - "wall_tincom_9_2.p3d", - "wall_tincom_3.p3d", - "wall_tincom_pole.p3d", - "datsun01t.p3d", - "datsun02t.p3d", - "skodovka_wrecked.p3d", - "lada_wrecked.p3d", - "hiluxt.p3d", - "uaz_wrecked.p3d", - "ural_wrecked.p3d" - }; - }; - + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\Chernarus_Summer.hpp" + }; class CfgEpochSapper @@ -217,4 +88,4 @@ class CfgEpochCloak targetChangeFrequency = 42; //Cloak will only attempt to change target once per this period. Make Higher to stick to first target player. (Min: 42) teleportChance = 66; //Chance for cloak to teleport. (Min: 1) hoverFrequency = 1280; //Cloak has new hover attack. When player is above cloak, and at a distance, cloak will float to player and teleport attack. Only perform one of these moves per this period. (Min: 240) -}; \ No newline at end of file +}; diff --git a/Sources/mpmissions/epoch.Esseker/description.ext b/Sources/mpmissions/epoch.Esseker/description.ext index 0a5e42f5..ee9fb49d 100644 --- a/Sources/mpmissions/epoch.Esseker/description.ext +++ b/Sources/mpmissions/epoch.Esseker/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,169 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired - + buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - class Esseker { - blockedArea[] = { - { { 208.778,353.779,0 }, 300 }, //Cave - { { 1997.77,4177.22,0 }, 200 }, //Krupa - { { 2710.82,4577.82,0 }, 300 }, //Kupress - { { 6698.04,3901.16,0 }, 220 }, //Plava Vrana Military - { { 9441.22,4768.86,0 }, 500 }, //Adela AF West - { { 10336,4809.92,0 }, 280 }, //Adela AF East - { { 6453.85,5454.12,0 }, 200 }, //Neptune resort - { { 5237.39,4756.58,0 }, 200 }, //Power station - { { 5034.75,5126.94,0 }, 300 }, //Kula - { { 6317.04,6194.92,0 }, 200 }, //Gulash - { { 3023.79,6078.66,0 }, 400 }, //Danilov Grad - { { 8665.26,5643.09,0 }, 600 }, //Old Esseker (West) - { { 9676.37,5592.46,0 }, 600 }, //Esseker (Central) - { { 10547.4,5465.63,0 }, 600 }, //Lower Esseker (East) - { { 11896.2,7941.4,0 }, 200 }, //Novi Grad - { { 10136.3,7917,0 }, 60 }, //Chardak Resort - { { 9054.67,7902.84,0 }, 150 }, //Pilana Sawmill - { { 7780.88,6914.07,0 }, 200 }, //Posestra - { { 6199.98,6919.69,0 }, 150 }, //Lug - { { 3503.95,6888.93,0 }, 170 }, //Melina - { { 1953.28,7815.1,0 }, 210 }, //Rama - { { 4791.52,8074.88,0 }, 200 }, //Chokory - { { 3967.84,9242.61,0 }, 120 }, //ES Petrol - { { 1171.25,10280.1,0 }, 150 }, //Camp Spencer - { { 7169.08,9298.94,0 }, 150 }, //Tuk - { { 7676.77,10152.7,0 }, 100 }, //Igman Military Base - { { 10060.6,9901.3,0 }, 200 } //Borosh - }; - Rocks[] = { - "sharpstones_erosion.p3d", - "sharprock_spike.p3d", - "sharprock_wallh.p3d", - "w_sharpstones_erosion.p3d", - "bluntstone_02.p3d", - "bluntstone_03.p3d", - "sharpstone_02.p3d", - "decal_rock_dark.p3d" - }; - ATM[] = { - "atm_02_f.p3d", - "atm_01_f.p3d", - "phonebooth_01_f.p3d", - "phonebooth_02_f.p3d" - }; - Water[] = { - "rasman_pond.p3d", - "misc_well.p3d", - "misc_wellpump.p3d", - "water_source_f.p3d", - "kasna_new.p3d" - }; - Trash[] = { - "tyres_f.p3d", - "junkpile_f.p3d", - "garbagewashingmachine_f.p3d", - "garbagebags_f.p3d", - "kontejner.p3d", - "garbagepallet_f.p3d", - "popelnice.p3d" - }; - Trees[] = { - "str osika.p3d", - "cwr2_a2_t_sorbus2s.p3d", - "ind_pec_03.p3d", - "t_populusb2s_ep1.p3d", - "t_populusf2s_ep1.p3d", - "str lipa.p3d", - "t_picea2s.p3d", - "hrusen2.p3d", - "cwr2_a2_t_fagus2w.p3d", - "cwr2_a2_t_alnus2s.p3d", - "dd_borovice02.p3d", - "t_picea3f.p3d", - "t_pinuss2f.p3d", - "t_pinuss1s_f.p3d", - "t_carpinus2s.p3d", - "t_quercusir2s_f.p3d", - "jablon.p3d", - "mb_t_ulmus_large.p3d", - "cwr_aleppopine.p3d", - "t_fagus2f_summer.p3d", - "t_fagus2f.p3d", - "t_populus3s.p3d", - "t_pinusn2s.p3d", - "t_picea1s.p3d", - "cwr2_a2_t_quercus3s.p3d", - "str kastan.p3d", - "t_populusn3s_f.p3d", - "cwr2_a2_t_fraxinus2s.p3d", - "t_poplar2f_dead_f.p3d", - "misc_fallentree2.p3d", - "t_oleae1s_f.p3d", - "t_fraxinusav2s_f.p3d", - "t_oleae2s_f.p3d", - "t_prunuss2s_ep1.p3d" - }; - Bushes[] = { - "krovi_long.p3d", - "cwr2_a2_b_canina2s.p3d", - "b_salix2s.p3d", - "cwr2_a2_b_craet1.p3d", - "str krovisko vysoke.p3d", - "krovi2.p3d", - "ker s bobulema.p3d", - "t_malus1s.p3d", - "cwr2_a2_b_prunus.p3d", - "b_ficusc1s_f.p3d", - "hospital_side1_f.p3d", - "b_craet1_summer.p3d", - "b_neriumo2s_f.p3d", - "b_neriumo2s_white_f.p3d", - "cwr2_a2_b_sambucus.p3d" - }; - Wrecks[] = { - "wreck_ural_f.p3d", - "rubble_metal_plates_04.p3d", - "rubble_metal_plates_02.p3d", - "wreck_car2_f.p3d", - "rubble_metal_plates_01.p3d", - "wreck_truck_dropside_f.p3d", - "wreck_brdm2_f.p3d", - "wreck_bmp2_f.p3d", - "wreck_heli_attack_01_f.p3d", - "bmp_break.p3d", - "wreck_t72_hull_f.p3d", - "wreck_t72_turret_f.p3d", - "wreck_uaz_f.p3d", - "wreck_hmmwv_f.p3d", - "kamaz_bort.p3d", - "wreck_van_f.p3d", - "kamaz_awtobas.p3d", - "wreck_offroad_f.p3d", - "wreck_car3_f.p3d", - "maz.p3d", - "wreck_offroad2_f.p3d", - "wreck_car_f.p3d", - "wreck_skodovka_f.p3d", - "wreck_cardismantled_f.p3d", - "wreck_truck_f.p3d", - "kamaz_pozarka.p3d", - "zaporosez.p3d", - "kamaz_tent.p3d", - "uaz_wrecked.p3d", - "ural_wrecked.p3d" - }; - }; - + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\Esseker.hpp" + }; class CfgEpochSapper @@ -235,4 +88,4 @@ class CfgEpochCloak targetChangeFrequency = 42; //Cloak will only attempt to change target once per this period. Make Higher to stick to first target player. (Min: 42) teleportChance = 66; //Chance for cloak to teleport. (Min: 1) hoverFrequency = 1280; //Cloak has new hover attack. When player is above cloak, and at a distance, cloak will float to player and teleport attack. Only perform one of these moves per this period. (Min: 240) -}; \ No newline at end of file +}; diff --git a/Sources/mpmissions/epoch.Stratis/description.ext b/Sources/mpmissions/epoch.Stratis/description.ext index e5b55f8d..a827d151 100644 --- a/Sources/mpmissions/epoch.Stratis/description.ext +++ b/Sources/mpmissions/epoch.Stratis/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,177 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - - - class Stratis { - blockedArea[] = {}; - Rocks[] = { - "sharpstone_03_lc.p3d", - "sharpstone_02_lc.p3d", - "sharpstone_01_lc.p3d", - "sharpstone_02.p3d", - "sharpstone_03.p3d", - "sharprock_monolith.p3d", - "sharprock_apart.p3d", - "sharpstones_erosion.p3d", - "bluntstone_01_lc.p3d", - "bluntstone_02_lc.p3d", - "bluntstone_03_lc.p3d", - "bluntstones_erosion.p3d", - "bluntstone_01.p3d", - "bluntstone_03.p3d", - "sharprock_spike.p3d", - "sharprock_wallh.p3d", - "w_sharpstone_03.p3d", - "w_sharpstone_02.p3d", - "w_sharpstone_01.p3d", - "bluntrock_apart.p3d", - "bluntstone_02.p3d", - "bluntrock_monolith.p3d", - "bluntrock_wallh.p3d", - "sharprock_wallv.p3d", - "stonesharp_medium.p3d", - "stone_medium_f.p3d", - "stonesharp_big.p3d", - "stonesharp_small.p3d", - "small_stone_02_f.p3d", - "stone_small_f.p3d", - "stone_big_f.p3d", - "bluntrock_spike.p3d" - }; - ATM[] = { - "atm_01_f.p3d", - "phonebooth_01_f.p3d", - "atm_02_f.p3d", - "phonebooth_02_f.p3d" - }; - Water[] = { - "barrelwater_f.p3d", - "water_source_f.p3d", - "waterbarrel_f.p3d", - "canisterplastic_f.p3d", - "watertank_f.p3d" - }; - Trash[] = { - "sack_f.p3d", - "garbagebags_f.p3d", - "pallets_f.p3d", - "junkpile_f.p3d", - "garbagepallet_f.p3d", - "garbagewashingmachine_f.p3d", - "basket_f.p3d", - "sacks_goods_f.p3d", - "crateswooden_f.p3d", - "cratesplastic_f.p3d", - "garbagebin_01_f.p3d", - "barrelsand_f.p3d", - "garbagecontainer_closed_f.p3d", - "cratesshabby_f.p3d", - "bucket_f.p3d", - "garbagebarrel_01_f.p3d", - "tyres_f.p3d", - "cargobox_v1_f.p3d", - "metalbarrel_f.p3d", - "sacks_heap_f.p3d", - "woodenbox_f.p3d", - "grave_v1_f.p3d", - "grave_v2_f.p3d", - "calvary_02_v2_f.p3d", - "fishinggear_02_f.p3d", - "fishinggear_01_f.p3d", - "humanskull_f.p3d", - "calvary_02_v1_f.p3d", - "rack_f.p3d", - "wreck_uaz_f.p3d", - "humanskeleton_f.p3d", - "shelvesmetal_f.p3d", - "kiosk_blueking_ruins_f.p3d", - "cargo20_white_f.p3d", - "cargo20_yellow_f.p3d", - "cargo20_military_green_f.p3d", - "cargo40_blue_f.p3d", - "cargo40_grey_f.p3d", - "cargo40_light_green_f.p3d", - "cargo40_light_blue_f.p3d", - "cargo40_orange_f.p3d", - "cargo20_orange_f.p3d", - "cargo20_brick_red_f.p3d" - }; - Trees[] = { - "t_ficusb1s_f.p3d", - "t_oleae1s_f.p3d", - "t_ficusb2s_f.p3d", - "t_broussonetiap1s_f.p3d", - "t_pinuss2s_f.p3d", - "t_pinuss2s_b_f.p3d", - "t_pinuss1s_f.p3d", - "t_oleae2s_f.p3d", - "i_house_big_01_v2_f.p3d", - "i_house_big_02_v1_f.p3d", - "i_addon_02_v1_f.p3d", - "t_fraxinusav2s_f.p3d", - "t_pinusp3s_f.p3d", - "t_poplar2f_dead_f.p3d", - "t_populusn3s_f.p3d", - "t_phoenixc1s_f.p3d" - }; - Bushes[] = { - "b_ficusc2d_f.p3d", - "b_ficusc1s_f.p3d", - "b_neriumo2d_f.p3d", - "b_arundod2s_f.p3d", - "b_arundod3s_f.p3d", - "b_ficusc2s_f.p3d" - }; - Wrecks[] = { - "wall_tin_4_2.p3d", - "mil_wiredfence_f.p3d", - "cages_f.p3d", - "wreck_car_f.p3d", - "pipes_small_f.p3d", - "pipe_fence_4m_f.p3d", - "spp_tower_f.p3d", - "wreck_ural_f.p3d", - "wreck_car3_f.p3d", - "ironpipes_f.p3d", - "pipes_large_f.p3d", - "coil_f.p3d", - "cinderblocks_f.p3d", - "wreck_offroad_f.p3d", - "wreck_offroad2_f.p3d", - "crabcages_f.p3d", - "metalbarrel_empty_f.p3d", - "net_fenced_8m_f.p3d", - "net_fence_8m_f.p3d", - "wavepowerplantbroken_f.p3d", - "wreck_truck_dropside_f.p3d", - "wavepowerplant_f.p3d", - "wreck_traw_f.p3d", - "wreck_slammer_f.p3d", - "maroula_f.p3d", - "indfnc_9_f.p3d", - "indfnc_3_f.p3d", - "indfnc_3_d_f.p3d", - "wreck_car2_f.p3d", - "net_fence_4m_f.p3d", - "wreck_truck_f.p3d", - "wreck_hunter_f.p3d", - "wreck_slammer_hull_f.p3d" - }; - }; + + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\Stratis.hpp" + }; class CfgEpochSapper @@ -243,4 +88,4 @@ class CfgEpochCloak targetChangeFrequency = 42; //Cloak will only attempt to change target once per this period. Make Higher to stick to first target player. (Min: 42) teleportChance = 66; //Chance for cloak to teleport. (Min: 1) hoverFrequency = 1280; //Cloak has new hover attack. When player is above cloak, and at a distance, cloak will float to player and teleport attack. Only perform one of these moves per this period. (Min: 240) -}; \ No newline at end of file +}; diff --git a/Sources/mpmissions/epoch.Takistan/description.ext b/Sources/mpmissions/epoch.Takistan/description.ext index bd87d3cc..9ec659a7 100644 --- a/Sources/mpmissions/epoch.Takistan/description.ext +++ b/Sources/mpmissions/epoch.Takistan/description.ext @@ -11,7 +11,7 @@ respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; -loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; +loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; @@ -40,100 +40,22 @@ class CfgRemoteExecCommands {}; class CfgEpochClient { - epochVersion = "0.3.1.0"; - + epochVersion = "0.3.2.0"; + sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired - + buildingNearbyMilitary = 0; //1 to allow building nearby buildingNearbyMilitaryRange = 300; //Define radius of blocked area - buildingRequireJammer = 0; // 1 = to allow building without a jammer - buildingCountLimit = 200; // how many objects can be built within range of a jammer - buildingJammerRange = 75; // jammer range in meters - + buildingRequireJammer = 0; // 1 = to allow building without a jammer + buildingCountLimit = 200; // how many objects can be built within range of a jammer + buildingJammerRange = 75; // jammer range in meters + EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; - class Takistan { - blockedArea[] = {}; - Rocks[] = { - "r_tk_stone_01_ep1.p3d", - "r_tk_stone_02_ep1.p3d", - "r_tk_rock_03_ep1.p3d", - "r_tk_boulder_03_ep1.p3d", - "r_tk_rock_02_ep1.p3d", - "r_tk_boulder_01_ep1.p3d", - "r_tk_boulder_02_ep1.p3d", - "r_tk_rock_01_ep1.p3d" - }; - ATM[] = { - }; - Water[] = { - "misc_well_c_ep1.p3d", - "misc_well_l_ep1.p3d", - "stand_water_ep1.p3d", - "misc_concbox_ep1.p3d" - }; - Trash[] = { - "misc_rubble_ep1.p3d", - "bags_stack_ep1.p3d", - "kiosk_ep1.p3d", - "tires_ep1.p3d", - "garbage_misc.p3d", - "garbage_paleta.p3d", - "paletyc.p3d", - "crates_ep1.p3d", - "cages_ep1.p3d", - "junkpile.p3d", - "crates_stack_ep1.p3d", - "transport_cart_ep1.p3d", - "stand_small_ep1.p3d", - "stand_meat_ep1.p3d", - "bags_ep1.p3d", - "misc_garb_heap_ep1.p3d", - "house_k_1_ruins_ep1.p3d" - }; - Trees[] = { - "t_populusf2s_ep1.p3d", - "t_pistacial2s_ep1.p3d", - "misc_trunk_torzo_ep1.p3d", - "t_populusb2s_ep1.p3d", - "t_amygdalusc2s_ep1.p3d", - "t_pinuse2s_ep1.p3d", - "t_ficusb2s_ep1.p3d", - "t_juniperusc2s_ep1.p3d", - "t_pinuss3s_ep1.p3d", - "misc_trunk_water_ep1.p3d", - "t_prunuss2s_ep1.p3d" - }; - Bushes[] = { - "b_amygdalusn1s_ep1.p3d", - "b_pistacial1s_ep1.p3d", - "b_pinusm1s_ep1.p3d" - }; - Wrecks[] = { - "wall_indfnc_9.p3d", - "wall_indfnc_pole.p3d", - "wall_tincom_9.p3d", - "wall_tincom_pole.p3d", - "ural_wrecked.p3d", - "uaz_wrecked.p3d", - "datsun02t.p3d", - "hiluxt.p3d", - "datsun01t.p3d", - "wall_tin_4.p3d", - "wall_indfnc_3_d.p3d", - "wall_indfnc_3.p3d", - "wall_indfnc_3_hole.p3d", - "skodovka_wrecked.p3d", - "lada_wrecked.p3d", - "misc_concrete_high.p3d", - "t72_wrecked.p3d", - "t72_wrecked_turret.p3d" - }; - }; - - + #include "\x\addons\a3_epoch_config\Configs\CfgEpochClient\Takistan.hpp" + }; class CfgEpochSapper @@ -166,4 +88,4 @@ class CfgEpochCloak targetChangeFrequency = 42; //Cloak will only attempt to change target once per this period. Make Higher to stick to first target player. (Min: 42) teleportChance = 66; //Chance for cloak to teleport. (Min: 1) hoverFrequency = 1280; //Cloak has new hover attack. When player is above cloak, and at a distance, cloak will float to player and teleport attack. Only perform one of these moves per this period. (Min: 240) -}; \ No newline at end of file +};