From bc4157135a07cfe13e3bd3541b7584d777b0e8b1 Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Thu, 7 May 2015 14:45:21 -0500 Subject: [PATCH] add missing changlogs --- Changelogs/0.3.0.1.txt | 34 ++++++++++++++++++++++++++++++++++ Changelogs/0.3.0.2.txt | 28 ++++++++++++++++++++++++++++ 2 files changed, 62 insertions(+) create mode 100644 Changelogs/0.3.0.1.txt create mode 100644 Changelogs/0.3.0.2.txt diff --git a/Changelogs/0.3.0.1.txt b/Changelogs/0.3.0.1.txt new file mode 100644 index 00000000..43ab8262 --- /dev/null +++ b/Changelogs/0.3.0.1.txt @@ -0,0 +1,34 @@ +[Added] Owner of a Frequency Jammer device can now remove and get full refund of Jammer kit. +[Added] Ability to remove normal storage devices (Shelf and Tipi). Items will be dumped on the ground along with a partial refund of crafting materials. +[Added] Edit or add Trader prices "CfgPricing" via the missionConfigFile. (Documentation link) +[Added] Edit or add Crafting recipes "CfgCrafting" via the missionConfigFile. (Documentation link) +[Added] Antagonists spawn system overhaul with spawn bias system. (Documentation link) +[Changed] Server settings "CfgEpoch" configs are now split based on the map for better clarity. +[Changed] Crypto is now only tracked and stored via the server. +[Changed] Moved loot configs to epoch server settings pbo. (Documentation link) +[Changed] Chance to spawn sapper every 5 minutes (max of 3 within 800m). Chances increase while in a city and if the player is soiled. +[Changed] Chance to spawn drone when player fires weapon (max of 3 within 800m). Chances increase while in a city and are reduced if player uses a silencer. +[Changed] Initial Sapper spawn distance increased. +[Changed] SR-25 and L85a2 use existing ammo now. +[Changed] Increased damage for speargun x2. +[Changed] Updated 3d interact system with new icons (Unknown, Dead Body). +[Fixed] UAV drone now spawns correctly at a distance so that it is longer audible on spawn. +[Fixed] Incorrect text output if trader is at max limit for item. +[Fixed] rvmat texture path issues with Pink L85A2 +[Fixed] Mission document payout now uses unified loot spawn function. +[Fixed] Lower example NPC starter items to 50. +[Fixed] Removed developer debug from AH admin. +[Info] Updated example server.cfg for 1.40. + + +0.3.0.x Server Build 13 +[Changed] Marker colors for loot events changed to orange. +[Changed] lower default NPC starter items. + +0.3.0.x Server Build 12 +[Fixed] Vehicles didn't spawn in Citys on Bornholm. (Thanks to DarthRogue) + +0.3.0.x Server Build 11 +[Added] Damage level of base building objects now based on expiry time. +[Changed] Persistance of damage of Base Building and storage objects removed. +[Changed] Balance loot and increased chances for explosives. diff --git a/Changelogs/0.3.0.2.txt b/Changelogs/0.3.0.2.txt new file mode 100644 index 00000000..15ba19cd --- /dev/null +++ b/Changelogs/0.3.0.2.txt @@ -0,0 +1,28 @@ +Client 0.3.0.2 Rolling Changelog + +[Added] Filter invalid database data input for better security.* +[Fixed] Multiple NPC missions started at the same time caused dupe. +[Fixed] Typo in killed event handler caused false BE kick. +[Fixed] Group names may only contain alphanumeric characters - or _. +[Changed] Uniforms now store items again. + +Server Admins: +[Info] *pcre3.dll must be installed into the Arma 3 root directory. + + +Build 16: +[Added] Server side function "EPOCH_serverCommand" can use the following BE commands: shutdown, lock, unlock, message, kick, ban. +[Added] Battleye integration of loadbans and loadevents so (BEC + watchdog) should no longer be required. +[Added] Scripted server restarts now broadcast a message 5 minutes before restart lock the server and message every 1 minute, then kicks everyone with the message "server restarting" before forcing a restart. +[Added] Linux support added. +[Added] Modified linux start script by BIstudio and Nasdero. +[Added] Major Epoch Anti Hack updates to make more config based. +[Added] Experimental learning mode to EAH whitelist variable check. Disabled by default as it requires some setup to prevent false positives. +[Added] Battleye integration within the DLL now. (requires battleye IP,port,password in epochserver.ini) +[Changed] Disabled MD5 check. +[Changed] Optimized when writing/reading more than 8K chars to database. +[Changed] Traders now move to work and home by default forceStaticTraders = false. +[Fixed] Server side trade FSM updated to fix direction issues. +[Fixed] Marker should now move with trader as they move from work to home. +[Fixed] Removed srifle_DMR_03_spotter_F from loots.h as it is missing textures. +[Fixed] Issue with occasional data corruption when saving more than 8k chars. \ No newline at end of file