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https://github.com/EpochModTeam/Epoch.git
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version bump to 0.3.6
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9
Changelogs/0.3.6.0.txt
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9
Changelogs/0.3.6.0.txt
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@ -0,0 +1,9 @@
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**Client**
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[Fixed] Reduce run speed of Sappers since 1.54 update.
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**Server**
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[Fixed] Typo in server side AH event handler code and repacked a3_server_settings.pbo.
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[Fixed] Storage was incorrectly set to set damage to 99% instead of 1% to temp force maintenance option after restart.
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[Fixed] Add player objects to remains collector, this should allow for proper corpse cleanup.
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[Changed] Disable simulation of locked storage devices. This also prevents removal of items until device is unlocked/re-simulated.
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[Info] Removed old .bikey and added new one for 0360.
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Server_Install_Pack/keys/epoch0360.bikey
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Server_Install_Pack/keys/epoch0360.bikey
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// EPOCH SERVER CONFIG
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// GLOBAL SETTINGS
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hostname = "EpochMod.com (0.3.3.1|1.50) ID02 YourHost";
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hostname = "EpochMod.com (0.3.6|1.54) ID02 YourHost";
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password = "";
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passwordAdmin = "!CHANGE_THIS_PASSWORD!";
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serverCommandPassword = "!CHANGE_THIS_PASSWORD!";
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logFile = "A3Master.log";
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verifySignatures = 2;
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BattlEye = 1;
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requiredBuild = 131696;
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requiredBuild = 133570;
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// WHITELIST FILE TYPES
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allowedLoadFileExtensions[] = {:};
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@ -16,7 +16,7 @@ class CfgMods
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hidePicture = 0;
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hideName = 0;
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action = "http://www.epochmod.com";
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version = "0.3.5.0";
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version = "0.3.6.0";
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majorVersion = 0.3; //MUST BE A NUMBER!; Change this if we release a new major version, don't change if we push just push a hotfix
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ArmAVersion = 150;
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overview = "Open world survival mod set in the year 2035, Just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.";
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@ -27,20 +27,20 @@ class Epoch
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class Version
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{
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//Version System, Check if PBO Version is compatible with Code
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A3_epoch_assets = "0.3.5.0";
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A3_epoch_assets_1 = "0.3.5.0";
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epoch_objects = "0.3.5.0";
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A3_epoch_assets_3 = "0.3.5.0";
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A3_epoch_config = "0.3.5.0";
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A3_epoch_language = "0.3.5.0";
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Underground_Epoch = "0.3.5.0";
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A3_epoch_vehicles = "0.3.5.0";
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a3_epoch_weapons = "0.3.5.0";
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a2_epoch_weapons = "0.3.5.0";
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a3_epoch_structures = "0.3.5.0";
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A3_epoch_functions = "0.3.5.0";
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A3_epoch_vehicles_1 = "0.3.5.0";
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Enhanced_Epoch_AiASupport = "0.3.5.0";
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A3_epoch_assets = "0.3.6.0";
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A3_epoch_assets_1 = "0.3.6.0";
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epoch_objects = "0.3.6.0";
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A3_epoch_assets_3 = "0.3.6.0";
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A3_epoch_config = "0.3.6.0";
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A3_epoch_language = "0.3.6.0";
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Underground_Epoch = "0.3.6.0";
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A3_epoch_vehicles = "0.3.6.0";
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a3_epoch_weapons = "0.3.6.0";
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a2_epoch_weapons = "0.3.6.0";
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a3_epoch_structures = "0.3.6.0";
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A3_epoch_functions = "0.3.6.0";
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A3_epoch_vehicles_1 = "0.3.6.0";
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Enhanced_Epoch_AiASupport = "0.3.6.0";
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};
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};
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@ -1,6 +1,6 @@
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class CfgEpochClient
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{
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epochVersion = "0.3.5.0";
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epochVersion = "0.3.6.0";
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sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper
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droneRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = // 2% chance (+ 4% chance if in city) (1% - 2% Half if using silencer) to spawn drone if shot fired
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Load Diff
@ -18,7 +18,7 @@ class CfgPatches
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requiredAddons[] = { "a3_map_altis", "a3_map_stratis", "A3_epoch_assets_3", "a3_epoch_weapons", "epoch_objects", "A3_epoch_vehicles", "A3_epoch_assets_1", "A3_epoch_assets", "A3_Soft_F", "A3_Characters_F", "A3_Characters_F_Beta", "A3_Characters_F_EPA", "A3_Characters_F_EPB", "A3_Structures_F", "A3_Armor_F_Beta", "A3_Data_F", "A3_Weapons_F", "A3_Characters_F_Kart", "A3_Soft_F_Kart_Kart_01", "a2_epoch_weapons", "A3_Air_F_Gamma_UAV_01", "A3_Soft_F_Car", "A3_Soft_F_Heli_Car", "A3_Soft_F_Offroad_01", "A3_Soft_F_Quadbike", "A3_Soft_F_Heli_Quadbike", "A3_Soft_F_SUV", "A3_Soft_F_Heli_SUV", "A3_Boat_F_Boat_Transport_01", "A3_Soft_F_Truck", "A3_Soft_F_Heli_Truck", "A3_Soft_F_Bootcamp_Truck", "A3_Boat_F_Civilian_Boat", "A3_Air_F_Heli_Light_01", "A3_Air_F_Heli_Heli_Light_01", "A3_Air_F_Beta_Heli_Transport_01", "A3_Boat_F_SDV_01", "A3_Boat_F_Heli_SDV_01", "A3_Soft_F_MRAP_01", "A3_Soft_F_Heli_MRAP_01", "A3_Soft_F_HEMTT", "A3_Soft_F_Gamma_HEMTT", "A3_Soft_F_TruckHeavy", "A3_Soft_F_Gamma_TruckHeavy", "A3_Soft_F_EPC_Truck_03", "A3_Air_F_Heli_Light_02", "A3_Air_F_Beta_Heli_Transport_02", "A3_Air_F_EPB_Heli_Light_03", "A3_Air_F_Heli_Heli_Transport_04", "A3_Air_F_Heli_Heli_Transport_03", "A3_Animals_F_Dog", "A3_Animals_F_Rabbit", "A3_Animals_F_Chicken", "A3_Characters_F_Common", "A3_Structures_F_Ind_Transmitter_Tower", "a3_epoch_structures" };
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magazines[] = { "30Rnd_test_mag", "5Rnd_rollins_mag", "CSGAS", "sledge_swing", "30Rnd_test_mag_Tracer", "EnergyPack", "1Rnd_Soda", "1Rnd_Food", "WoodLog_EPOCH", "PaintCanBlk", "PaintCanBlu", "PaintCanBrn", "PaintCanGrn", "PaintCanOra", "PaintCanPur", "PaintCanRed", "PaintCanTeal", "PaintCanYel" };
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ammo[] = { "B_EnergyPack", "B_Swing", "Sapper_Charge_Ammo", "SapperB_Charge_Ammo", "B_Soda", "B_Food", "B_Test_Caseless", "ChainSaw_Bullet", "SmokeShellCustom" };
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epochVersion = "0.3.5.0";
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epochVersion = "0.3.6.0";
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};
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};
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@ -44,7 +44,7 @@ class cfgFunctions
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};
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class CfgServerVersion
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{
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client = "0.3.5.0";
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config = "0.3.5.0";
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client = "0.3.6.0";
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config = "0.3.6.0";
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hive = "0.5.1.7";
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};
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@ -1,5 +1,5 @@
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/****************************************************************************
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Copyright (C) 2015 - ARMA 3 EPOCH MOD [EpochMod.com] (v0.3.5.0)
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Copyright (C) 2015 - ARMA 3 EPOCH MOD [EpochMod.com] (v0.3.6.0)
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*****************************************************************************/
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#define _ARMA_
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class CfgPatches {
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/****************************************************************************
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Copyright (C) 2015 - ARMA 3 EPOCH MOD [EpochMod.com] (v0.3.5.0)
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Copyright (C) 2015 - ARMA 3 EPOCH MOD [EpochMod.com] (v0.3.6.0)
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*****************************************************************************/
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#define _ARMA_
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@ -9,7 +9,7 @@ class CfgPatches {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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epochVersion = "0.3.5.0";
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epochVersion = "0.3.6.0";
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requiredAddons[] = {};
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};
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};
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@ -72,7 +72,7 @@ class CfgRemoteExec
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class CfgEpochClient
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{
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epochVersion = "0.3.5.0";
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epochVersion = "0.3.6.0";
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sapperRngChance = 100; // increase number to reduce chances and reduce to increase. Default 100 = 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper
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