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metal / cinder full - half - quarter mission configs 2
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021fc1dfdc
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@ -355,6 +355,90 @@ class CfgBaseBuilding
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removeParts[] = {};
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};
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class MetalFloor_Ghost_EPOCH : MetalFloor_SIM_EPOCH {};
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class MetalHalfFloor_EPOCH : Default
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{
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upgradeBuilding[] = {{"MetalFloor_EPOCH",{{"KitMetalHalfFloor",1}}}};
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removeParts[] = {{"ItemCorrugatedLg",1}};
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simulClass = "MetalHalfFloor_SIM_EPOCH";
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staticClass = "MetalHalfFloor_EPOCH";
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GhostPreview = "MetalHalfFloor_Ghost_EPOCH";
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snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
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snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
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energyCost = 0.2;
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// snap points for MetalHalfFloor_EPOCH
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C[] = {0,0,3.31243};
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CB[] = {0,0,0.268722};
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CinN[] = {0,2.87136,-0.000576986};
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CinE[] = {1.444845,0,-0.000576986};
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CinS[] = {0,-2.86826,-0.000576986};
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CinW[] = {-1.444845,0,-0.000576986};
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N[] = {0,2.46379,0.269223};
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E[] = {1.15,0,0.269223};
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S[] = {0,-2.46097,0.269223};
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W[] = {-1.15,0,0.269223};
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NE[] = {1.23556,2.46379,0.269223};
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NW[] = {-1.23915,2.46379,0.269223};
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SE[] = {1.23556,-2.46097,0.269223};
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SW[] = {-1.23915,-2.46097,0.269223};
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NF[] = {0,5.237,0};
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SF[] = {0,-5.237,0};
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EF[] = {3.92775,0,0};
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WF[] = {-3.92775,0,0};
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NQF[] = {0,3.92775,0};
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SQF[] = {0,-3.92775,0};
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EQF[] = {2.6185,0,0};
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WQF[] = {-2.6185,0,0};
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};
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class MetalHalfFloor_SIM_EPOCH : MetalHalfFloor_EPOCH
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{
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allowedSnapPoints[] = {"NF","SF","EF","WF","NQF","SQF","EQF","WQF","C"};
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allowedSnapObjects[] = {"MetalHalfFloor_EPOCH","MetalFloor_EPOCH","MetalQuarterFloor_EPOCH"};
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upgradeBuilding[] = {};
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removeParts[] = {};
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};
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class MetalHalfFloor_Ghost_EPOCH : MetalHalfFloor_SIM_EPOCH {};
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class MetalQuarterFloor_EPOCH : Default
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{
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upgradeBuilding[] = {{"MetalHalfFloor_EPOCH",{{"KitMetalQuarterFloor",1}}}};
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removeParts[] = {};
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simulClass = "MetalQuarterFloor_SIM_EPOCH";
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staticClass = "MetalQuarterFloor_EPOCH";
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GhostPreview = "MetalQuarterFloor_Ghost_EPOCH";
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snapPointsPara[] = {"NQF","SQF","EQF","WQF","C","CB","NF","SF","EF","WF"};
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snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
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energyCost = 0.1;
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// snap points for MetalQuarterFloor_EPOCH
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C[] = {0,0,3.31243};
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CB[] = {0,0,0.268722};
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CinN[] = {0,1.43568,-0.000576986};
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CinE[] = {1.444845,0,-0.000576986};
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CinS[] = {0,-1.43412,-0.000576986};
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CinW[] = {-1.444845,0,-0.000576986};
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N[] = {0,1.15,0.269223};
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E[] = {1.15,0,0.269223};
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S[] = {0,-1.15,0.269223};
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W[] = {-1.15,0,0.269223};
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NE[] = {1.23556,1.231895,0.269223};
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NW[] = {-1.23915,1.231895,0.269223};
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SE[] = {1.23556,-1.230485,0.269223};
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SW[] = {-1.23915,-1.230485,0.269223};
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NF[] = {0,3.92775,0};
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SF[] = {0,-3.92775,0};
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EF[] = {3.92775,0,0};
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WF[] = {-3.92775,0,0};
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NQF[] = {0,2.6185,0};
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SQF[] = {0,-2.6185,0};
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EQF[] = {2.6185,0,0};
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WQF[] = {-2.6185,0,0};
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};
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class MetalQuarterFloor_SIM_EPOCH : MetalQuarterFloor_EPOCH
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{
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allowedSnapPoints[] = {"NQF","SQF","EQF","WQF","C"};
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allowedSnapObjects[] = {"MetalQuarterFloor_EPOCH","MetalHalfFloor_EPOCH","MetalFloor_EPOCH"};
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upgradeBuilding[] = {};
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removeParts[] = {};
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};
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class MetalQuarterFloor_Ghost_EPOCH : MetalQuarterFloor_SIM_EPOCH {};
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class MetalTower_EPOCH : Default
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{
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@ -369,7 +453,7 @@ class CfgBaseBuilding
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snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
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persistAnimations[] = {"NWall","EWall","SWall","WWall"};
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energyCost = 0.5;
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// snap points for WoodTower_EPOCH
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// snap points for MetalTower_EPOCH
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NF2[] = {0,5.237,0};
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SF2[] = {0,-5.237,0};
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EF2[] = {5.237,0,0};
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@ -489,7 +573,7 @@ class CfgBaseBuilding
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snapPointsPara[] = {"NF","SF","EF","WF","C","CB"};
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snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
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energyCost = 0.5;
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// snap points for WoodFloor_EPOCH
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// snap points for MetalFloor_EPOCH
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C[] = {0,0,3.31243};
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CB[] = {0,0,0.268722};
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CinN[] = {0,2.87136,-0.000576986};
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@ -516,6 +600,91 @@ class CfgBaseBuilding
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removeParts[] = {};
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};
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class CinderFloor_Ghost_EPOCH : CinderFloor_SIM_EPOCH {};
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class CinderHalfFloor_EPOCH : Default
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{
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upgradeBuilding[] = {{"CinderFloor_EPOCH",{{"KitCinderHalfFloor",1}}}};
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removeParts[] = {{"CinderBlocks",1},{"MortarBucket",1}};
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simulClass = "CinderHalfFloor_SIM_EPOCH";
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staticClass = "CinderHalfFloor_EPOCH";
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GhostPreview = "CinderHalfFloor_Ghost_EPOCH";
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snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
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snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
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energyCost = 0.2;
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// snap points for CinderHalfFloor_EPOCH
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C[] = {0,0,3.31243};
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CB[] = {0,0,0.268722};
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CinN[] = {0,2.87136,-0.000576986};
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CinE[] = {1.444845,0,-0.000576986};
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CinS[] = {0,-2.86826,-0.000576986};
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CinW[] = {-1.444845,0,-0.000576986};
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N[] = {0,2.46379,0.269223};
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E[] = {1.15,0,0.269223};
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S[] = {0,-2.46097,0.269223};
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W[] = {-1.15,0,0.269223};
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NE[] = {1.23556,2.46379,0.269223};
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NW[] = {-1.23915,2.46379,0.269223};
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SE[] = {1.23556,-2.46097,0.269223};
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SW[] = {-1.23915,-2.46097,0.269223};
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NF[] = {0,5.237,0};
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SF[] = {0,-5.237,0};
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EF[] = {3.92775,0,0};
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WF[] = {-3.92775,0,0};
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NQF[] = {0,3.92775,0};
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SQF[] = {0,-3.92775,0};
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EQF[] = {2.6185,0,0};
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WQF[] = {-2.6185,0,0};
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};
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class CinderHalfFloor_SIM_EPOCH : CinderHalfFloor_EPOCH
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{
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allowedSnapPoints[] = {"NF","SF","EF","WF","NQF","SQF","EQF","WQF","C"};
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allowedSnapObjects[] = {"CinderHalfFloor_EPOCH","CinderFloor_EPOCH","CinderQuarterFloor_EPOCH"};
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upgradeBuilding[] = {};
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removeParts[] = {};
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};
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class CinderHalfFloor_Ghost_EPOCH : CinderHalfFloor_SIM_EPOCH {};
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class CinderQuarterFloor_EPOCH : Default
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{
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upgradeBuilding[] = {{"CinderHalfFloor_EPOCH",{{"KitCinderQuarterFloor",1}}}};
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removeParts[] = {};
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simulClass = "CinderQuarterFloor_SIM_EPOCH";
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staticClass = "CinderQuarterFloor_EPOCH";
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GhostPreview = "CinderQuarterFloor_Ghost_EPOCH";
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snapPointsPara[] = {"NQF","SQF","EQF","WQF","C","CB","NF","SF","EF","WF"};
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snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
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energyCost = 0.1;
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// snap points for CinderQuarterFloor_EPOCH
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C[] = {0,0,3.31243};
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CB[] = {0,0,0.268722};
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CinN[] = {0,1.43568,-0.000576986};
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CinE[] = {1.444845,0,-0.000576986};
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CinS[] = {0,-1.43412,-0.000576986};
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CinW[] = {-1.444845,0,-0.000576986};
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N[] = {0,1.15,0.269223};
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E[] = {1.15,0,0.269223};
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S[] = {0,-1.15,0.269223};
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W[] = {-1.15,0,0.269223};
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NE[] = {1.23556,1.231895,0.269223};
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NW[] = {-1.23915,1.231895,0.269223};
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SE[] = {1.23556,-1.230485,0.269223};
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SW[] = {-1.23915,-1.230485,0.269223};
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NF[] = {0,3.92775,0};
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SF[] = {0,-3.92775,0};
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EF[] = {3.92775,0,0};
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WF[] = {-3.92775,0,0};
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NQF[] = {0,2.6185,0};
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SQF[] = {0,-2.6185,0};
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EQF[] = {2.6185,0,0};
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WQF[] = {-2.6185,0,0};
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};
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class CinderQuarterFloor_SIM_EPOCH : CinderQuarterFloor_EPOCH
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{
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allowedSnapPoints[] = {"NQF","SQF","EQF","WQF","C"};
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allowedSnapObjects[] = {"CinderQuarterFloor_EPOCH","CinderHalfFloor_EPOCH","CinderFloor_EPOCH"};
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upgradeBuilding[] = {};
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removeParts[] = {};
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};
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class CinderQuarterFloor_Ghost_EPOCH : CinderQuarterFloor_SIM_EPOCH {};
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class CinderWallGarage_SIM_EPOCH : CinderWallGarage_EPOCH
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{
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allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"};
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@ -593,7 +762,7 @@ class CfgBaseBuilding
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snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
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persistAnimations[] = {"NWall","EWall","SWall","WWall"};
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energyCost = 0.4;
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// snap points for WoodTower_EPOCH
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// snap points for CinderTower_EPOCH
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NF2[] = {0,5.237,0};
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SF2[] = {0,-5.237,0};
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EF2[] = {5.237,0,0};
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