Traps always need to be destructible

Not needed for function, but for removing from DB
This commit is contained in:
He-Man 2018-03-18 23:06:28 +01:00
parent cefb301181
commit d144c19127

View File

@ -90,6 +90,8 @@ forceRestartTime = 14400; // 4 hour restarts
"Safe_EPOCH"
};
ExceptedBaseObjects[] = { // Not Indestructible, also if in a Class of IndestructibleBaseObjects
"Spike_TRAP_EPOCH",
"Metal_TRAP_EPOCH",
"CinderWallGarage_EPOCH",
"WoodLargeWallDoorL_EPOCH",
"WoodLargeWallDoor_EPOCH",