0.3.9 b554

fixed missing var in biteplayer
This commit is contained in:
vbawol 2016-07-05 14:15:42 -05:00
parent 8f3b06f0f4
commit d1854aaaa3
32 changed files with 8 additions and 5 deletions

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@ -33,12 +33,15 @@ if !(_target isEqualTo player) then {
_cfgObjectInteraction = (('CfgObjectInteractions' call EPOCH_returnConfig) >> (typeOf _unit)); _cfgObjectInteraction = (('CfgObjectInteractions' call EPOCH_returnConfig) >> (typeOf _unit));
if (isClass _cfgObjectInteraction) then { if (isClass _cfgObjectInteraction) then {
_distance = getNumber (_cfgObjectInteraction >> "distance"); _distance = getNumber (_cfgObjectInteraction >> "distance");
_toxicChance = getNumber (_cfgObjectInteraction >> "toxicChance"); _toxicChance = getNumber (_cfgObjectInteraction >> "toxicChance");
_bleedChance = getNumber (_cfgObjectInteraction >> "bleedChance");
_bloodpChance = getNumber (_cfgObjectInteraction >> "bloodpChance"); _bloodpChance = getNumber (_cfgObjectInteraction >> "bloodpChance");
_fatigueChance = getNumber (_cfgObjectInteraction >> "fatigueChance"); _fatigueChance = getNumber (_cfgObjectInteraction >> "fatigueChance");
_bleedAmount = getNumber (_cfgObjectInteraction >> "bleedAmount"); _bleedAmount = getNumber (_cfgObjectInteraction >> "bleedAmount");
_bloodpAmount = getNumber (_cfgObjectInteraction >> "bloodpAmount"); _bloodpAmount = getNumber (_cfgObjectInteraction >> "bloodpAmount");
_soundConfigArray = getArray (_cfgObjectInteraction >> "soundEffect"); _soundConfigArray = getArray (_cfgObjectInteraction >> "soundEffect");
if !(_soundConfigArray isEqualTo []) then { if !(_soundConfigArray isEqualTo []) then {
_soundEffect = selectRandom _soundConfigArray; _soundEffect = selectRandom _soundConfigArray;

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@ -1 +1 @@
build=553; build=554;

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@ -1 +1 @@
build=553; build=554;

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@ -1 +1 @@
build=553; build=554;

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@ -1 +1 @@
build=553; build=554;

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553 554