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0.3.9 b554
fixed missing var in biteplayer
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@ -33,12 +33,15 @@ if !(_target isEqualTo player) then {
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_cfgObjectInteraction = (('CfgObjectInteractions' call EPOCH_returnConfig) >> (typeOf _unit));
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if (isClass _cfgObjectInteraction) then {
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_distance = getNumber (_cfgObjectInteraction >> "distance");
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_toxicChance = getNumber (_cfgObjectInteraction >> "toxicChance");
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_bleedChance = getNumber (_cfgObjectInteraction >> "bleedChance");
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_bloodpChance = getNumber (_cfgObjectInteraction >> "bloodpChance");
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_fatigueChance = getNumber (_cfgObjectInteraction >> "fatigueChance");
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_bleedAmount = getNumber (_cfgObjectInteraction >> "bleedAmount");
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_bloodpAmount = getNumber (_cfgObjectInteraction >> "bloodpAmount");
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_soundConfigArray = getArray (_cfgObjectInteraction >> "soundEffect");
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if !(_soundConfigArray isEqualTo []) then {
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_soundEffect = selectRandom _soundConfigArray;
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build=553;
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build=554;
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build=553;
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build=554;
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build=553;
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build=554;
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@ -1 +1 @@
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build=553;
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build=554;
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