diff --git a/Changelogs/0.3.7.0.txt b/Changelogs/0.3.7.0.txt index 515cd275..1dfcf489 100644 --- a/Changelogs/0.3.7.0.txt +++ b/Changelogs/0.3.7.0.txt @@ -2,7 +2,7 @@ [Added] Repack magazines feature. Simply select a magazine and press the "Repack" button. [Added] 55 Gallon (210 liters) Fuel Barrel that can be used to refill/siphon vehicles. (Full - ItemBarrelF,Empty - ItemBarrelE). [Added] Ability to siphon fuel from other fuel sources like gas stations and gas tanks. -[ADDED-WIP] Pack/unpack empty backpacks into carryable items. +[ADDED-WIP] Pack/unpack empty backpacks into carryable magazine items. [ADDED-WIP] Hotwire Kit (ItemHotwire). [ADDED-WIP] Key Makers Kit (ItemKeyKit). [ADDED-WIP] Keys in colors: (Black ItemKey,ItemKeyRed,ItemKeyGreen,ItemKeyBlue,ItemKeyYellow). @@ -16,6 +16,7 @@ [ADDED-WIP] Tin Bars (ItemTinBar). [ADDED-WIP] Plywood sheets in small and large stacks (ItemPlywood,ItemPlywoodPack). [Changed] Change all publicVariableServer calls to use remoteExec calls for better performance. +[Fixed] Prevented death just after revive due still having high blood pressure. [Fixed] Incorrectly being able to sell/buy items from a dead trader. [Fixed] Snakes now require line of sight to bite player. [Fixed] Custom epoch swing animations for Hatchet and sledge now work correctly. diff --git a/Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf b/Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf index 905ef133..eb288da5 100644 --- a/Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf +++ b/Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf @@ -43,6 +43,9 @@ if !(alive player && alive _playerObject && !isPlayer _playerObject) then { { player addEventHandler [_x,(["CfgEpochClient", _x, ""] call EPOCH_fnc_returnConfigEntryV2)]; } forEach (["CfgEpochClient", "addEventHandler", []] call EPOCH_fnc_returnConfigEntryV2); + + // reset blood Pressure to warning level + EPOCH_playerBloodP = 120; } else { deleteVehicle _playerObject; };