From d8632a89d5b54cba52f0d6be6aed4d92bfb41dcf Mon Sep 17 00:00:00 2001
From: He-Man <He-Man>
Date: Tue, 17 Apr 2018 17:14:45 +0200
Subject: [PATCH] Calculate Multigun distance by size of Target

---
 Sources/epoch_code/compile/functions/EPOCH_fnc_playerFired.sqf | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Sources/epoch_code/compile/functions/EPOCH_fnc_playerFired.sqf b/Sources/epoch_code/compile/functions/EPOCH_fnc_playerFired.sqf
index a7f5fa1e..0dc80d0d 100644
--- a/Sources/epoch_code/compile/functions/EPOCH_fnc_playerFired.sqf
+++ b/Sources/epoch_code/compile/functions/EPOCH_fnc_playerFired.sqf
@@ -37,7 +37,7 @@ switch true do {
 		if (!isNull cursorTarget) then {
 			_cursorTarget = cursorTarget;
 			_repaired = false;
-			if ((player distance _cursorTarget) <= 6) then {
+			if ((player distance _cursorTarget) <= (((SizeOf (TypeOf _cursorTarget))/2) max 6) min 12) then {
 				_attachments = handgunItems player;
 				_heal = false;
 				if (_cursorTarget isKindOf "Man") then {