TEST: force nearby players to reveal new object

This commit is contained in:
vbawol 2017-03-22 17:32:18 -05:00
parent d97d2d8360
commit dfd719e77c

View File

@ -17,8 +17,14 @@ if (!isNull _object && !(_class isEqualTo "")) then {
_newObj attachTo [_object,[0,0,0]];
};
};
deleteVehicle _object;
// force nearby players to reveal new object faster
_playersNear = _newObj nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 300];
{
[_x, _newObj] remoteExec ['reveal',_x];
}forEach _playersNear;
};
};
_newObj