From e4ec7b1d870e916ff59154f3175d65f00977bf09 Mon Sep 17 00:00:00 2001 From: Grahame Date: Sat, 21 Oct 2017 15:32:35 -0400 Subject: [PATCH] Add code to handle enable/disable vehicle TIE --- .../compile/epoch_vehicle/EPOCH_server_upgrade_vehicle.sqf | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_upgrade_vehicle.sqf b/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_upgrade_vehicle.sqf index 5501edd5..95c86838 100644 --- a/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_upgrade_vehicle.sqf +++ b/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_upgrade_vehicle.sqf @@ -116,6 +116,10 @@ clearItemCargoGlobal _newveh; _serverSettingsConfig = configFile >> "CfgEpochServer"; _removeweapons = [_serverSettingsConfig, "removevehweapons", []] call EPOCH_fnc_returnConfigEntry; _removemagazinesturret = [_serverSettingsConfig, "removevehmagazinesturret", []] call EPOCH_fnc_returnConfigEntry; +_disableVehicleTIE = [_serverSettingsConfig, "disableVehicleTIE", true] call EPOCH_fnc_returnConfigEntry; +if (_disableVehicleTIE) then { + _newVeh disableTIEquipment true; +}; if !(_removeweapons isequalto []) then { { _newVeh removeWeaponGlobal _x;