Add code to handle enable/disable vehicle TIE

This commit is contained in:
Grahame 2017-10-21 15:32:35 -04:00 committed by GitHub
parent 0e168564fa
commit e4ec7b1d87

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@ -116,6 +116,10 @@ clearItemCargoGlobal _newveh;
_serverSettingsConfig = configFile >> "CfgEpochServer"; _serverSettingsConfig = configFile >> "CfgEpochServer";
_removeweapons = [_serverSettingsConfig, "removevehweapons", []] call EPOCH_fnc_returnConfigEntry; _removeweapons = [_serverSettingsConfig, "removevehweapons", []] call EPOCH_fnc_returnConfigEntry;
_removemagazinesturret = [_serverSettingsConfig, "removevehmagazinesturret", []] call EPOCH_fnc_returnConfigEntry; _removemagazinesturret = [_serverSettingsConfig, "removevehmagazinesturret", []] call EPOCH_fnc_returnConfigEntry;
_disableVehicleTIE = [_serverSettingsConfig, "disableVehicleTIE", true] call EPOCH_fnc_returnConfigEntry;
if (_disableVehicleTIE) then {
_newVeh disableTIEquipment true;
};
if !(_removeweapons isequalto []) then { if !(_removeweapons isequalto []) then {
{ {
_newVeh removeWeaponGlobal _x; _newVeh removeWeaponGlobal _x;