diff --git a/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf b/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf index 78877054..feb899c8 100644 --- a/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf +++ b/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf @@ -123,7 +123,6 @@ switch _unitClass do { }; case "I_UAV_01_F": { for "_i" from 0 to (_unitCount-1) do { - _targetPos = getPosATL _trgt; _targetPos = [_targetPos, 600, 1200, 5, 0, 400, 0] call BIS_fnc_findSafePos; _targetPos set[2, 600]; _unit = createVehicle["I_UAV_01_F", _targetPos, [], 0, "FLY"]; @@ -151,7 +150,6 @@ switch _unitClass do { }; }; case "I_Soldier_EPOCH": { - _extraData params [["_pos",getpos player],["_copter",objnull]]; _grp = createGroup RESISTANCE; _grp setBehaviour "COMBAT"; _grp setCombatMode "RED";