Update CfgEpochClient.hpp

This commit is contained in:
He-Man 2017-02-05 19:00:38 +01:00 committed by GitHub
parent b70f05e023
commit ea2cb1b250

@ -50,22 +50,22 @@ class CfgEpochClient
displayAddEventHandler[] = {"keyDown","keyUp"};
keyDown = "(_this call EPOCH_KeyDown)";
keyUp = "(_this call EPOCH_KeyUp)";
addEventHandler[] = {"Respawn","Put","Take","InventoryClosed","InventoryOpened","Fired","Killed","HandleRating","GetInMan","GetOutMan"};
addEventHandler[] = {"Respawn","Put","Take","InventoryClosed","InventoryOpened","FiredMan","Killed","HandleRating","GetInMan","GetOutMan"};
Respawn = "(_this select 0) call EPOCH_clientRespawn";
Put = "(_this select 1) call EPOCH_interact;_this call EPOCH_PutHandler";
Take = "(_this select 1) call EPOCH_interact;_this call EPOCH_UnisexCheck";
Fired = "_this call EPOCH_fnc_playerFired;";
InventoryClosed = "if !(EPOCH_arr_interactedObjs isEqualTo[]) then {[EPOCH_arr_interactedObjs] remoteExec['EPOCH_server_save_vehicles', 2]; EPOCH_arr_interactedObjs = [];};";
InventoryOpened = "setMousePosition[0.5, 0.5];call EPOCH_showStats;_this spawn EPOCH_initUI;params ['_unit','_container','_sec'];_containerlocked = (locked _container in [2, 3] || _container getVariable['EPOCH_Locked', false]);_seclocked = false;if !(isNull _sec) then {_seclocked = (locked _sec in [2, 3] || _sec getVariable['EPOCH_Locked', false]);};if (_containerlocked || _seclocked) then {[] spawn {disableSerialization;waitUntil {!isNull findDisplay 602};_d = findDisplay 602;_cargo = _d displayCtrl 6401;_ground = _d displayCtrl 6321;_cargo ctrlEnable false;ctrlSetFocus _ground;ctrlActivate _ground;};};";
Killed = "_this call EPOCH_fnc_playerDeath;";
Put = "(_this select 1) call EPOCH_interact;_this call EPOCH_PutHandler;_this call Epoch_custom_EH_Put";
Take = "(_this select 1) call EPOCH_interact;_this call EPOCH_UnisexCheck;_this call Epoch_custom_EH_Take";
FiredMan = "_this call EPOCH_fnc_playerFired;_this call Epoch_custom_EH_FiredMan";
InventoryClosed = "_this call EPOCH_InventoryClosed;_this call EPOCH_custom_EH_InventoryClosed";
InventoryOpened = "_this call EPOCH_InventoryOpened;_this call EPOCH_custom_EH_InventoryOpened";
Killed = "_this call EPOCH_fnc_playerDeath;_this call Epoch_custom_EH_Killed";
HandleRating = "EPOCH_playerKarma = EPOCH_playerKarma + (_this select 1);0";
HandleDamage = "";
HandleHeal = "";
Dammaged = "";
Hit = "";
HitPart = "";
GetInMan = "_this call EPOCH_getInMan";
GetOutMan = "_this call EPOCH_getOutMan;";
GetInMan = "_this call EPOCH_getInMan;_this call Epoch_custom_EH_GetInMan";
GetOutMan = "_this call EPOCH_getOutMan;_this call Epoch_custom_EH_GetOutMan";
// suppress these units from spawning near Jammer or Traders
nonJammerAI[] = {"B_Heli_Transport_01_F","PHANTOM","EPOCH_Sapper_F","Epoch_SapperB_F","I_UAV_01_F","EPOCH_RyanZombie_1"};
nonTraderAI[] = {"B_Heli_Transport_01_F","PHANTOM","EPOCH_Sapper_F","Epoch_SapperB_F","I_UAV_01_F","Epoch_Cloak_F","GreatWhite_F","EPOCH_RyanZombie_1"};