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use nearestTerrainObjects for Shipwreck loot
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@ -13,8 +13,10 @@
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server/compile/epoch_looting/EPOCH_server_spawnBoatLoot.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_item","_marker"];
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private ["_shipwrecks","_item","_markers"];
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//[[[end]]]
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_worldSize = worldSize/2;
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_shipwrecks = nearestTerrainObjects [ [_worldSize, _worldSize], [], _worldSize, false ];
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{
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// 20 percent chance for loot to spawn
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if ((random 1) <= 0.4) then {
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@ -25,4 +27,4 @@ private ["_item","_marker"];
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_markers = ["Shipwreck",_x] call EPOCH_server_createGlobalMarkerSet;
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};
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};
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} foreach (getArray (configFile >> "CfgEpoch" >> worldname >> "containerPos"));
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} foreach _shipwrecks;
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