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Add TODO reminder
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@ -3,6 +3,7 @@ false call EPOCH_pushCustomVar;
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_spawnChance = ((EPOCH_playerNuisance + EPOCH_playerSoiled)/2) max 1;
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// add more antagonist spawn chances
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if (random _antagonistRndChance < _spawnChance) then {
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// TODO PRE 1.0 - replace below (selectRandomWeighted _antagonistChances)
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(_antagonistChances call BIS_fnc_selectRandomWeighted) call EPOCH_unitSpawnIncrease;
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};
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// diag_log format["DEBUG: _spawnChance %1",_spawnChance];
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