From f36cd3bec3cc034d0d3a7219a54857c7d2b1c02c Mon Sep 17 00:00:00 2001 From: vbawol Date: Thu, 5 May 2016 16:56:17 -0500 Subject: [PATCH] change file name to match config name --- Changelogs/0.3.9.0.txt | 1 + .../Configs/{CfgInteractions.hpp => CfgObjectInteractions.hpp} | 0 Sources/epoch_config/sandbox_config.hpp | 2 +- 3 files changed, 2 insertions(+), 1 deletion(-) rename Sources/epoch_config/Configs/{CfgInteractions.hpp => CfgObjectInteractions.hpp} (100%) diff --git a/Changelogs/0.3.9.0.txt b/Changelogs/0.3.9.0.txt index 9bbee549..5a6a8886 100644 --- a/Changelogs/0.3.9.0.txt +++ b/Changelogs/0.3.9.0.txt @@ -1,6 +1,7 @@ [Added] Player option to Morph into a random antagonist (from deathMorphClass) after death. The array 'deathMorphClass' found in CfgEpochClient can be used to specify what antagonists to randomly spawn. [Added] Player option to detonate body after death. Sacrifice yourself by generating a runaway thermal cascade using the nano bots within your body. Nothing left to revive. [Added] Server function to allow remote exec of setVariable on client - Allows client to ask another client to set a local variable, via the server. Server can run same function. +[Changed] Moved all Base Building configs to gamemode. [Changed] Sapper groan or detonate can be triggered by setting a variable on the target or sapper. [Changed] Server can be asked by a client / server to trigger an antagonist on another client. Antagonist is then run on target PC, independent from caller of function. [Changed] Epoch Unit Spawn code. Now can be called specifying the target of the antagonist. Antagonist will run on target client PC. diff --git a/Sources/epoch_config/Configs/CfgInteractions.hpp b/Sources/epoch_config/Configs/CfgObjectInteractions.hpp similarity index 100% rename from Sources/epoch_config/Configs/CfgInteractions.hpp rename to Sources/epoch_config/Configs/CfgObjectInteractions.hpp diff --git a/Sources/epoch_config/sandbox_config.hpp b/Sources/epoch_config/sandbox_config.hpp index c7c42d79..8846b564 100644 --- a/Sources/epoch_config/sandbox_config.hpp +++ b/Sources/epoch_config/sandbox_config.hpp @@ -63,7 +63,7 @@ disableRandomization[] = {"All"}; #include "Configs\CfgActionMenu\CfgActionMenu_core.hpp" #include "Configs\CfgEpochConfiguration.hpp" #include "Configs\CfgClientFunctions.hpp" -#include "Configs\CfgInteractions.hpp" +#include "Configs\CfgObjectInteractions.hpp" // A3 specific configs #include "Configs\CfgFunctions.hpp"