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Update epochconfig.hpp
Add immuneIfStartInBase definition to make it more visible to server owners and devs. Set by default to false - the current default behaviour
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@ -63,6 +63,7 @@ forceRestartTime = 14400; // 4 hour restarts
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// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
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// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
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immuneIfStartInBase = "false"; // Protect vehicles from damage in bases until first unlocked after restart
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ReservedVehSlots = 50; // Reserved Vehicle Slots (only needed, if you manually spawn in additional Vehicles - AdminTool / Blackmarket...)
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ReservedVehSlots = 50; // Reserved Vehicle Slots (only needed, if you manually spawn in additional Vehicles - AdminTool / Blackmarket...)
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disableAutoRefuel = "true"; // Removes auto refuel from all buildings at server startup.
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disableAutoRefuel = "true"; // Removes auto refuel from all buildings at server startup.
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VehLockMessages = "true"; // Give players a hint, that the Vehicle is locked / unlocked
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VehLockMessages = "true"; // Give players a hint, that the Vehicle is locked / unlocked
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