From f7ad2e17546b1ce48aff2016a14224fef9f657f3 Mon Sep 17 00:00:00 2001 From: He-Man Date: Fri, 8 Jul 2016 01:51:53 +0200 Subject: [PATCH] Update CfgEpochClient.hpp --- Sources/epoch_config/Configs/CfgEpochClient.hpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/Sources/epoch_config/Configs/CfgEpochClient.hpp b/Sources/epoch_config/Configs/CfgEpochClient.hpp index 5e1b8433..3ec7430e 100644 --- a/Sources/epoch_config/Configs/CfgEpochClient.hpp +++ b/Sources/epoch_config/Configs/CfgEpochClient.hpp @@ -21,6 +21,14 @@ class CfgEpochClient buildingRequireJammer = 0; // 1 = to allow building without a jammer buildingCountLimit = 200; // how many objects can be built within range of a jammer buildingJammerRange = 75; // jammer range in meters + minJammerDistance = 650; // min distance to next Jammer + maxBuildingHeigh = 33; // Max heigh, building is allowed + buildingCountLeader = 125; // Building count limit if Player has no group + buildingCountPerMember = 5; // Additional building counts per group member + storagecountLeader = 10; // Storage count limit if Player has no group + storagecountPerMember = 5; // Additional Storage counts per group member + maxdoors = 8; // Max allowed doors per Group + maxgates = 5; // Max allowed Gates per Group disableRemoteSensors = true; // disableRemoteSensors true EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."}; deathMorphClass[] = {"Epoch_Sapper_F","Epoch_SapperB_F","I_UAV_01_F","Epoch_Cloak_F"};//Random selection of these classes when player morphs after death. Currently available: Epoch_Cloak_F, Epoch_SapperB_F, Epoch_Sapper_F, I_UAV_01_F