diff --git a/changelog.md b/changelog.md index 9e280174..6ac48160 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,81 @@ # Change Log All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) are listed in this changelog. +## [1.3.0.0] - 2019-xx-xx +### Added +- Several A2 Vehicles ported into Epoch + === LandVehicles === + - A2_Golf_EPOCH + - A2_HMMWV_EPOCH + - A2_HMMWV_load_EPOCH + - A2_Lada_EPOCH + - A2_SUV_EPOCH + - A2_SUV_load_EPOCH + - A2_SUV_armed_EPOCH (not finished) + - A2_UAZ_EPOCH + - A2_UAZ_Open_EPOCH + - A2_Ural_EPOCH + - A2_Vodnik_EPOCH + - A2_Volha_EPOCH + === AirVehicles === + - a2_mi8_EPOCH + - a2_ch47f_armed_EPOCH + - a2_ch47f_armed_plus_EPOCH + - uh1h_armed_EPOCH + - uh1h_armed_plus_EPOCH +- A lower Pawnee variant + - C_Heli_Light_01_armed_EPOCH + - C_Heli_Light_01_armed_plus_EPOCH +- Several A2 Weapons ported into Epoch + - a2_ak47s_gold_EPOCH Mass: 150 + - a2_AK107_EPOCH Mass: 200 + - a2_bizon_epoch Mass: 100 + - a2_dmr_epoch Mass: 250 + - a2_dmr_epoch_scoped Mass: 250 + - a2_fnfal_epoch Mass: 200 + - a2_G36_C_epoch Mass: 150 + - a2_Mg36_epoch Mass: 150 + - a2_leeenfield_epoch Mass: 150 + - a2_m110_epoch Mass: 150 + - a2_mk16_epoch Mass: 150 + - a2_mk17_epoch Mass: 180 + - a2_svd_epoch Mass: 200 + - a2_VSS_vintorez_epoch Mass: 150 + - a2_aks74un_EPOCH Mass: 150 +- Several A2 Backpacks ported into Epoch + - Assault_Pack_Epoch (CIV Assault Pack): Load: 300 + - Patrol_Pack_Epoch (Patrol Pack): Load: 300 + - TK_RPG_Backpack_Epoch (RPG Pack): Load: 300 + - CZ_VestPouch_Epoch (Vest Pouch): Load: 340 + - civil_assault_pack_Epoch (CIV Assault Pack): Load: 400 + - S_Gunbag_Epoch (Gunbag): Load: 420 + - ALICE_Pack_Epoch (Alice Pack): Load: 480 + - US_Backpack_Epoch (Coyote BackPack) : Load: 500 + - CZ_Backpack_Epoch (Camo CZ BackPack): Load: 520 + - L_Gunbag_Epoch (Large Gunbag): Load: 580 +- Tablet (E-Pad) Epoch - Can be found in Space Menu + - You can simply add "Apps" by a config - https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_config/Configs/CfgEPad.hpp +- JailWall and JailDoor to Basebuilding items +- Sounds to Door animations for building parts +- Rusty textures for some Vehicles +- Button to search in all configs to spawn items in AdminMenu +- Fix to prevent rope-break while lifting Vehicles +- Removed buildings are no longer logged as "killed", but as removed, if the owner has removed it +- All Plotpoles are now stored in the Variable "EPOCH_Plotpoles" (for Clients and Server) +- Earplugs (Default F4 - Auto-Earplugs on Vehicle enter can be toggled in E-Pad) +- UAV's are now usable by Space-Menu (DynaMenu) +### Fixed +- Model for SolarCharger was the same as SolarGenerator in Crafting Menu +- If already in a group, you can not join another group +- Position for Traders above water were bugged +### Changed +- Metal Garage model is now better to identify (looked nearly the same as walls) +- Teleporters are now Boothes and no interaction is needed to teleport +- SIM / Ghost storages have now his own base-Class - "Buildable_Storage_SIM" and "Buildable_Storage_Ghost" +- RadSuit now also protect against Toxic +- Simplified Weather script Event +- Config for seasonal Trader Clothings + ## [1.2.0.0] - 2018-05-24 ### Added - Config in cfgepochclient.hpp to disable needed items for FireOn / BurnBarrelOff / Hook @He-Man