mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
0.3.4 part 2
This commit is contained in:
parent
9a21f87a10
commit
f9e3a36ace
@ -3,14 +3,26 @@ Client:
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[Added] Totally new crafting system and UI.
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[Added] Epoch variant of the unarmed Strider vehicle. (I_MRAP_03_EPOCH)
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[Added] Melee weapons: a Broad Sword and Fishing Pole.
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[Added] Halloween Clown mask and Wolf/Pumpkin masks as well as Meeps Candy re-added to loot tables.
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[Fixed] Reduce client fps lag when first joining the server.
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[Fixed] Being unable to removal of solar generator.
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[Changed] Removed debug hint text for 3d rotation of objects.
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[Changed] Re-enable Move button.
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[Added] Halloween Clown mask and re-added to loot tables: Wolf/Pumpkin masks as well as Meeps Candy.
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[Fixed] Dog not taming due to var reset in wrong place / BIS animal update.
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[Fixed] Reduce client fps lag when first joining the server by preloading objects before exiting loadig screen.
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[Fixed] Being unable to remove a solar generator.
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[Changed] Removed debug hint text for 3d rotation of objects as it was not needed.
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[Changed] Re-enable Move button, this system will stay and be refined in the next few patches.
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**Improved Dog AI Dog Brain by Axeman**
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[FIXED] Dog not taming due to var reset in wrong place / BIS animal update.
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[UPDATED] Dog text format updated.
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[UPDATED] Dog whine, instead of bark, when alerting of other nearby players (When player crouched).
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[UPDATED] Dog prey kills now use animal looting system. i.e. Dog will loot dead animals, and other objects, then will fetch loot.
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[UPDATED] Attached weapon (loot) holder is now dropped if dog finds a new one. Needs update.
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[ADDED] New Quiet dog bark and whine.
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[UPDATED] Make dog sounds global and use quieter sounds to alert player once dog is tamed. Untamed dog or when attacking is still loud.
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[UPDATED] Add occasional quiet dog whine when other players in the area.
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[UPDATED] General Dog timeout tweaks to compensate for Arma Animals 'doing their own thing'
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Server:
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[Added] Example code: Epoch Event provides an example on how to broadcast a message to all players using BE.
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[Added] Example "Epoch Event" Code to provide an example on how to broadcast a message to all players using BE.
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[Added] 'CfgTraderLimits' config can control stock limit per trader per item. Default is 100 per item class per trader.
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[Added] storedVehicleLimit variable in CfgEpochServer can now control the total max allowed vehicles on traders. Default limit is 20.
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[Fixed] Issue with trading vehicles that caused the trader data not to save or to save to the wrong slot.
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@ -18,8 +30,5 @@ Server:
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[Fixed] Error Generic error in expression in EPOCH_server_repairVehicle.
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[Changed] Use new sort command instead of BIS_fncSortBy.
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[Changed] Use new worldSize command as default if maps worldSize setting in CfgEpoch does not exist.
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[Info] Removed old .bikey and added new one for 0331.
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[Info] Removed old .bikey and added new one for 0340.
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[Info] The source code for the a3_epoch_server.pbo is now on the GitHub.
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MORE TBA
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Binary file not shown.
@ -1 +1 @@
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5 "" !"B_Parachute" !"B_AssaultPack_(cbr|dgtl|khk|mcamo|ocamo|rgr|sgg)" !"B_Carryall_(cbr|khk|mcamo|ocamo|oli|oucamo)" !"B_FieldPack_(blk|cbr|khk|ocamo|oli|oucamo)" !"B_Kitbag_(cbr|mcamo|rgr|sgg)" !"B_TacticalPack_(blk|mcamo|ocamo|oli|rgr)" !"smallbackpack_(red|green|teal|pink|)_epoch" !"(O|I|B)_UAV_01_backpack_F"
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5 "" !"B_Parachute" !"B_AssaultPack_(cbr|dgtl|khk|mcamo|ocamo|rgr|sgg|blk)" !"B_Carryall_(cbr|khk|mcamo|ocamo|oli|oucamo)" !"B_FieldPack_(blk|cbr|khk|ocamo|oli|oucamo)" !"B_Kitbag_(cbr|mcamo|rgr|sgg)" !"B_TacticalPack_(blk|mcamo|ocamo|oli|rgr)" !"smallbackpack_(red|green|teal|pink|)_epoch" !"(O|I|B)_UAV_01_backpack_F"
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@ -59,7 +59,7 @@
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7 remoteControl !"fn_moduleRemoteControl.sqf" !="\"BIS_fnc_moduleRemoteControl"\"
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7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text," !="drawIcon3D [\"\A3\UI_F_MP_Mark\Data\Tasks\Misc\background.paa\""
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7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
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7 ctrlCreate !="_ctrl = _display ctrlCreate [\"RscProgress\",_idc + 1];" !="_display ctrlCreate [\"rmx_rscControlsGroup\"" !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\""
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7 ctrlCreate !="_ctrl = _display ctrlCreate [\"RscProgress\",_idc + 1];" !="_display ctrlCreate [\"rmx_rscControlsGroup\"" !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="_ctrl = _display ctrlCreate [_x,call _getIDC];" !="_mainGrp = _display ctrlCreate [\"Epoch_main_config_group\",_value];"
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7 ctrlDelete !="ctrlDelete _ListGroup;" !="ctrlDelete (rmx_var_crafting_ctrl_GROUP select 0);"
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7 ctrlClassName
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7 ctrlModel
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@ -1,62 +1,67 @@
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/*%FSM<COMPILE "C:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, dog">*/
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/*%FSM<HEAD>*/
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/*
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item0[] = {"dog_init",0,4346,-308.811646,-174.618637,-218.811722,-124.618736,0.000000,"dog" \n "init"};
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item1[] = {"_",8,218,99.301392,-164.592987,151.253540,-136.187683,0.000000,""};
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item2[] = {"decision",2,250,208.563339,-220.761597,298.563293,-170.761597,0.000000,"decision"};
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item3[] = {"decision_made",4,218,45.078499,-26.190031,135.078552,23.809971,100.000000,"decision made"};
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item4[] = {"action",2,250,45.978439,130.034073,135.978394,180.034134,0.000000,"action"};
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item5[] = {"sit",4,218,213.642075,-401.053680,303.642059,-351.053680,75.000000,"sit"};
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item6[] = {"dispose",4,218,106.293663,-345.154877,196.293686,-295.154907,80.000000,"dispose"};
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item7[] = {"",7,210,591.173462,637.283325,599.173462,645.283325,0.000000,""};
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item8[] = {"reset_vars",2,250,-57.248745,-175.970840,32.751255,-125.970863,0.000000,"reset vars"};
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item9[] = {"_",8,218,-150.031967,-163.898819,-98.079796,-135.493515,0.000000,""};
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item10[] = {"complete",4,218,-57.303970,-27.236908,32.696198,22.763115,10.000000,"complete"};
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item11[] = {"Wait_120sec",4,218,599.501099,34.548668,689.501099,84.548660,0.000000,"Wait" \n "120sec"};
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item12[] = {"end",1,250,599.472717,-87.843658,689.472839,-37.843731,0.000000,"end"};
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item13[] = {"dispose",4,218,222.476715,3.262041,312.476715,53.262005,80.000000,"dispose"};
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item14[] = {"sit",4,218,-111.822372,281.911530,-21.822369,331.911530,0.000000,"sit"};
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item15[] = {"do_stay",2,250,-311.604431,441.158081,-221.604416,491.158081,0.000000,"do stay"};
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item16[] = {"look_at",4,218,441.281158,-269.172302,531.281128,-221.575928,30.000000,"look at"};
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item17[] = {"look_at",4,218,142.862396,305.132690,232.862579,355.132629,0.000000,"look at"};
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item18[] = {"look_at_player",2,250,183.029541,439.919250,273.029846,489.919220,0.000000,"look at player"};
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item19[] = {"no_decision",4,218,0.928818,-278.012878,90.928802,-228.012848,100.000000,"no decision"};
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item20[] = {"track_wander",4,218,376.743683,-166.765533,466.743683,-116.765511,10.000000,"track wander"};
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item21[] = {"follow",4,218,383.032623,-365.181488,473.032501,-315.181610,50.000000,"follow"};
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item22[] = {"attack",4,218,438.592499,-326.404816,528.592773,-276.404724,40.000000,"attack"};
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item23[] = {"see_food",4,218,333.484619,-399.399414,423.484528,-349.399353,60.000000,"see food"};
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item24[] = {"attack",4,218,282.915100,218.351776,372.915100,268.351807,0.000000,"attack"};
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item25[] = {"see_food",4,218,235.523438,248.096436,325.523621,298.096375,0.000000,"see food"};
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item26[] = {"follow",4,218,43.211121,366.529541,133.210968,416.529510,0.000000,"follow"};
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item27[] = {"do_attack",2,250,475.892395,443.436249,565.892395,493.436249,0.000000,"do attack"};
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item28[] = {"move_to_food",2,250,378.591339,441.849182,468.591644,491.849152,0.000000,"move to food"};
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item29[] = {"do_follow",2,250,-12.356815,438.900574,77.643143,488.900665,0.000000,"do follow"};
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item30[] = {"hide",4,218,408.775177,-216.764954,498.775146,-166.765060,20.000000,"hide"};
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item31[] = {"hide",4,218,93.460350,337.900269,183.460388,387.900208,0.000000,"hide"};
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item32[] = {"do_hide",2,250,86.508911,440.972290,176.508820,490.972443,0.000000,"do hide"};
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item33[] = {"eat",4,218,269.500305,-432.050049,359.500397,-382.050049,70.000000,"eat"};
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item34[] = {"eat",4,218,189.995667,276.664276,279.995605,326.664307,0.000000,"eat"};
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item35[] = {"do_eat",2,250,280.691498,440.967438,370.691589,490.967438,0.000000,"do eat"};
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item36[] = {"alert",4,218,332.989319,-116.810501,422.989319,-66.810547,5.000000,"alert"};
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item37[] = {"alert",4,218,-11.409309,336.534821,78.590752,386.534729,0.000000,"alert"};
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item38[] = {"do_alert",2,250,-110.595520,440.943939,-20.595509,490.944031,0.000000,"do alert"};
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item39[] = {"play",4,218,159.478867,-373.192657,249.478699,-323.192596,78.000000,"play"};
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item40[] = {"play",4,218,-61.277840,309.296783,28.722137,359.296478,0.000000,"play"};
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item41[] = {"do_play",2,250,-210.527878,441.384155,-120.528084,491.383759,0.000000,"do play"};
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item42[] = {"mourn",4,218,52.084259,-312.505798,142.084351,-262.505737,90.000000,"mourn"};
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item43[] = {"mourn",4,218,270.790802,67.418800,360.790863,117.418747,0.000000,"mourn"};
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item44[] = {"do_mourn",2,250,448.517395,67.609764,538.517212,117.609756,0.000000,"do mourn"};
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item45[] = {"wander",4,218,-214.253967,224.673553,-124.253967,274.673584,0.000000,"wander"};
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item46[] = {"_",8,218,568.164734,141.965942,620.116821,170.371155,5.000000,""};
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item47[] = {"track",4,218,-160.918762,254.950806,-70.918755,304.950806,0.000000,"track"};
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item48[] = {"do_track",2,250,-409.868256,438.978760,-319.868225,488.978760,0.000000,"do track"};
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item49[] = {"",7,210,-67.774078,635.077393,-59.774075,643.077393,0.000000,""};
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item50[] = {"do_wander",2,250,-506.306610,440.399109,-416.306580,490.399109,0.000000,"do wander"};
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item51[] = {"kill_prey",4,218,-265.259827,194.049530,-175.259766,244.049530,0.000000,"kill prey"};
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item52[] = {"do_kill",2,250,-604.120972,440.934174,-514.120972,490.934174,0.000000,"do kill"};
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item53[] = {"clean_up",2,250,448.864868,3.913227,538.864990,53.913231,0.000000,"clean up"};
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link0[] = {0,9};
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link1[] = {1,2};
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item0[] = {"dog",0,250,-350.000000,-125.000000,-250.000000,-75.000000,0.000000,"dog"};
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item1[] = {"_",8,218,675.000000,150.000000,775.000000,200.000000,0.000000,""};
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item2[] = {"decision",2,250,50.000000,-125.000000,150.000000,-75.000000,0.000000,"decision"};
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item3[] = {"decision_made",4,218,50.000000,0.000000,150.000000,50.000000,100.000000,"decision made"};
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||||
item4[] = {"action",2,250,50.000000,150.000000,150.000000,200.000000,0.000000,"action"};
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item5[] = {"sit",4,218,-200.000000,-425.000000,-100.000000,-375.000000,75.000000,"sit"};
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item6[] = {"dispose",4,218,-200.000000,-350.000000,-100.000000,-300.000000,80.000000,"dispose"};
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item7[] = {"",7,210,721.000000,621.000000,729.000000,629.000000,0.000000,""};
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item8[] = {"reset_vars",2,250,-200.000000,0.000000,-100.000000,50.000000,0.000000,"reset vars"};
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item9[] = {"_",8,218,-200.000000,-125.000000,-100.000000,-75.000000,0.000000,""};
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item10[] = {"complete",4,218,-200.000000,150.000000,-100.000000,200.000000,10.000000,"complete"};
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item11[] = {"Wait_120sec",4,218,675.000000,50.000000,775.000000,100.000000,0.000000,"Wait" \n "120sec"};
|
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item12[] = {"end",1,250,675.000000,-125.000000,775.000000,-75.000000,0.000000,"end"};
|
||||
item13[] = {"dispose",4,218,275.000000,0.000000,375.000000,50.000000,80.000000,"dispose"};
|
||||
item14[] = {"sit",4,218,-325.000000,300.000000,-225.000000,350.000000,0.000000,"sit"};
|
||||
item15[] = {"do_stay",2,250,-325.000000,450.000000,-225.000000,500.000000,0.000000,"do stay"};
|
||||
item16[] = {"look_at",4,218,425.000000,-350.000000,525.000000,-300.000000,30.000000,"look at"};
|
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item17[] = {"look_at",4,218,200.000000,350.000000,300.000000,400.000000,0.000000,"look at"};
|
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item18[] = {"look_at_player",2,250,200.000000,450.000000,300.000000,500.000000,0.000000,"look at player"};
|
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item19[] = {"no_decision",4,218,-200.000000,-200.000000,-100.000000,-150.000000,100.000000,"no decision"};
|
||||
item20[] = {"track_wander",4,218,425.000000,-200.000000,525.000000,-150.000000,10.000000,"track wander"};
|
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item21[] = {"follow",4,218,175.000000,-425.000000,275.000000,-375.000000,50.000000,"follow"};
|
||||
item22[] = {"attack",4,218,425.000000,-425.000000,525.000000,-375.000000,40.000000,"attack"};
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||||
item23[] = {"see_food",4,218,50.000000,-425.000000,150.000000,-375.000000,60.000000,"see food"};
|
||||
item24[] = {"attack",4,218,500.000000,275.000000,600.000000,325.000000,0.000000,"attack"};
|
||||
item25[] = {"see_food",4,218,400.000000,300.000000,500.000000,350.000000,0.000000,"see food"};
|
||||
item26[] = {"follow",4,218,-25.000000,375.000000,75.000000,425.000000,0.000000,"follow"};
|
||||
item27[] = {"do_attack",2,4346,500.000000,450.000000,600.000000,500.000000,0.000000,"do attack"};
|
||||
item28[] = {"move_to_food",2,250,400.000000,450.000000,500.000000,500.000000,0.000000,"move to food"};
|
||||
item29[] = {"do_follow",2,250,-25.000000,450.000000,75.000000,500.000000,0.000000,"do follow"};
|
||||
item30[] = {"hide",4,218,425.000000,-275.000000,525.000000,-225.000000,20.000000,"hide"};
|
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item31[] = {"hide",4,218,100.000000,375.000000,200.000000,425.000000,0.000000,"hide"};
|
||||
item32[] = {"do_hide",2,250,100.000000,450.000000,200.000000,500.000000,0.000000,"do hide"};
|
||||
item33[] = {"eat",4,218,-75.000000,-425.000000,25.000000,-375.000000,70.000000,"eat"};
|
||||
item34[] = {"eat",4,218,300.000000,325.000000,400.000000,375.000000,0.000000,"eat"};
|
||||
item35[] = {"do_eat",2,250,300.000000,450.000000,400.000000,500.000000,0.000000,"do eat"};
|
||||
item36[] = {"alert",4,218,425.000000,-125.000000,525.000000,-75.000000,5.000000,"alert"};
|
||||
item37[] = {"alert",4,218,-125.000000,350.000000,-25.000000,400.000000,0.000000,"alert"};
|
||||
item38[] = {"do_alert",2,250,-125.000000,450.000000,-25.000000,500.000000,0.000000,"do alert"};
|
||||
item39[] = {"play",4,218,300.000000,-425.000000,400.000000,-375.000000,45.000000,"play"};
|
||||
item40[] = {"play",4,218,-225.000000,325.000000,-125.000000,375.000000,0.000000,"play"};
|
||||
item41[] = {"do_play",2,250,-225.000000,450.000000,-125.000000,500.000000,0.000000,"do play"};
|
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item42[] = {"mourn",4,218,-200.000000,-275.000000,-100.000000,-225.000000,90.000000,"mourn"};
|
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item43[] = {"mourn",4,218,275.000000,75.000000,375.000000,125.000000,0.000000,"mourn"};
|
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item44[] = {"do_mourn",2,250,425.000000,75.000000,525.000000,125.000000,0.000000,"do mourn"};
|
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item45[] = {"wander",4,218,-525.000000,250.000000,-425.000000,300.000000,0.000000,"wander"};
|
||||
item46[] = {"wait_for_loot",2,250,-750.000000,525.000000,-650.000000,575.000000,0.000000,"wait for loot"};
|
||||
item47[] = {"track",4,218,-425.000000,275.000000,-325.000000,325.000000,0.000000,"track"};
|
||||
item48[] = {"do_track",2,250,-425.000000,450.000000,-325.000000,500.000000,0.000000,"do track"};
|
||||
item49[] = {"",7,210,20.999996,621.000000,29.000002,629.000000,0.000000,""};
|
||||
item50[] = {"do_wander",2,250,-525.000000,450.000000,-425.000000,500.000000,0.000000,"do wander"};
|
||||
item51[] = {"kill_prey",4,218,-625.000000,225.000000,-525.000000,275.000000,0.000000,"kill prey"};
|
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item52[] = {"do_kill",2,250,-625.000000,450.000000,-525.000000,500.000000,0.000000,"do kill"};
|
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item53[] = {"clean_up",2,250,425.000000,0.000000,525.000000,50.000000,0.000000,"clean up"};
|
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item54[] = {"check",4,218,-625.000000,525.000000,-525.000000,575.000000,10.000000,"check"};
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item55[] = {"_",8,218,-750.000000,450.000000,-650.000000,500.000000,0.000000,""};
|
||||
item56[] = {"_",8,218,-350.000000,0.000000,-250.000000,50.000000,0.000000,""};
|
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item57[] = {"found",4,218,-750.000000,600.000000,-650.000000,650.000000,20.000000,"found"};
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item58[] = {"attach_loot",2,250,-625.000000,600.000000,-525.000000,650.000000,0.000000,"attach loot"};
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link0[] = {0,56};
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link1[] = {1,4};
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link2[] = {2,3};
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link3[] = {2,5};
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link4[] = {2,6};
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@ -89,9 +94,9 @@ link30[] = {4,47};
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link31[] = {4,51};
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link32[] = {5,2};
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link33[] = {6,2};
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link34[] = {7,46};
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link35[] = {8,1};
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link36[] = {9,8};
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link34[] = {7,1};
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link35[] = {8,9};
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link36[] = {9,2};
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link37[] = {10,8};
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link38[] = {11,12};
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link39[] = {13,53};
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@ -127,26 +132,32 @@ link68[] = {42,2};
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link69[] = {43,44};
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link70[] = {44,11};
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link71[] = {45,50};
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link72[] = {46,4};
|
||||
link73[] = {47,48};
|
||||
link74[] = {48,49};
|
||||
link75[] = {49,7};
|
||||
link76[] = {50,49};
|
||||
link77[] = {51,52};
|
||||
link78[] = {52,49};
|
||||
link79[] = {53,11};
|
||||
globals[] = {0.000000,0,0,0,16777215,640,480,1,135,6316128,1,-294.824829,718.133667,557.528687,-469.195953,770,895,1};
|
||||
window[] = {2,-1,-1,-1,-1,550,-1255,-230,25,3,788};
|
||||
link72[] = {46,54};
|
||||
link73[] = {46,57};
|
||||
link74[] = {47,48};
|
||||
link75[] = {48,49};
|
||||
link76[] = {49,7};
|
||||
link77[] = {50,49};
|
||||
link78[] = {51,52};
|
||||
link79[] = {52,55};
|
||||
link80[] = {53,11};
|
||||
link81[] = {54,46};
|
||||
link82[] = {55,46};
|
||||
link83[] = {56,8};
|
||||
link84[] = {57,58};
|
||||
link85[] = {58,49};
|
||||
globals[] = {25.000000,1,0,0,16777215,640,480,1,143,6316128,1,-416.230286,740.374207,636.167480,-260.139587,942,730,1};
|
||||
window[] = {2,-1,-1,-1,-1,629,104,1129,104,3,960};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
fsmName = "dog";
|
||||
class States
|
||||
{
|
||||
/*%FSM<STATE "dog_init">*/
|
||||
class dog_init
|
||||
/*%FSM<STATE "dog">*/
|
||||
class dog
|
||||
{
|
||||
name = "dog_init";
|
||||
name = "dog";
|
||||
init = /*%FSM<STATEINIT""">*/"_dog = _this select 0;" \n
|
||||
"_plyr = player;" \n
|
||||
"" \n
|
||||
@ -170,6 +181,8 @@ class FSM
|
||||
"_followSpeed = 8;" \n
|
||||
"_forgive = 28;" \n
|
||||
"_dogHolder = objNull;" \n
|
||||
"_disposeAt = 1000;" \n
|
||||
"_dogHolder = objNull;" \n
|
||||
"" \n
|
||||
"//Set Vars" \n
|
||||
"_rnd = 0;" \n
|
||||
@ -191,8 +204,8 @@ class FSM
|
||||
"" \n
|
||||
"//DEBUG" \n
|
||||
"_doDebug = false;" \n
|
||||
"//_count = 0;" \n
|
||||
"//_debugDo = ""INIT"";" \n
|
||||
"_count = 0;" \n
|
||||
"_debugDo = ""INIT"";" \n
|
||||
"//_hunger = 61;" \n
|
||||
"" \n
|
||||
"" \n
|
||||
@ -210,7 +223,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="reset_vars";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -246,9 +259,9 @@ class FSM
|
||||
"_dogHolder hideobject false;" \n
|
||||
"};" \n
|
||||
"};"/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!_decisionMade && (diag_tickTime - _t) > 6;"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!_decisionMade && (diag_tickTime - _t) > 1;"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_dogPos = getPosATL _dog;" \n
|
||||
"_nrPlyrs = _dog nearEntities [_trgtArray, _trgtRange];" \n
|
||||
"_nrPlyrs = _dogPos nearEntities [_trgtArray, _trgtRange];" \n
|
||||
"_plyrDist = _dog distance _plyr;" \n
|
||||
"_plyrPos = getPosATL player;" \n
|
||||
"_plyrVar = _plyr getVariable [""dog"",""""];" \n
|
||||
@ -296,23 +309,11 @@ class FSM
|
||||
priority = 80.000000;
|
||||
to="decision";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"(!alive _dog) || (_plyrDist > 1000) || (!alive _plyr);"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"(!alive _dog) || (_plyrDist > _disposeAt) || (!alive _plyr);"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_doDispose = true;" \n
|
||||
"_decisionMade = true;"/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
/*%FSM<LINK "play">*/
|
||||
class play
|
||||
{
|
||||
priority = 78.000000;
|
||||
to="decision";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/"_nrChases=_dogPos nearEntities [_dogChaseArray, 42];"/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"(_plyrDist < 42) && (count _nrChases > 0) && (_plyrVar == _dogName);"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_nrChase = _nrChases select 0;" \n
|
||||
"_doPlay = true;" \n
|
||||
"_decisionMade = true;"/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
/*%FSM<LINK "sit">*/
|
||||
class sit
|
||||
{
|
||||
@ -362,6 +363,18 @@ class FSM
|
||||
"_decisionMade = true;"/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
/*%FSM<LINK "play">*/
|
||||
class play
|
||||
{
|
||||
priority = 45.000000;
|
||||
to="decision";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/"_nrChases=_dogPos nearEntities [_dogChaseArray, 42];"/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"(_plyrDist < 42) && (count _nrChases > 0) && (_plyrVar == _dogName);"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_nrChase = _nrChases select 0;" \n
|
||||
"_doPlay = true;" \n
|
||||
"_decisionMade = true;"/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
/*%FSM<LINK "attack">*/
|
||||
class attack
|
||||
{
|
||||
@ -592,7 +605,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="do_track";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"_doTrack;"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"_doTrack"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_doTrack = false;"/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -614,6 +627,15 @@ class FSM
|
||||
{
|
||||
name = "reset_vars";
|
||||
init = /*%FSM<STATEINIT""">*/"//Default Vars" \n
|
||||
"" \n
|
||||
"_criteriaMetAction = nil;" \n
|
||||
"_foodHolder = objNull;" \n
|
||||
"_nrFood = """";" \n
|
||||
"_foodPos = [0,0,0];" \n
|
||||
"_nrChases=[];" \n
|
||||
"_nrChase = objNull;" \n
|
||||
"_chaseDist = 0;" \n
|
||||
"_maxTravelTime = 8;" \n
|
||||
"" \n
|
||||
"_rnd = 0;" \n
|
||||
"_actionDone = false;" \n
|
||||
@ -650,20 +672,25 @@ class FSM
|
||||
"};" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"if (count _nrPlyrs > 1) then {" \n
|
||||
"_nrOtherPlyrs = [];" \n
|
||||
"{" \n
|
||||
"if(_x != player)then{" \n
|
||||
"_nrOtherPlyrs pushBack _x;" \n
|
||||
"}; " \n
|
||||
"} forEach _nrPlyrs;" \n
|
||||
"" \n
|
||||
"_countNrPlyrs = count _nrOtherPlyrs;" \n
|
||||
"if (_countNrPlyrs > 1) then {" \n
|
||||
"_maxTravelTime = _maxTravelTime * 2;" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"_criteriaMetAction = nil;" \n
|
||||
"_plyrStance = """";" \n
|
||||
"_foodHolder = objNull;" \n
|
||||
"_nrFood = """";" \n
|
||||
"_foodPos = [0,0,0];" \n
|
||||
"_plyrVar = _plyr getVariable [""dog"",""""];" \n
|
||||
"_nrChases=[];" \n
|
||||
"_nrChase = objNull;" \n
|
||||
"_chaseDist = 0;" \n
|
||||
"_maxTravelTime = 8;" \n
|
||||
"//Dog whine warning of nearby players." \n
|
||||
"if((random 100) < (_countNrPlyrs * 10))then{" \n
|
||||
"[_dog, _plyr] say3D ""dog_cry"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 17,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
""/*%FSM</STATEINIT""">*/;
|
||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||
class Links
|
||||
@ -674,7 +701,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="decision";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -702,11 +729,12 @@ class FSM
|
||||
"" \n
|
||||
"if (floor(random 100)< 8) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_cry"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 17,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"_hunger = _hunger + 2;" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"_criteria = ""(false)"";" \n
|
||||
"_criteriaMetAction = ""_dog forceSpeed 0"";" \n
|
||||
"_sWait = 24;" \n
|
||||
"_actionDone = true;" \n
|
||||
"_t = diag_tickTime;" \n
|
||||
@ -721,10 +749,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -739,7 +767,7 @@ class FSM
|
||||
"_dirTo = [_dog, _plyrPos] call BIS_fnc_dirTo;" \n
|
||||
"_posTo = [_dog, 2,_dirTo] call BIS_fnc_relPos;" \n
|
||||
"_dog moveTo _posTo;" \n
|
||||
"_criteria = ""(_dog distance _posTo < 1)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _posTo < 1.5)"";" \n
|
||||
"_sWait = 4;" \n
|
||||
"" \n
|
||||
"}else{" \n
|
||||
@ -761,6 +789,8 @@ class FSM
|
||||
"" \n
|
||||
"if (floor(random 100)<_dogNoise) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_cry"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 17,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"" \n
|
||||
@ -774,10 +804,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -788,21 +818,19 @@ class FSM
|
||||
class do_attack
|
||||
{
|
||||
name = "do_attack";
|
||||
init = /*%FSM<STATEINIT""">*/"_dog forceSpeed 7;" \n
|
||||
init = /*%FSM<STATEINIT""">*/"_dog forceSpeed 5;" \n
|
||||
"_moveTo = _plyrPos;" \n
|
||||
"" \n
|
||||
"if (! surfaceIsWater _moveTo) then {" \n
|
||||
"if !( surfaceIsWater _moveTo) then {" \n
|
||||
"_dog moveTo _moveTo;" \n
|
||||
"_criteria = ""(_dog distance _moveTo < 2)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _plyr < 1.5)"";" \n
|
||||
"_sWait = 8;" \n
|
||||
"}else{" \n
|
||||
"_criteria = ""(true)"";" \n
|
||||
"_sWait = 0;" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"" \n
|
||||
"" \n
|
||||
"if (_dog distance _plyr < 3) then {" \n
|
||||
"if (_dog distance _plyr < 1.5) then {" \n
|
||||
"_plyPos = getPosATL _plyr;" \n
|
||||
"" \n
|
||||
"_dog call EPOCH_client_bitePlayer;" \n
|
||||
@ -819,8 +847,10 @@ class FSM
|
||||
"_actionDone = true;" \n
|
||||
"_t = diag_tickTime;" \n
|
||||
"" \n
|
||||
"if (floor(random 100) < 32) then {" \n
|
||||
"if (floor(random 100) < 6) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_bark"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 2,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"if (floor(random 100)<_forgive) then {" \n
|
||||
@ -837,10 +867,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -852,9 +882,10 @@ class FSM
|
||||
{
|
||||
name = "move_to_food";
|
||||
init = /*%FSM<STATEINIT""">*/"_dog forceSpeed 4;" \n
|
||||
"_foodPos set [2,0];" \n
|
||||
"_dog moveTo _foodPos;" \n
|
||||
"" \n
|
||||
"_criteria = ""(false)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _foodPos < 1.5)"";" \n
|
||||
"_sWait = (_dog distance _foodPos) max 1;" \n
|
||||
"_actionDone = true;" \n
|
||||
"_t = diag_tickTime;" \n
|
||||
@ -869,10 +900,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -888,7 +919,8 @@ class FSM
|
||||
"" \n
|
||||
"if (! surfaceIsWater _moveTo) then {" \n
|
||||
"_dog moveTo _moveTo;" \n
|
||||
"_criteria = ""(_dog distance _moveTo < 2)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _moveTo < 1.5) || (_dog distance _plyr < 1.5)"";" \n
|
||||
"_criteriaMetAction = """";" \n
|
||||
"_sWait = (_dog distance _moveTo) max _maxTravelTime;" \n
|
||||
"}else{" \n
|
||||
"_criteria = ""(true)"";" \n
|
||||
@ -914,10 +946,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -943,9 +975,11 @@ class FSM
|
||||
"" \n
|
||||
"if (floor(random 100)<_dogNoise) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_cry"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 17,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"_criteria = ""(_dog distance _moveTo < 3)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _moveTo < 1.5)"";" \n
|
||||
"_sWait = _maxTravelTime;" \n
|
||||
"_actionDone = true;" \n
|
||||
"_t = diag_tickTime;" \n
|
||||
@ -961,10 +995,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -978,17 +1012,17 @@ class FSM
|
||||
init = /*%FSM<STATEINIT""">*/"deleteVehicle _foodHolder;" \n
|
||||
"" \n
|
||||
"if (_plyrVar == _dogName) then {" \n
|
||||
"titleText [format[""You have fed %1."",_dogName], ""PLAIN""];" \n
|
||||
"_dt = [format[""<t size='0.8' shadow='0' color='#99ffffff'>You have fed %1</t>"",_dogName], 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" \n
|
||||
"}else{" \n
|
||||
"_plyr setVariable [""dog"", _dogName];" \n
|
||||
"titleText [format[""You have tamed %1."",_dogName], ""PLAIN""];" \n
|
||||
"_dt = [format[""<t size='0.8' shadow='0' color='#99ffffff'>You have tamed %1</t>"",_dogName], 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" \n
|
||||
"};" \n
|
||||
"_hunger = _hunger - 40;" \n
|
||||
"" \n
|
||||
"_sWait = 1;" \n
|
||||
"_actionDone = true;" \n
|
||||
"_t = diag_tickTime;" \n
|
||||
"_criteria = ""(true)"";" \n
|
||||
"_criteria = ""isNull _foodHolder"";" \n
|
||||
"" \n
|
||||
"" \n
|
||||
"if (_doDebug) then {" \n
|
||||
@ -1000,10 +1034,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1016,7 +1050,9 @@ class FSM
|
||||
name = "do_alert";
|
||||
init = /*%FSM<STATEINIT""">*/"_dog forceSpeed 0;" \n
|
||||
"if (floor(random 75)<_dogNoise) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_bark"";" \n
|
||||
"[_dog, _plyr] say3D ""dog_cry_quiet"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 17,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"_dirTo = [_dog, getPos (_nrPlyrs select 1)] call BIS_fnc_dirTo;" \n
|
||||
@ -1037,10 +1073,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1055,6 +1091,8 @@ class FSM
|
||||
"" \n
|
||||
"if (_rnd < 42) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_bark"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 18,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"if (_rnd < 6) then {" \n
|
||||
@ -1067,7 +1105,7 @@ class FSM
|
||||
"" \n
|
||||
"" \n
|
||||
"" \n
|
||||
"_criteria = ""(_dog distance _moveTo < 2)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _moveTo < 1.5)"";" \n
|
||||
"_sWait = (_dog distance _moveTo) max 4;" \n
|
||||
"_actionDone = true;" \n
|
||||
"_t = diag_tickTime;" \n
|
||||
@ -1091,10 +1129,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1134,6 +1172,38 @@ class FSM
|
||||
};
|
||||
};
|
||||
/*%FSM</STATE>*/
|
||||
/*%FSM<STATE "wait_for_loot">*/
|
||||
class wait_for_loot
|
||||
{
|
||||
name = "wait_for_loot";
|
||||
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
|
||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||
class Links
|
||||
{
|
||||
/*%FSM<LINK "found">*/
|
||||
class found
|
||||
{
|
||||
priority = 20.000000;
|
||||
to="attach_loot";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _dogHolder)"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
/*%FSM<LINK "check">*/
|
||||
class check
|
||||
{
|
||||
priority = 10.000000;
|
||||
to="wait_for_loot";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"(diag_tickTime - _l > 1) && count (nearestObjects [_dogPos, [""WeaponHolder""],3]) > 0"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_l = diag_tickTime;" \n
|
||||
"_dogHolder = nearestObjects [_dogPos, [""WeaponHolder""], 3] select 0;"/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
};
|
||||
};
|
||||
/*%FSM</STATE>*/
|
||||
/*%FSM<STATE "do_track">*/
|
||||
class do_track
|
||||
{
|
||||
@ -1144,7 +1214,7 @@ class FSM
|
||||
"" \n
|
||||
"if (! surfaceIsWater _moveTo) then {" \n
|
||||
"_dog moveTo _moveTo;" \n
|
||||
"_criteria = ""(_dog distance _moveTo < 2)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _moveTo < 1.5)"";" \n
|
||||
"_sWait = _plyrDist max _maxTravelTime;" \n
|
||||
"}else{" \n
|
||||
"_criteria = ""(true)"";" \n
|
||||
@ -1155,15 +1225,21 @@ class FSM
|
||||
"" \n
|
||||
"if (_rnd< 12) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_bark"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 2,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"if (_rnd < 6) then {" \n
|
||||
"_hunger = _hunger + 1;" \n
|
||||
"[_dog, _plyr] say3D ""dog_cry"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 3,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"if ((_hunger > 56) && (_rnd < 48)) then {" \n
|
||||
"[_dog, _plyr] say3D ""dog_cry"";" \n
|
||||
"EPOCH_say3D_PVS = [player, _dog, 2,Epoch_personalToken];" \n
|
||||
"publicVariableServer ""EPOCH_say3D_PVS"";" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"" \n
|
||||
@ -1181,10 +1257,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1201,7 +1277,7 @@ class FSM
|
||||
"if (! surfaceIsWater _moveTo) then {" \n
|
||||
"_dog forceSpeed 4;" \n
|
||||
"_dog moveTo _moveTo;" \n
|
||||
"_criteria = ""(_dog distance _moveTo < 2)"";" \n
|
||||
"_criteria = ""(moveToCompleted _dog) || (_dog distance _moveTo < 1.5)"";" \n
|
||||
"_sWait = floor (_dog distance _moveTo) max _maxTravelTime;" \n
|
||||
"}else{" \n
|
||||
"_criteria = ""(true)"";" \n
|
||||
@ -1226,10 +1302,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1240,31 +1316,28 @@ class FSM
|
||||
class do_kill
|
||||
{
|
||||
name = "do_kill";
|
||||
init = /*%FSM<STATEINIT""">*/"if (isNull _dogHolder) then {" \n
|
||||
"_dogHolder = createVehicle [""WeaponHolderSimulated"", getPosATL _dog, [], 0, ""CAN_COLLIDE""];" \n
|
||||
"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" \n
|
||||
"_dogHolder hideobject true;" \n
|
||||
"};" \n
|
||||
init = /*%FSM<STATEINIT""">*/"{" \n
|
||||
" if !(alive _x) then {" \n
|
||||
" if ((_x isKindOf ""Animal_Base_F"" && !(_x isKindOf ""Dog_Base_F"")) || (typeOf _x) in[""Epoch_Sapper_F"", ""Epoch_SapperB_F"", ""Epoch_Cloak_F"", ""I_UAV_01_F""]) then {" \n
|
||||
" EPOCH_lootAnimal = [_x, player, Epoch_personalToken];" \n
|
||||
" publicVariableServer ""EPOCH_lootAnimal"";" \n
|
||||
" };" \n
|
||||
" };" \n
|
||||
"" \n
|
||||
"}forEach nearestObjects[_dog, [], 2];" \n
|
||||
"" \n
|
||||
"if (typeOf _nrChase == ""Rabbit_EPOCH"") then {" \n
|
||||
"_dogHolder addMagazineCargo [""RabbitCarcass_EPOCH"", 1] ;" \n
|
||||
"_dogHolder addMagazineCargo [""Pelt_EPOCH"", 1] ;" \n
|
||||
"};" \n
|
||||
"_dogPos = getPosATL _dog;" \n
|
||||
"_l = diag_tickTime;" \n
|
||||
"" \n
|
||||
"if (_nrChase isKindOf ""Snake_random_EPOCH"") then {" \n
|
||||
"_dogHolder addMagazineCargo [""Venom_EPOCH"", 1] ;" \n
|
||||
"_dogHolder addMagazineCargo [""SnakeCarcass_EPOCH"", 1] ;" \n
|
||||
"};" \n
|
||||
"" \n
|
||||
"if (typeOf _nrChase in [""Hen_random_EPOCH"",""Cock_random_EPOCH""]) then {" \n
|
||||
"_dogHolder addMagazineCargo [""ChickenCarcass_EPOCH"", 1] ;" \n
|
||||
"//Drop existing loot holder - Update to manage loot" \n
|
||||
"if!(isNull _dogHolder)then{" \n
|
||||
"_dogHolder hideobject false;" \n
|
||||
"detach _dogHolder;" \n
|
||||
"};" \n
|
||||
"_dogHolder = objNull;" \n
|
||||
"" \n
|
||||
"_hunger = _hunger - 4;" \n
|
||||
"" \n
|
||||
"deleteVehicle _nrChase;" \n
|
||||
"" \n
|
||||
"_criteria = ""(true)"";" \n
|
||||
"_sWait = _maxTravelTime;" \n
|
||||
"_actionDone = true;" \n
|
||||
@ -1279,10 +1352,10 @@ class FSM
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 5.000000;
|
||||
to="action";
|
||||
priority = 0.000000;
|
||||
to="wait_for_loot";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1314,11 +1387,33 @@ class FSM
|
||||
};
|
||||
};
|
||||
/*%FSM</STATE>*/
|
||||
/*%FSM<STATE "attach_loot">*/
|
||||
class attach_loot
|
||||
{
|
||||
name = "attach_loot";
|
||||
init = /*%FSM<STATEINIT""">*/"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" \n
|
||||
"_dogHolder hideobject true;"/*%FSM</STATEINIT""">*/;
|
||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||
class Links
|
||||
{
|
||||
/*%FSM<LINK "_">*/
|
||||
class _
|
||||
{
|
||||
priority = 0.000000;
|
||||
to="action";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
};
|
||||
};
|
||||
/*%FSM</STATE>*/
|
||||
};
|
||||
initState="dog_init";
|
||||
initState="dog";
|
||||
finalStates[] =
|
||||
{
|
||||
"end"
|
||||
};
|
||||
};
|
||||
/*%FSM</COMPILE>*/
|
||||
/*%FSM</COMPILE>*/
|
60
Sources/epoch_code/compile/setup/EPOCH_clientKeyMap.sqf
Normal file
60
Sources/epoch_code/compile/setup/EPOCH_clientKeyMap.sqf
Normal file
@ -0,0 +1,60 @@
|
||||
private ["_keyMap","_args","_input","_return"];
|
||||
params [["_args",0],["_input",0]];
|
||||
|
||||
_keyMap =
|
||||
[
|
||||
//["Name", "Variable name", Default value],
|
||||
["Build: Mode 1", "EPOCH_keysBuildMode1", 2],
|
||||
["Build: Mode 2", "EPOCH_keysBuildMode2", 3],
|
||||
["Build: Direction", "EPOCH_keysBuildDir", 4],
|
||||
//["Build: Static", "EPOCH_keysBuildStatic", 5],
|
||||
["Build: Move UP", "EPOCH_keysBuildMovUp", 0xC9],
|
||||
["Build: Move DOWN", "EPOCH_keysBuildMovDn", 0xD1],
|
||||
["Build: Move FORWARD", "EPOCH_keysBuildMovFwd", 0xC7],
|
||||
["Build: Move BACK", "EPOCH_keysBuildMovBak", 0xCF],
|
||||
["Build: Move LEFT", "EPOCH_keysBuildMovL", 0xD2],
|
||||
["Build: Move RIGHT", "EPOCH_keysBuildMovR", 0xD3],
|
||||
["Build: Rotate LEFT", "EPOCH_keysBuildRotL", 0x12],
|
||||
["Build: Rotate RIGHT", "EPOCH_keysBuildRotR", 0x10],
|
||||
["Build: BUILD", "EPOCH_keysBuildIt", 0x39],
|
||||
["Trade", "EPOCH_keysAcceptTrade", 0x14],
|
||||
["Holster Weapon", "EPOCH_keysHolster", 35],
|
||||
["Debug Monitor", "EPOCH_keysDebugMon", 41]
|
||||
];
|
||||
|
||||
switch (_args) do {
|
||||
case 0: //load variables
|
||||
{
|
||||
{
|
||||
call compile format ["%1 = profileNamespace getVariable ['%1', %2]",_x select 1, _x select 2];
|
||||
} forEach _keyMap;
|
||||
|
||||
_return = true;
|
||||
};
|
||||
|
||||
case 1: //delete all profile namespace variables
|
||||
{
|
||||
{
|
||||
profileNamespace setVariable [_x select 1, nil];
|
||||
} forEach _keyMap;
|
||||
|
||||
_return = true;
|
||||
};
|
||||
|
||||
case 2: //returns keymap to a caller for processing
|
||||
{
|
||||
_return = _keyMap;
|
||||
};
|
||||
|
||||
case 3: //search by variable name and return element if exists (not tested)
|
||||
{
|
||||
_return =
|
||||
{
|
||||
_s = toLower(_x select 1) find toLower _input;
|
||||
if (_s > -1) exitWith {_x};
|
||||
[]
|
||||
} forEach _keyMap;
|
||||
};
|
||||
};
|
||||
|
||||
_return
|
@ -188,6 +188,7 @@ class CfgClientFunctions
|
||||
class clientRespawn {};
|
||||
class clientRevive {};
|
||||
class client_rejectPlayer {};
|
||||
class clientKeyMap {};
|
||||
};
|
||||
|
||||
class p2p_trading
|
||||
@ -262,8 +263,14 @@ class CfgClientFunctions
|
||||
class 3DctrlPitchYaw {};
|
||||
class 3DctrlSpin {};
|
||||
class 3DctrlYaw {};
|
||||
class InterruptConfig {};
|
||||
class InterruptConfigActions {};
|
||||
};
|
||||
|
||||
class config {
|
||||
file = "\x\addons\a3_epoch_code\gui\scripts\config";
|
||||
class config_keymap {};
|
||||
};
|
||||
class gui_craft {
|
||||
file = "\x\addons\a3_epoch_code\gui\scripts\craftingv2";
|
||||
class crafting_animate {};
|
||||
|
294
Sources/epoch_code/gui/Epoch_GUI_ClientConfigs.hpp
Normal file
294
Sources/epoch_code/gui/Epoch_GUI_ClientConfigs.hpp
Normal file
@ -0,0 +1,294 @@
|
||||
/*
|
||||
The x and y coords of the child control are relative to the parent class, the height and width are not
|
||||
If the height and / or width of the child control are greater than the parent control then scrollbars will be seen
|
||||
This allows the creation of scrollable active text controls etc
|
||||
The entire child class needs to be defined in the parents subclass class Controls {};
|
||||
|
||||
External parent classes:
|
||||
RscControlsGroup
|
||||
RscControlsGroupNoScrollbars
|
||||
RscControlsGroupNoHScrollbars
|
||||
|
||||
http://ru.armacomref.wikia.com/wiki/Dialog_Control
|
||||
*/
|
||||
|
||||
/** ---- TEMPLATE ----
|
||||
Copy the array part of text below, from $[ to ]
|
||||
Open GUI editor in game and press CTRL + O
|
||||
That's it!
|
||||
|
||||
Note: IDCs for groups are automatically generated, but not for the controls inside groups!
|
||||
Note: x and y from the output should be set to 0!
|
||||
**/
|
||||
/* #Xasyno
|
||||
$[
|
||||
1.063,
|
||||
["interrupTemplate",[[0,0,1,1],0.025,0.04,"GUI_GRID"],0,0,0],
|
||||
[2300,"EpochConfigTemplateGROUP",[1,"",["0.29375 * safezoneW + safezoneX","0.225 * safezoneH + safezoneY","0.4135 * safezoneW","0.4202 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],[]]
|
||||
]
|
||||
*/
|
||||
|
||||
/** Inherit from this template if confused **/
|
||||
class Epoch_main_config_template: RscControlsGroup
|
||||
{
|
||||
idc = -1;
|
||||
x = 0; //keep x and y absolute
|
||||
y = 0;
|
||||
w = 0.4135 * safezoneW;
|
||||
h = 0.4202 * safezoneH;
|
||||
class controls {};
|
||||
};
|
||||
|
||||
class Epoch_main_config_changelog: Epoch_main_config_template
|
||||
{
|
||||
onLoad = "((findDisplay 49) displayCtrl 71000) htmlLoad 'x\addons\a3_epoch_code\gui\changelog.html';";
|
||||
class controls
|
||||
{
|
||||
class Epoch_main_config_html: RscHtml //https://community.bistudio.com/wiki/DialogControls-Text#CT_HTML.3D9
|
||||
{
|
||||
idc = 71000;
|
||||
type = 9;
|
||||
style = 0x00;
|
||||
x = 0; //keep x and y absolute
|
||||
y = 0;
|
||||
w = 0.4135 * safezoneW;
|
||||
h = 0.4202 * safezoneH;
|
||||
filename = "changelog.html";
|
||||
text="test";
|
||||
|
||||
colorText[] = {1,1,1,1.0};
|
||||
colorBold[] = {0.76,0.5,0.07,0.8};
|
||||
colorLink[] = {1,1,1,0.75};
|
||||
colorLinkActive[] = {1,1,1,1.0};
|
||||
|
||||
colorBackground[] = {0.2,0.2,0.2,1};
|
||||
|
||||
colorPicture[] = {1, 1, 1, 1};
|
||||
colorPictureBorder[] = {1, 0, 0, 1};
|
||||
colorPictureLink[] = {0, 0, 1, 1};
|
||||
colorPictureSelected[] = {0, 1, 0, 1};
|
||||
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
prevPage = "\A3\ui_f\data\gui\rsccommon\rschtml\arrow_left_ca.paa";
|
||||
nextPage = "\A3\ui_f\data\gui\rsccommon\rschtml\arrow_right_ca.paa";
|
||||
shadow = 2;
|
||||
class H1
|
||||
{
|
||||
font = "PuristaMedium";
|
||||
fontBold = "PuristaSemibold";
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
|
||||
align = "left";
|
||||
};
|
||||
class H2
|
||||
{
|
||||
font = "PuristaMedium";
|
||||
fontBold = "PuristaSemibold";
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
align = "right";
|
||||
};
|
||||
class H3
|
||||
{
|
||||
font = "PuristaMedium";
|
||||
fontBold = "PuristaSemibold";
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
align = "left";
|
||||
};
|
||||
class H4
|
||||
{
|
||||
font = "PuristaMedium";
|
||||
fontBold = "PuristaSemibold";
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
align = "left";
|
||||
};
|
||||
class H5
|
||||
{
|
||||
font = "PuristaMedium";
|
||||
fontBold = "PuristaSemibold";
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
align = "left";
|
||||
};
|
||||
class H6
|
||||
{
|
||||
font = "PuristaMedium";
|
||||
fontBold = "PuristaSemibold";
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
align = "left";
|
||||
};
|
||||
class P
|
||||
{
|
||||
font = "PuristaMedium";
|
||||
fontBold = "PuristaSemibold";
|
||||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
align = "left";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
/* #Tefyru
|
||||
$[
|
||||
1.063,
|
||||
["asd",[[0,0,1,1],0.025,0.04,"GUI_GRID"],0,0,0],
|
||||
[-2300,"EpochConfigKeyMap",[1,"",["0.29375 * safezoneW + safezoneX","0.225 * safezoneH + safezoneY","0.237183 * safezoneW","0.308 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],[]],
|
||||
[2200,"mainBG",[2300,"",["0 * safezoneW","1.63913e-008 * safezoneH","0.237183 * safezoneW","0.308 * safezoneH"],[-1,-1,-1,-1],[0.2,0.2,0.2,1],[-1,-1,-1,-1],"","-1"],[]],
|
||||
[2201,"IGUIBack_2202",[2300,"",["0.123747 * safezoneW","0.022 * safezoneH","0.103171 * safezoneW","0.022 * safezoneH"],[-1,-1,-1,-1],[0.76,0.5,0.07,0.8],[-1,-1,-1,-1],"","-1"],["idc = 2202;"]],
|
||||
[2202,"IGUIBack_2201",[2300,"",["0.0103125 * safezoneW","0.022 * safezoneH","0.103171 * safezoneW","0.022 * safezoneH"],[-1,-1,-1,-1],[0.76,0.5,0.07,0.8],[-1,-1,-1,-1],"","-1"],["idc = 2201;"]],
|
||||
[1000,"RscText_1001",[2300,"Assign a key:",["0.125811 * safezoneW","0.0264 * safezoneH","0.0989998 * safezoneW","0.0154 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],["idc = 1001;"]],
|
||||
[1001,"RscText_1000",[2300,"Action:",["0.0123751 * safezoneW","0.0264 * safezoneH","0.0989997 * safezoneW","0.0154 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],["idc = 1000;"]],
|
||||
[1002,"RscListbox_1500: RscListBox",[2300,"",["0.0103125 * safezoneW","0.044 * safezoneH","0.103125 * safezoneW","0.242 * safezoneH"],[-1,-1,-1,-1],[0,0,0,0.5],[-1,-1,-1,-1],"","-1"],["idc = 1500;"]],
|
||||
[1400,"RscEdit_1400",[2300,"",["0.124779 * safezoneW","0.154 * safezoneH","0.102093 * safezoneW","0.0242 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],["idc = 1400;"]],
|
||||
[1003,"RscText_1002",[2300,"New Key:",["0.125809 * safezoneW","0.1364 * safezoneH","0.0989998 * safezoneW","0.0154 * safezoneH"],[-1,-1,-1,-1],[0,0,0,0],[-1,-1,-1,-1],"","-1"],["idc = 1002;"]],
|
||||
[1004,"RscText_1003",[2300,"Default:",["0.123747 * safezoneW","0.066 * safezoneH","0.103124 * safezoneW","0.022 * safezoneH"],[-1,-1,-1,-1],[0,0,0,0.5],[-1,-1,-1,-1],"","-1"],["idc = 1003;"]],
|
||||
[1700,"",[2300,"Save",["0.12684 * safezoneW","0.198 * safezoneH","0.0464063 * safezoneW","0.0308 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],[]],
|
||||
[1701,"",[2300,"Reset",["0.17531 * safezoneW","0.198 * safezoneH","0.0484687 * safezoneW","0.0308 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],[]],
|
||||
[2400,"",[2300,"Reset all keys",["0.123747 * safezoneW","0.264 * safezoneH","0.103125 * safezoneW","0.022 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,-1],[-1,-1,-1,-1],"","-1"],[]],
|
||||
[1005,"",[2300,"Current:",["0.12375 * safezoneW","0.088 * safezoneH","0.103124 * safezoneW","0.022 * safezoneH"],[-1,-1,-1,-1],[0,0,0,0.5],[-1,-1,-1,-1],"","-1"],["idc = 1003;"]]
|
||||
]
|
||||
*/
|
||||
|
||||
|
||||
|
||||
class EpochConfigKeyMap: RscControlsGroupNoScrollbars
|
||||
{
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0.237183 * safezoneW;
|
||||
h = 0.308 * safezoneH;
|
||||
onLoad = "'load' call Epoch_config_keymap;";
|
||||
class controls
|
||||
{
|
||||
class rmx_eckm_BG: IGUIBack
|
||||
{
|
||||
idc = 78000;
|
||||
x = 0 * safezoneW;
|
||||
y = 0 * safezoneH;
|
||||
w = 0.237183 * safezoneW;
|
||||
h = 0.308 * safezoneH;
|
||||
colorBackground[] = {0.2,0.2,0.2,1};
|
||||
};
|
||||
class rmx_eckm_BG_assign: IGUIBack
|
||||
{
|
||||
idc = 78001;
|
||||
|
||||
x = 0.123747 * safezoneW;
|
||||
y = 0.022 * safezoneH;
|
||||
w = 0.103171 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
colorBackground[] = {0.76,0.5,0.07,0.8};
|
||||
};
|
||||
class rmx_eckm_BG_action: IGUIBack
|
||||
{
|
||||
idc = 78002;
|
||||
|
||||
x = 0.0103125 * safezoneW;
|
||||
y = 0.022 * safezoneH;
|
||||
w = 0.103171 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
colorBackground[] = {0.76,0.5,0.07,0.8};
|
||||
};
|
||||
class rmx_eckm_txt_assign: RscText
|
||||
{
|
||||
idc = 78003;
|
||||
|
||||
text = "Assign a key:"; //--- ToDo: Localize;
|
||||
x = 0.125811 * safezoneW;
|
||||
y = 0.0264 * safezoneH;
|
||||
w = 0.0989998 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class rmx_eckm_txt_action: RscText
|
||||
{
|
||||
idc = 78004;
|
||||
|
||||
text = "Action:"; //--- ToDo: Localize;
|
||||
x = 0.0123751 * safezoneW;
|
||||
y = 0.0264 * safezoneH;
|
||||
w = 0.0989997 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class rmx_eckm_txt_nk: RscText
|
||||
{
|
||||
idc = 78005;
|
||||
|
||||
text = "New Key:"; //--- ToDo: Localize;
|
||||
x = 0.125809 * safezoneW;
|
||||
y = 0.1364 * safezoneH;
|
||||
w = 0.0989998 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
};
|
||||
class rmx_eckm_txt_default: RscText
|
||||
{
|
||||
idc = 78006;
|
||||
|
||||
text = "Default:"; //--- ToDo: Localize;
|
||||
x = 0.123747 * safezoneW;
|
||||
y = 0.066 * safezoneH;
|
||||
w = 0.103124 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
colorBackground[] = {0,0,0,0.5};
|
||||
};
|
||||
class rmx_eckm_txt_current: RscText
|
||||
{
|
||||
idc = 78007;
|
||||
|
||||
text = "Current:"; //--- ToDo: Localize;
|
||||
x = 0.12375 * safezoneW;
|
||||
y = 0.088 * safezoneH;
|
||||
w = 0.103124 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
colorBackground[] = {0,0,0,0.5};
|
||||
};
|
||||
class rmx_eckm_lb: RscListBox
|
||||
{
|
||||
idc = 78008;
|
||||
|
||||
x = 0.0103125 * safezoneW;
|
||||
y = 0.044 * safezoneH;
|
||||
w = 0.103125 * safezoneW;
|
||||
h = 0.242 * safezoneH;
|
||||
colorBackground[] = {0,0,0,0.5};
|
||||
onLBSelChanged = "_this call Epoch_config_keymap;";
|
||||
};
|
||||
class rmx_eckm_edit: RscEdit
|
||||
{
|
||||
idc = 78009;
|
||||
|
||||
x = 0.124779 * safezoneW;
|
||||
y = 0.154 * safezoneH;
|
||||
w = 0.102093 * safezoneW;
|
||||
h = 0.0242 * safezoneH;
|
||||
onKeyUp = "_this call Epoch_config_keymap;";
|
||||
};
|
||||
class rmx_eckm_btn_save: RscShortcutButton
|
||||
{
|
||||
idc = 78010;
|
||||
text = "Save"; //--- ToDo: Localize;
|
||||
x = 0.12684 * safezoneW;
|
||||
y = 0.198 * safezoneH;
|
||||
w = 0.0464063 * safezoneW;
|
||||
h = 0.0308 * safezoneH;
|
||||
onMouseButtonClick = "_this call Epoch_config_keymap;";
|
||||
};
|
||||
class rmx_eckm_btn_reset: RscShortcutButton
|
||||
{
|
||||
idc = 78011;
|
||||
text = "Reset"; //--- ToDo: Localize;
|
||||
x = 0.17531 * safezoneW;
|
||||
y = 0.198 * safezoneH;
|
||||
w = 0.0484687 * safezoneW;
|
||||
h = 0.0308 * safezoneH;
|
||||
onMouseButtonClick = "_this call Epoch_config_keymap;";
|
||||
};
|
||||
class rmx_eckm_btn_resetall: RscButtonMenu
|
||||
{
|
||||
idc = 78012;
|
||||
text = "Reset all keys"; //--- ToDo: Localize;
|
||||
x = 0.123747 * safezoneW;
|
||||
y = 0.264 * safezoneH;
|
||||
w = 0.103125 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
onMouseButtonClick = "_this call Epoch_config_keymap;";
|
||||
};
|
||||
};
|
||||
};
|
@ -10,6 +10,7 @@ class RscCombo;
|
||||
class RscProgress;
|
||||
class RscButton;
|
||||
class RscButtonMenu;
|
||||
class RscShortcutButton;
|
||||
class RscObject;
|
||||
class RscStandardDisplay;
|
||||
class RscStructuredText;
|
||||
@ -38,548 +39,12 @@ class IGUIBack;
|
||||
class CA_Title;
|
||||
class ScrollBar;
|
||||
|
||||
class rmx_dynamenu {
|
||||
idd = 66600;
|
||||
enableSimulation = 1;
|
||||
movingEnable = 1;
|
||||
onLoad = "setMousePosition [0.5, 0.5];";
|
||||
class controls {};
|
||||
};
|
||||
#include "Epoch_GUI_ClientConfigs.hpp"
|
||||
#include "Epoch_GUI_rmx.hpp"
|
||||
|
||||
class rmx_rscPicture: RscPicture {
|
||||
idc = -1;
|
||||
x = 0.425; y = 0.4; w = 0.15; h = 0.2;
|
||||
text = "";
|
||||
};
|
||||
|
||||
class rmx_rscObject
|
||||
class RscTitles
|
||||
{
|
||||
|
||||
idd = 77770;
|
||||
movingEnable = 0;
|
||||
enableSimulation = 1;
|
||||
|
||||
class Objects
|
||||
{
|
||||
class randomItem //pref less polies for starting item
|
||||
{
|
||||
|
||||
idc = 77771;
|
||||
type = 82;
|
||||
model = "\x\addons\a3_epoch_assets\models\logo.p3d";
|
||||
scale = 1;
|
||||
|
||||
direction[] = {0, -0.35, -0.65};
|
||||
up[] = {0, 0.65, -0.35};
|
||||
|
||||
x = 0.5;
|
||||
y = 0.5;
|
||||
z = 0.2;
|
||||
|
||||
xBack = 0.5;
|
||||
yBack = 0.5;
|
||||
zBack = 1.2;
|
||||
|
||||
inBack = 1;
|
||||
enableZoom = 0;
|
||||
zoomDuration = 0.001;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class rmx_rscControlsGroup: RscControlsGroup
|
||||
{
|
||||
idc = -1;
|
||||
|
||||
x = 0; y = 0; w = 0; h = 0;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
|
||||
class VScrollbar: VScrollbar
|
||||
{
|
||||
width = 0;
|
||||
};
|
||||
class HScrollbar: VScrollbar
|
||||
{
|
||||
height = 0;
|
||||
};
|
||||
class controls {};
|
||||
};
|
||||
|
||||
class rmx_craftingUI {
|
||||
idd = 77700;
|
||||
enableSimulation = 1;
|
||||
movingEnable = 1;
|
||||
onUnload = "call EPOCH_crafting_unload;";
|
||||
onLoad = "setMousePosition [0.5, 0.5];";
|
||||
|
||||
class Objects
|
||||
{
|
||||
class randomItem2 //pref less polies for starting item
|
||||
{
|
||||
|
||||
idc = 77701;
|
||||
type = 82;
|
||||
model = "\x\addons\a3_epoch_assets\models\logo.p3d";
|
||||
scale = 1;
|
||||
|
||||
direction[] = {0, -0.35, -0.65};
|
||||
up[] = {0, 0.65, -0.35};
|
||||
|
||||
x = 0.8125;
|
||||
y = 0.287782;
|
||||
z = 1;
|
||||
|
||||
xBack = 0.8125;
|
||||
yBack = 0.287782;
|
||||
zBack = 1.2;
|
||||
|
||||
inBack = 1;
|
||||
enableZoom = 0;
|
||||
zoomDuration = 0.001;
|
||||
};
|
||||
};
|
||||
|
||||
class controls
|
||||
{
|
||||
//Developer menu (DISABLE ON RELEASE)
|
||||
|
||||
//background
|
||||
class dev_backgrnd: IGUIBack
|
||||
{
|
||||
idc = 77703;
|
||||
x = 0.710375 * safezoneW + safezoneX;
|
||||
y = 0.224906 * safezoneH + safezoneY;
|
||||
w = 0.0845625 * safezoneW;
|
||||
h = 0.22001 * safezoneH;
|
||||
colorBackground[] = {0,0,0,0.5};
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
|
||||
//buttons
|
||||
class dev_btn_pic: RscPicture
|
||||
{
|
||||
idc = 77702;
|
||||
|
||||
text = "x\addons\a3_epoch_code\Data\UI\dev_mode_off.paa";
|
||||
x = 0.795;
|
||||
y = -0.064;
|
||||
w = 0.2;
|
||||
h = 0.075;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
onMouseButtonDown = "call EPOCH_crafting_dev_toggle;";
|
||||
};
|
||||
class dev_btn_set: RscButton
|
||||
{
|
||||
idc = 77704;
|
||||
text = "Set"; //--- ToDo: Localize;
|
||||
x = 0.770187 * safezoneW + safezoneX;
|
||||
y = 0.2316 * safezoneH + safezoneY;
|
||||
w = 0.020625 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_btn_rpt: RscButton
|
||||
{
|
||||
idc = 77705;
|
||||
text = "Export"; //--- ToDo: Localize;
|
||||
x = 0.712437 * safezoneW + safezoneX;
|
||||
y = 0.414171 * safezoneH + safezoneY;
|
||||
w = 0.0804375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_btn_setPos: RscButton
|
||||
{
|
||||
idc = 77706;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "Set Position"; //--- ToDo: Localize;
|
||||
x = 0.712575 * safezoneW + safezoneX;
|
||||
y = 0.384407 * safezoneH + safezoneY;
|
||||
w = 0.0804375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_btn_vectorPlus: RscButton
|
||||
{
|
||||
idc = 77707;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "+"; //--- ToDo: Localize;
|
||||
x = 0.778437 * safezoneW + safezoneX;
|
||||
y = 0.266721 * safezoneH + safezoneY;
|
||||
w = 0.012375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
action = "rmx_var_3dCtrlSpin_Vector = rmx_var_3dCtrlSpin_Vector + 0.1; (rmx_var_crafting_ctrl_DEV select 10) ctrlSetText str rmx_var_3dCtrlSpin_Vector;";
|
||||
};
|
||||
class dev_btn_vectorMinus: RscButton
|
||||
{
|
||||
idc = 77708;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "-"; //--- ToDo: Localize;
|
||||
x = 0.73925 * safezoneW + safezoneX;
|
||||
y = 0.266721 * safezoneH + safezoneY;
|
||||
w = 0.012375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
action = "rmx_var_3dCtrlSpin_Vector = rmx_var_3dCtrlSpin_Vector - 0.1; (rmx_var_crafting_ctrl_DEV select 10) ctrlSetText str rmx_var_3dCtrlSpin_Vector;";
|
||||
};
|
||||
//edit
|
||||
|
||||
class dev_edit_scale: RscEdit
|
||||
{
|
||||
idc = 77709;
|
||||
text = "1"; //--- ToDo: Localize;
|
||||
x = 0.743375 * safezoneW + safezoneX;
|
||||
y = 0.2316 * safezoneH + safezoneY;
|
||||
w = 0.02475 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_edit_x: RscEdit
|
||||
{
|
||||
idc = 77710;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0.123456"; //--- ToDo: Localize;
|
||||
x = 0.748524 * safezoneW + safezoneX;
|
||||
y = 0.2998 * safezoneH + safezoneY;
|
||||
w = 0.0443435 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_edit_z: RscEdit
|
||||
{
|
||||
idc = 77711;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0.123456"; //--- ToDo: Localize;
|
||||
x = 0.748948 * safezoneW + safezoneX;
|
||||
y = 0.325807 * safezoneH + safezoneY;
|
||||
w = 0.0443435 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_edit_y: RscEdit
|
||||
{
|
||||
idc = 77712;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0.123456"; //--- ToDo: Localize;
|
||||
x = 0.749458 * safezoneW + safezoneX;
|
||||
y = 0.352082 * safezoneH + safezoneY;
|
||||
w = 0.0443435 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_edit_vector: RscEdit
|
||||
{
|
||||
idc = 77713;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0"; //--- ToDo: Localize;
|
||||
x = 0.755234 * safezoneW + safezoneX;
|
||||
y = 0.267601 * safezoneH + safezoneY;
|
||||
w = 0.0195937 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
//text
|
||||
class dev_txt_scale: RscText
|
||||
{
|
||||
idc = 77714;
|
||||
text = "Scale:"; //--- ToDo: Localize;
|
||||
x = 0.712437 * safezoneW + safezoneX;
|
||||
y = 0.2338 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_txt_X: RscText
|
||||
{
|
||||
idc = 77715;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "X:"; //--- ToDo: Localize;
|
||||
x = 0.712703 * safezoneW + safezoneX;
|
||||
y = 0.303578 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class dev_txt_z: RscText
|
||||
{
|
||||
idc = 77716;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "Z:"; //--- ToDo: Localize;
|
||||
x = 0.712543 * safezoneW + safezoneX;
|
||||
y = 0.329511 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class dev_txt_y: RscText
|
||||
{
|
||||
idc = 77717;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "Y:"; //--- ToDo: Localize;
|
||||
x = 0.712564 * safezoneW + safezoneX;
|
||||
y = 0.356482 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class dev_txt_3D: RscText //3d preview red
|
||||
{
|
||||
idc = 77718;
|
||||
|
||||
text = "";
|
||||
x = 0.6;
|
||||
y = 0.04;
|
||||
w = 0.4;
|
||||
h = 0.44;
|
||||
colorBackground[] = {1,0,0,0.3};
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_txt_Vector: RscText
|
||||
{
|
||||
idc = 77719;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "vUP:"; //--- ToDo: Localize;
|
||||
x = 0.712437 * safezoneW + safezoneX;
|
||||
y = 0.268921 * safezoneH + safezoneY;
|
||||
w = 0.0226875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
// ----------- MAIN GUI PART ----------- //
|
||||
//background
|
||||
class rmx_cUI_back: IGUIBack
|
||||
{
|
||||
idc = 77800;
|
||||
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 1;
|
||||
h = 1;
|
||||
colorBackground[] = {0,0,0,0.1};
|
||||
onLoad = "_cl = _this select 0; _cl ctrlSetFade 1; _cl ctrlCommit 0; _cl ctrlSetFade 0; _cl ctrlCommit 1;";
|
||||
};
|
||||
//Buttons
|
||||
class rmx_cUI_btn_craft: RscPicture
|
||||
{
|
||||
idc = 77801;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\crafting\close.paa";
|
||||
x = 0.9;
|
||||
y = 0.92;
|
||||
w = 0.1;
|
||||
h = 0.08;
|
||||
onLoad = "[(_this select 0),[1,0.92,0,0.08],[0.9,0.92,0.1,0.08]] call EPOCH_crafting_animate;";
|
||||
onMouseButtonUp = "call epoch_crafting_craft;";
|
||||
};
|
||||
class rmx_cUI_btn_clear: RscButton
|
||||
{
|
||||
idc = 77802;
|
||||
text = "X"; //--- ToDo: Localize;
|
||||
x = 0.26;
|
||||
y = 0.04;
|
||||
w = 0.04;
|
||||
h = 0.052;
|
||||
onLoad = "[(_this select 0),[0.26,0.04,0,0],[0.26,0.04,0.04,0.052]] call EPOCH_crafting_animate;";
|
||||
action = "(rmx_var_crafting_ctrl_Interact select 4) ctrlSetText ''; lbClear (rmx_var_crafting_ctrl_main select 1);";
|
||||
};
|
||||
//Progressbar
|
||||
class rmx_cUI_pb: RscProgress
|
||||
{
|
||||
idc = 77803;
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
textureExt = "";
|
||||
colorBar[] = {1, 1, 1, 0.1};
|
||||
colorExtBar[] = {1, 1, 1, 1};
|
||||
colorFrame[] = {1, 1, 1, 1};
|
||||
x = 0.6;
|
||||
y = 0.92;
|
||||
w = 0.3;
|
||||
h = 0.08;
|
||||
|
||||
onLoad = "[(_this select 0),[0.6,0.92,0,0.08],[0.6,0.92,0.3,0.08]] call EPOCH_crafting_animate; (_this select 0) ctrlEnable true;";
|
||||
onMouseMoving = "if (rmx_var_crafting_progressClicked && rmx_var_craftQTY != 0) then {(_this select 0) progressSetPosition (((_this select 1)-0.6)*3.3 );};";
|
||||
onMouseHolding = "if (rmx_var_crafting_progressClicked && rmx_var_craftQTY != 0) then {(_this select 0) progressSetPosition (((_this select 1)-0.6)*3.3 );};";
|
||||
onMouseButtonDown = "rmx_var_crafting_progressClicked = true;";
|
||||
onMouseButtonUp = "rmx_var_crafting_progressClicked = false;";
|
||||
};
|
||||
//progressbar QTY
|
||||
class rmx_cUI_txt_QTY: RscText
|
||||
{
|
||||
idc = 77804;
|
||||
style = 0x02; //vcenter = 0x0c
|
||||
text = "";
|
||||
x = 0.6;
|
||||
y = 0.92;
|
||||
w = 0.3;
|
||||
h = 0.08;
|
||||
colorBackground[] = {0,0,0,0.2};
|
||||
colorText[] = {1,0.6,0.01,1};
|
||||
onLoad = "[(_this select 0),[0.6,0.92,0,0.08],[0.6,0.92,0.3,0.08]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
|
||||
|
||||
//edit
|
||||
class rmx_cUI_edit_searchField: RscEdit
|
||||
{
|
||||
idc = 77810;
|
||||
text = ""; //--- ToDo: Localize;
|
||||
x = 0.0025;
|
||||
y = 0.04;
|
||||
w = 0.2575;
|
||||
h = 0.052;
|
||||
colorBackground[] = {0,0,0,0.5};
|
||||
onLoad = "[(_this select 0),[0.0025,0.04,0,0.052],[0.0025,0.04,0.2575,0.052]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
|
||||
//listboxes
|
||||
class rmx_cUI_LB_recipes: RscListbox
|
||||
{
|
||||
idc = 77811;
|
||||
x = 0;
|
||||
y = 0.092;
|
||||
w = 0.3;
|
||||
h = 0.908;
|
||||
onLoad = "[(_this select 0),[0,0.092,0.3,0],[0,0.092,0.3,0.908]] call EPOCH_crafting_animate;";
|
||||
onLBSelChanged = "call EPOCH_crafting_LB_click;";
|
||||
};
|
||||
class rmx_cUI_LB_ingredients: RscListbox
|
||||
{
|
||||
idc = 77812;
|
||||
x = 0.3;
|
||||
y = 0.04;
|
||||
w = 0.3;
|
||||
h = 0.96;
|
||||
onLoad = "[(_this select 0),[0.3,0.04,0.3,0],[0.3,0.04,0.3,0.96]] call EPOCH_crafting_animate;";
|
||||
onLBDblClick = "call EPOCH_crafting_LB_doubleClick;";
|
||||
};
|
||||
|
||||
//Structured Text
|
||||
|
||||
class rmx_cUI_st_description: RscStructuredText
|
||||
{
|
||||
idc = 77820;
|
||||
text = "..............................."; //--- ToDo: Localize;
|
||||
x = 0.6;
|
||||
y = 0.524;
|
||||
w = 0.4;
|
||||
h = 0.392;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
};
|
||||
|
||||
//Text
|
||||
class rmx_cUI_txt_recipes: RscText
|
||||
{
|
||||
idc = 77840;
|
||||
|
||||
text = "Recipes"; //--- ToDo: Localize;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0.3;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "[(_this select 0),[0,0,0,0.04],[0,0,0.3,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
|
||||
class rmx_cUI_txt_ingredients: RscText
|
||||
{
|
||||
idc = 77841;
|
||||
|
||||
text = "Ingredients"; //--- ToDo: Localize;
|
||||
x = 0.3;
|
||||
y = 0;
|
||||
w = 0.2975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "[(_this select 0),[0.3,0,0,0.04],[0.3,0,0.2975,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
class rmx_cUI_txt_preview: RscText
|
||||
{
|
||||
idc = 77842;
|
||||
|
||||
text = "Preview"; //--- ToDo: Localize;
|
||||
x = 0.6;
|
||||
y = 0;
|
||||
w = 0.3975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {1,0.6,0.01,0.8};
|
||||
onLoad = "[(_this select 0),[0.6,0,0,0.04],[0.6,0,0.3975,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
class rmx_cUI_txt_resources: RscText
|
||||
{
|
||||
idc = 77843;
|
||||
|
||||
text = "Resources"; //--- ToDo: Localize;
|
||||
x = 0.3;
|
||||
y = 0.96;
|
||||
w = 0.2975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class rmx_cUI_txt_description: RscText
|
||||
{
|
||||
idc = 77844;
|
||||
|
||||
text = "Description"; //--- ToDo: Localize;
|
||||
x = 0.6;
|
||||
y = 0.48;
|
||||
w = 0.3975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "[(_this select 0),[0.6,0.48,0,0.04],[0.6,0.48,0.3975,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
//frames
|
||||
class rmx_cUI_frame_recipes: RscFrame
|
||||
{
|
||||
idc = 77830;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0.3;
|
||||
h = 1;
|
||||
};
|
||||
class rmx_cUI_frame_craft: RscFrame
|
||||
{
|
||||
idc = 77831;
|
||||
x = 0.3;
|
||||
y = 0;
|
||||
w = 0.3;
|
||||
h = 1;
|
||||
};
|
||||
|
||||
class rmx_cUI_frame_preview: RscFrame
|
||||
{
|
||||
idc = 77832;
|
||||
x = 0.6;
|
||||
y = 0;
|
||||
w = 0.4;
|
||||
h = 0.48;
|
||||
};
|
||||
class rmx_cUI_frame_resources: RscFrame
|
||||
{
|
||||
idc = 77833;
|
||||
x = 0.3;
|
||||
y = 0.92;
|
||||
w = 0.3;
|
||||
h = 0.08;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class rmx_cUI_frame_description: RscFrame
|
||||
{
|
||||
idc = 77834;
|
||||
x = 0.6;
|
||||
y = 0.48;
|
||||
w = 0.4;
|
||||
h = 0.44;
|
||||
};
|
||||
class rmx_cUI_frame_qty: RscFrame
|
||||
{
|
||||
idc = 77835;
|
||||
x = 0.6;
|
||||
y = 0.92;
|
||||
w = 0.4;
|
||||
h = 0.08;
|
||||
};
|
||||
};
|
||||
#include "Epoch_RscTitles.hpp"
|
||||
};
|
||||
|
||||
class RscCustomProgress : RscProgress
|
||||
@ -622,188 +87,6 @@ class SKN_RscEdit
|
||||
tooltipColorShade[] = { 0, 0, 0, 0.65 };
|
||||
};
|
||||
|
||||
class RscTitles
|
||||
{
|
||||
class EpochGameUI
|
||||
{
|
||||
idd = -2;
|
||||
duration = 999999;
|
||||
onLoad = "uiNamespace setVariable ['EPOCH_EpochGameUI', _this select 0];";
|
||||
class controls
|
||||
{
|
||||
|
||||
class custom_picture: RscPicture
|
||||
{
|
||||
style = 48 + 0x800;
|
||||
};
|
||||
class icon1: custom_picture
|
||||
{
|
||||
idc = 21201;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\thirst_ca.paa";
|
||||
x = "10 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon2: custom_picture
|
||||
{
|
||||
idc = 21202;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\hunger_ca.paa";
|
||||
x = "7.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon3: custom_picture
|
||||
{
|
||||
idc = 21203;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\broken_ca.paa";
|
||||
x = "5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon4: custom_picture
|
||||
{
|
||||
idc = 21204;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\oxygen_ca.paa";
|
||||
x = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon5: custom_picture
|
||||
{
|
||||
idc = 21205;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\hazzard_ca.paa";
|
||||
x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon6: custom_picture
|
||||
{
|
||||
idc = 21206;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\bleeding_ca.paa";
|
||||
x = "-2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class EpochGameUI2
|
||||
{
|
||||
idd = -3;
|
||||
duration = 10;
|
||||
onLoad = "uiNamespace setVariable ['EPOCH_EpochGameUI2', _this select 0];";
|
||||
class controls
|
||||
{
|
||||
|
||||
class custom_picture : RscPicture
|
||||
{
|
||||
style = 48 + 0x800;
|
||||
};
|
||||
class icon1 : custom_picture
|
||||
{
|
||||
idc = 21207;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\cc_ca.paa";
|
||||
x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "-2.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class RscCryptoText : RscText
|
||||
{
|
||||
idc = 21208;
|
||||
text = "";
|
||||
colorText[] = { 1, 1, 1, 0.5 };
|
||||
shadow = 0;
|
||||
sizeEx = 0.08;
|
||||
x = "2.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "-2.2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
class EpochGameUI3
|
||||
{
|
||||
idd = -4;
|
||||
duration = 10;
|
||||
onLoad = "uiNamespace setVariable ['EPOCH_EpochGameUI3', _this select 0];";
|
||||
class controls
|
||||
{
|
||||
|
||||
class custom_picture : RscPicture
|
||||
{
|
||||
style = 48 + 0x800;
|
||||
};
|
||||
class icon1 : custom_picture
|
||||
{
|
||||
idc = 21209;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\battery_ca.paa";
|
||||
x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class RscEnergyText : RscText
|
||||
{
|
||||
idc = 21210;
|
||||
text = "";
|
||||
colorText[] = { 1, 1, 1, 0.5 };
|
||||
shadow = 0;
|
||||
sizeEx = 0.08;
|
||||
x = "2.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "-0.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
class rmx_progressTest
|
||||
{
|
||||
idd = 10200;
|
||||
duration = 999999;
|
||||
fadein = 0.5;
|
||||
fadeout = 0.5;
|
||||
onLoad = "uiNamespace setVariable ['rmx_var_progressTestDisplay',_this select 0]";
|
||||
|
||||
class controls {};
|
||||
};
|
||||
class rmx_CraftingProgress
|
||||
{
|
||||
idd = 10100;
|
||||
duration = 999999;
|
||||
fadein = 0.2;
|
||||
fadeout = 0.2;
|
||||
onLoad = "uiNamespace setVariable ['rmx_var_CraftingProgressDisplay',_this select 0]";
|
||||
|
||||
class controls {};
|
||||
};
|
||||
class Default //use to delete title resources
|
||||
{
|
||||
idd = -1;
|
||||
fadein = 0;
|
||||
fadeout = 0;
|
||||
duration = 0;
|
||||
};
|
||||
};
|
||||
|
||||
/*
|
||||
class TradeRequest
|
||||
{
|
||||
@ -4034,10 +3317,14 @@ class RscDisplayInventory
|
||||
};
|
||||
};
|
||||
};
|
||||
class RscDisplayInterrupt: RscStandardDisplay //convert to preprocessFileNumbers
|
||||
{
|
||||
onLoad = "[""onLoad"",_this,""RscDisplayInterrupt"",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay'); _this call EPOCH_InterruptConfig;";
|
||||
};
|
||||
|
||||
class RscDisplayMPInterrupt: RscStandardDisplay
|
||||
{
|
||||
onLoad = "[""onLoad"",_this,""Epoch_onPause"",'Epoch'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"";[""onLoad"",_this,""RscDisplayMPInterrupt"",'Epoch'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
|
||||
onLoad = "[""onLoad"",_this,""Epoch_onPause"",'Epoch'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"";[""onLoad"",_this,""RscDisplayMPInterrupt"",'Epoch'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"";_this call EPOCH_InterruptConfig;";
|
||||
//onLoad = "[""onLoad"",_this,""RscDisplayMPInterrupt"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
|
||||
onUnload = "[""onUnload"",_this,""RscDisplayMPInterrupt"",'Epoch'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
|
||||
};
|
||||
|
603
Sources/epoch_code/gui/Epoch_GUI_rmx.hpp
Normal file
603
Sources/epoch_code/gui/Epoch_GUI_rmx.hpp
Normal file
@ -0,0 +1,603 @@
|
||||
class rmx_dynamenu {
|
||||
idd = 66600;
|
||||
enableSimulation = 1;
|
||||
movingEnable = 1;
|
||||
onLoad = "setMousePosition [0.5, 0.5];";
|
||||
class controls {};
|
||||
};
|
||||
|
||||
class rmx_rscPicture: RscPicture {
|
||||
idc = -1;
|
||||
x = 0.425; y = 0.4; w = 0.15; h = 0.2;
|
||||
text = "";
|
||||
};
|
||||
|
||||
class rmx_rscObject
|
||||
{
|
||||
|
||||
idd = 77770;
|
||||
movingEnable = 0;
|
||||
enableSimulation = 1;
|
||||
|
||||
class Objects
|
||||
{
|
||||
class randomItem //pref less polies for starting item
|
||||
{
|
||||
|
||||
idc = 77771;
|
||||
type = 82;
|
||||
model = "\x\addons\a3_epoch_assets\models\logo.p3d";
|
||||
scale = 1;
|
||||
|
||||
direction[] = {0, -0.35, -0.65};
|
||||
up[] = {0, 0.65, -0.35};
|
||||
|
||||
x = 0.5;
|
||||
y = 0.5;
|
||||
z = 0.2;
|
||||
|
||||
xBack = 0.5;
|
||||
yBack = 0.5;
|
||||
zBack = 1.2;
|
||||
|
||||
inBack = 1;
|
||||
enableZoom = 0;
|
||||
zoomDuration = 0.001;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class rmx_rscControlsGroup: RscControlsGroup
|
||||
{
|
||||
idc = -1;
|
||||
|
||||
x = 0; y = 0; w = 0; h = 0;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
|
||||
class VScrollbar: VScrollbar
|
||||
{
|
||||
width = 0;
|
||||
};
|
||||
class HScrollbar: VScrollbar
|
||||
{
|
||||
height = 0;
|
||||
};
|
||||
class controls {};
|
||||
};
|
||||
|
||||
class rmx_craftingUI {
|
||||
idd = 77700;
|
||||
enableSimulation = 1;
|
||||
movingEnable = 1;
|
||||
onUnload = "call EPOCH_crafting_unload;";
|
||||
onLoad = "setMousePosition [0.5, 0.5];";
|
||||
|
||||
class Objects
|
||||
{
|
||||
class randomItem2 //pref less polies for starting item
|
||||
{
|
||||
|
||||
idc = 77701;
|
||||
type = 82;
|
||||
model = "\x\addons\a3_epoch_assets\models\logo.p3d";
|
||||
scale = 1;
|
||||
|
||||
direction[] = {0, -0.35, -0.65};
|
||||
up[] = {0, 0.65, -0.35};
|
||||
|
||||
x = 0.8125;
|
||||
y = 0.287782;
|
||||
z = 1;
|
||||
|
||||
xBack = 0.8125;
|
||||
yBack = 0.287782;
|
||||
zBack = 1.2;
|
||||
|
||||
inBack = 1;
|
||||
enableZoom = 0;
|
||||
zoomDuration = 0.001;
|
||||
};
|
||||
};
|
||||
|
||||
class controls
|
||||
{
|
||||
//Developer menu (DISABLE ON RELEASE)
|
||||
|
||||
//background
|
||||
class dev_backgrnd: IGUIBack
|
||||
{
|
||||
idc = 77703;
|
||||
x = 0.710375 * safezoneW + safezoneX;
|
||||
y = 0.224906 * safezoneH + safezoneY;
|
||||
w = 0.0845625 * safezoneW;
|
||||
h = 0.22001 * safezoneH;
|
||||
colorBackground[] = {0,0,0,0.5};
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
|
||||
//buttons
|
||||
class dev_btn_pic: RscPicture
|
||||
{
|
||||
idc = 77702;
|
||||
|
||||
text = "x\addons\a3_epoch_code\Data\UI\dev_mode_off.paa";
|
||||
x = 0.795;
|
||||
y = -0.064;
|
||||
w = 0.2;
|
||||
h = 0.075;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
onMouseButtonDown = "call EPOCH_crafting_dev_toggle;";
|
||||
};
|
||||
class dev_btn_set: RscButton
|
||||
{
|
||||
idc = 77704;
|
||||
text = "Set"; //--- ToDo: Localize;
|
||||
x = 0.770187 * safezoneW + safezoneX;
|
||||
y = 0.2316 * safezoneH + safezoneY;
|
||||
w = 0.020625 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_btn_rpt: RscButton
|
||||
{
|
||||
idc = 77705;
|
||||
text = "Export"; //--- ToDo: Localize;
|
||||
x = 0.712437 * safezoneW + safezoneX;
|
||||
y = 0.414171 * safezoneH + safezoneY;
|
||||
w = 0.0804375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_btn_setPos: RscButton
|
||||
{
|
||||
idc = 77706;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "Set Position"; //--- ToDo: Localize;
|
||||
x = 0.712575 * safezoneW + safezoneX;
|
||||
y = 0.384407 * safezoneH + safezoneY;
|
||||
w = 0.0804375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_btn_vectorPlus: RscButton
|
||||
{
|
||||
idc = 77707;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "+"; //--- ToDo: Localize;
|
||||
x = 0.778437 * safezoneW + safezoneX;
|
||||
y = 0.266721 * safezoneH + safezoneY;
|
||||
w = 0.012375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
action = "rmx_var_3dCtrlSpin_Vector = rmx_var_3dCtrlSpin_Vector + 0.1; (rmx_var_crafting_ctrl_DEV select 10) ctrlSetText str rmx_var_3dCtrlSpin_Vector;";
|
||||
};
|
||||
class dev_btn_vectorMinus: RscButton
|
||||
{
|
||||
idc = 77708;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "-"; //--- ToDo: Localize;
|
||||
x = 0.73925 * safezoneW + safezoneX;
|
||||
y = 0.266721 * safezoneH + safezoneY;
|
||||
w = 0.012375 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
action = "rmx_var_3dCtrlSpin_Vector = rmx_var_3dCtrlSpin_Vector - 0.1; (rmx_var_crafting_ctrl_DEV select 10) ctrlSetText str rmx_var_3dCtrlSpin_Vector;";
|
||||
};
|
||||
//edit
|
||||
|
||||
class dev_edit_scale: RscEdit
|
||||
{
|
||||
idc = 77709;
|
||||
text = "1"; //--- ToDo: Localize;
|
||||
x = 0.743375 * safezoneW + safezoneX;
|
||||
y = 0.2316 * safezoneH + safezoneY;
|
||||
w = 0.02475 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_edit_x: RscEdit
|
||||
{
|
||||
idc = 77710;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0.123456"; //--- ToDo: Localize;
|
||||
x = 0.748524 * safezoneW + safezoneX;
|
||||
y = 0.2998 * safezoneH + safezoneY;
|
||||
w = 0.0443435 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_edit_z: RscEdit
|
||||
{
|
||||
idc = 77711;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0.123456"; //--- ToDo: Localize;
|
||||
x = 0.748948 * safezoneW + safezoneX;
|
||||
y = 0.325807 * safezoneH + safezoneY;
|
||||
w = 0.0443435 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_edit_y: RscEdit
|
||||
{
|
||||
idc = 77712;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0.123456"; //--- ToDo: Localize;
|
||||
x = 0.749458 * safezoneW + safezoneX;
|
||||
y = 0.352082 * safezoneH + safezoneY;
|
||||
w = 0.0443435 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
class dev_edit_vector: RscEdit
|
||||
{
|
||||
idc = 77713;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "0"; //--- ToDo: Localize;
|
||||
x = 0.755234 * safezoneW + safezoneX;
|
||||
y = 0.267601 * safezoneH + safezoneY;
|
||||
w = 0.0195937 * safezoneW;
|
||||
h = 0.022 * safezoneH;
|
||||
};
|
||||
//text
|
||||
class dev_txt_scale: RscText
|
||||
{
|
||||
idc = 77714;
|
||||
text = "Scale:"; //--- ToDo: Localize;
|
||||
x = 0.712437 * safezoneW + safezoneX;
|
||||
y = 0.2338 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_txt_X: RscText
|
||||
{
|
||||
idc = 77715;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "X:"; //--- ToDo: Localize;
|
||||
x = 0.712703 * safezoneW + safezoneX;
|
||||
y = 0.303578 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class dev_txt_z: RscText
|
||||
{
|
||||
idc = 77716;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "Z:"; //--- ToDo: Localize;
|
||||
x = 0.712543 * safezoneW + safezoneX;
|
||||
y = 0.329511 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class dev_txt_y: RscText
|
||||
{
|
||||
idc = 77717;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "Y:"; //--- ToDo: Localize;
|
||||
x = 0.712564 * safezoneW + safezoneX;
|
||||
y = 0.356482 * safezoneH + safezoneY;
|
||||
w = 0.028875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
class dev_txt_3D: RscText //3d preview red
|
||||
{
|
||||
idc = 77718;
|
||||
|
||||
text = "";
|
||||
x = 0.6;
|
||||
y = 0.04;
|
||||
w = 0.4;
|
||||
h = 0.44;
|
||||
colorBackground[] = {1,0,0,0.3};
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class dev_txt_Vector: RscText
|
||||
{
|
||||
idc = 77719;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
|
||||
text = "vUP:"; //--- ToDo: Localize;
|
||||
x = 0.712437 * safezoneW + safezoneX;
|
||||
y = 0.268921 * safezoneH + safezoneY;
|
||||
w = 0.0226875 * safezoneW;
|
||||
h = 0.0154 * safezoneH;
|
||||
};
|
||||
// ----------- MAIN GUI PART ----------- //
|
||||
//background
|
||||
class rmx_cUI_back: IGUIBack
|
||||
{
|
||||
idc = 77800;
|
||||
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 1;
|
||||
h = 1;
|
||||
colorBackground[] = {0,0,0,0.1};
|
||||
onLoad = "_cl = _this select 0; _cl ctrlSetFade 1; _cl ctrlCommit 0; _cl ctrlSetFade 0; _cl ctrlCommit 1;";
|
||||
};
|
||||
//Buttons
|
||||
class rmx_cUI_btn_craft: RscPicture
|
||||
{
|
||||
idc = 77801;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\crafting\close.paa";
|
||||
x = 0.9;
|
||||
y = 0.92;
|
||||
w = 0.1;
|
||||
h = 0.08;
|
||||
onLoad = "[(_this select 0),[1,0.92,0,0.08],[0.9,0.92,0.1,0.08]] call EPOCH_crafting_animate;";
|
||||
onMouseButtonUp = "call epoch_crafting_craft;";
|
||||
};
|
||||
class rmx_cUI_btn_clear: RscButton
|
||||
{
|
||||
idc = 77802;
|
||||
text = "X"; //--- ToDo: Localize;
|
||||
x = 0.26;
|
||||
y = 0.04;
|
||||
w = 0.04;
|
||||
h = 0.052;
|
||||
onLoad = "[(_this select 0),[0.26,0.04,0,0],[0.26,0.04,0.04,0.052]] call EPOCH_crafting_animate;";
|
||||
action = "(rmx_var_crafting_ctrl_Interact select 4) ctrlSetText ''; lbClear (rmx_var_crafting_ctrl_main select 1);";
|
||||
};
|
||||
//Progressbar
|
||||
class rmx_cUI_pb: RscProgress
|
||||
{
|
||||
idc = 77803;
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
textureExt = "";
|
||||
colorBar[] = {1, 1, 1, 0.1};
|
||||
colorExtBar[] = {1, 1, 1, 1};
|
||||
colorFrame[] = {1, 1, 1, 1};
|
||||
x = 0.6;
|
||||
y = 0.92;
|
||||
w = 0.3;
|
||||
h = 0.08;
|
||||
|
||||
onLoad = "[(_this select 0),[0.6,0.92,0,0.08],[0.6,0.92,0.3,0.08]] call EPOCH_crafting_animate; (_this select 0) ctrlEnable true;";
|
||||
onMouseMoving = "if (rmx_var_crafting_progressClicked && rmx_var_craftQTY != 0) then {(_this select 0) progressSetPosition (((_this select 1)-0.6)*3.3 );};";
|
||||
onMouseHolding = "if (rmx_var_crafting_progressClicked && rmx_var_craftQTY != 0) then {(_this select 0) progressSetPosition (((_this select 1)-0.6)*3.3 );};";
|
||||
onMouseButtonDown = "rmx_var_crafting_progressClicked = true;";
|
||||
onMouseButtonUp = "rmx_var_crafting_progressClicked = false;";
|
||||
};
|
||||
//progressbar QTY
|
||||
class rmx_cUI_txt_QTY: RscText
|
||||
{
|
||||
idc = 77804;
|
||||
style = 0x02; //vcenter = 0x0c
|
||||
text = "";
|
||||
x = 0.6;
|
||||
y = 0.92;
|
||||
w = 0.3;
|
||||
h = 0.08;
|
||||
colorBackground[] = {0,0,0,0.2};
|
||||
colorText[] = {1,0.6,0.01,1};
|
||||
onLoad = "[(_this select 0),[0.6,0.92,0,0.08],[0.6,0.92,0.3,0.08]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
|
||||
|
||||
//edit
|
||||
class rmx_cUI_edit_searchField: RscEdit
|
||||
{
|
||||
idc = 77810;
|
||||
text = ""; //--- ToDo: Localize;
|
||||
x = 0.0025;
|
||||
y = 0.04;
|
||||
w = 0.2575;
|
||||
h = 0.052;
|
||||
colorBackground[] = {0,0,0,0.5};
|
||||
onLoad = "[(_this select 0),[0.0025,0.04,0,0.052],[0.0025,0.04,0.2575,0.052]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
|
||||
//listboxes
|
||||
class rmx_cUI_LB_recipes: RscListbox
|
||||
{
|
||||
idc = 77811;
|
||||
x = 0;
|
||||
y = 0.092;
|
||||
w = 0.3;
|
||||
h = 0.908;
|
||||
onLoad = "[(_this select 0),[0,0.092,0.3,0],[0,0.092,0.3,0.908]] call EPOCH_crafting_animate;";
|
||||
onLBSelChanged = "call EPOCH_crafting_LB_click;";
|
||||
};
|
||||
class rmx_cUI_LB_ingredients: RscListbox
|
||||
{
|
||||
idc = 77812;
|
||||
x = 0.3;
|
||||
y = 0.04;
|
||||
w = 0.3;
|
||||
h = 0.96;
|
||||
onLoad = "[(_this select 0),[0.3,0.04,0.3,0],[0.3,0.04,0.3,0.96]] call EPOCH_crafting_animate;";
|
||||
onLBDblClick = "call EPOCH_crafting_LB_doubleClick;";
|
||||
};
|
||||
|
||||
//Structured Text
|
||||
|
||||
class rmx_cUI_st_description: RscStructuredText
|
||||
{
|
||||
idc = 77820;
|
||||
text = "..............................."; //--- ToDo: Localize;
|
||||
x = 0.6;
|
||||
y = 0.524;
|
||||
w = 0.4;
|
||||
h = 0.392;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
};
|
||||
|
||||
//Text
|
||||
class rmx_cUI_txt_recipes: RscText
|
||||
{
|
||||
idc = 77840;
|
||||
|
||||
text = "Recipes"; //--- ToDo: Localize;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0.3;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "[(_this select 0),[0,0,0,0.04],[0,0,0.3,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
|
||||
class rmx_cUI_txt_ingredients: RscText
|
||||
{
|
||||
idc = 77841;
|
||||
|
||||
text = "Ingredients"; //--- ToDo: Localize;
|
||||
x = 0.3;
|
||||
y = 0;
|
||||
w = 0.2975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "[(_this select 0),[0.3,0,0,0.04],[0.3,0,0.2975,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
class rmx_cUI_txt_preview: RscText
|
||||
{
|
||||
idc = 77842;
|
||||
|
||||
text = "Preview"; //--- ToDo: Localize;
|
||||
x = 0.6;
|
||||
y = 0;
|
||||
w = 0.3975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {1,0.6,0.01,0.8};
|
||||
onLoad = "[(_this select 0),[0.6,0,0,0.04],[0.6,0,0.3975,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
class rmx_cUI_txt_resources: RscText
|
||||
{
|
||||
idc = 77843;
|
||||
|
||||
text = "Resources"; //--- ToDo: Localize;
|
||||
x = 0.3;
|
||||
y = 0.96;
|
||||
w = 0.2975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class rmx_cUI_txt_description: RscText
|
||||
{
|
||||
idc = 77844;
|
||||
|
||||
text = "Description"; //--- ToDo: Localize;
|
||||
x = 0.6;
|
||||
y = 0.48;
|
||||
w = 0.3975;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0,0,0,0.8};
|
||||
onLoad = "[(_this select 0),[0.6,0.48,0,0.04],[0.6,0.48,0.3975,0.04]] call EPOCH_crafting_animate;";
|
||||
};
|
||||
//frames
|
||||
class rmx_cUI_frame_recipes: RscFrame
|
||||
{
|
||||
idc = 77830;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0.3;
|
||||
h = 1;
|
||||
};
|
||||
class rmx_cUI_frame_craft: RscFrame
|
||||
{
|
||||
idc = 77831;
|
||||
x = 0.3;
|
||||
y = 0;
|
||||
w = 0.3;
|
||||
h = 1;
|
||||
};
|
||||
|
||||
class rmx_cUI_frame_preview: RscFrame
|
||||
{
|
||||
idc = 77832;
|
||||
x = 0.6;
|
||||
y = 0;
|
||||
w = 0.4;
|
||||
h = 0.48;
|
||||
};
|
||||
class rmx_cUI_frame_resources: RscFrame
|
||||
{
|
||||
idc = 77833;
|
||||
x = 0.3;
|
||||
y = 0.92;
|
||||
w = 0.3;
|
||||
h = 0.08;
|
||||
onLoad = "(_this select 0) ctrlShow false";
|
||||
};
|
||||
class rmx_cUI_frame_description: RscFrame
|
||||
{
|
||||
idc = 77834;
|
||||
x = 0.6;
|
||||
y = 0.48;
|
||||
w = 0.4;
|
||||
h = 0.44;
|
||||
};
|
||||
class rmx_cUI_frame_qty: RscFrame
|
||||
{
|
||||
idc = 77835;
|
||||
x = 0.6;
|
||||
y = 0.92;
|
||||
w = 0.4;
|
||||
h = 0.08;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Epoch_main_config_group: RscControlsGroupNoScrollbars
|
||||
{
|
||||
idc = -1;
|
||||
x = 0.208156 * safezoneW + safezoneX;
|
||||
y = 0.511 * safezoneH + safezoneY;
|
||||
w = 0.4135 * safezoneW;
|
||||
h = 0.4246 * safezoneH;
|
||||
|
||||
class controls{};
|
||||
};
|
||||
class Epoch_main_config_title: RscText
|
||||
{
|
||||
idc = -1;
|
||||
x = 0.208156 * safezoneW + safezoneX;
|
||||
y = 0.4604 * safezoneH + safezoneY; //4582 0.4604
|
||||
w = 0.4135 * safezoneW;
|
||||
h = 0.0242 * safezoneH;
|
||||
text = "Epoch Configuration";
|
||||
colorBackground[] = {0.76,0.5,0.07,0.8};
|
||||
colorText[] = {1,1,1,1};
|
||||
shadow = 1;
|
||||
};
|
||||
|
||||
class Epoch_main_config_combo: RscCombo
|
||||
{
|
||||
idc = -1;
|
||||
x = 0.208156 * safezoneW + safezoneX;
|
||||
y = 0.4868 * safezoneH + safezoneY;
|
||||
w = 0.4135 * safezoneW;
|
||||
h = 0.0242 * safezoneH;
|
||||
colorSelect[] = {0.1,0.1,0.1,1};
|
||||
colorText[] = {1,1,1,1.0};
|
||||
colorBackground[] = {0.1,0.1,0.1,1};
|
||||
colorSelectBackground[] = {0.76,0.5,0.07,1};
|
||||
colorScrollbar[] = {1,0,0,1};
|
||||
|
||||
wholeHeight = 5 * GUI_GRID_CENTER_H;
|
||||
colorActive[] = {1,0,0,1};
|
||||
|
||||
colorTextRight[] = {1,1,1,1};
|
||||
colorSelectRight[] = {0,0,0,1};
|
||||
colorSelect2Right[] = {0,0,0,1};
|
||||
|
||||
class ComboScrollBar: ScrollBar
|
||||
{
|
||||
width = 0; // width of ComboScrollBar
|
||||
height = 0; // height of ComboScrollBar
|
||||
scrollSpeed = 0.01; // scrollSpeed of ComboScrollBar
|
||||
|
||||
arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; // Arrow
|
||||
arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; // Arrow when clicked on
|
||||
border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; // Slider background (stretched vertically)
|
||||
thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; // Dragging element (stretched vertically)
|
||||
|
||||
color[] = {1,1,1,1};
|
||||
};
|
||||
|
||||
onLBSelChanged = "_this call EPOCH_InterruptConfigActions;";
|
||||
};
|
178
Sources/epoch_code/gui/Epoch_RscTitles.hpp
Normal file
178
Sources/epoch_code/gui/Epoch_RscTitles.hpp
Normal file
@ -0,0 +1,178 @@
|
||||
class EpochGameUI
|
||||
{
|
||||
idd = -2;
|
||||
duration = 999999;
|
||||
onLoad = "uiNamespace setVariable ['EPOCH_EpochGameUI', _this select 0];";
|
||||
class controls
|
||||
{
|
||||
|
||||
class custom_picture: RscPicture
|
||||
{
|
||||
style = 48 + 0x800;
|
||||
};
|
||||
class icon1: custom_picture
|
||||
{
|
||||
idc = 21201;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\thirst_ca.paa";
|
||||
x = "10 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon2: custom_picture
|
||||
{
|
||||
idc = 21202;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\hunger_ca.paa";
|
||||
x = "7.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon3: custom_picture
|
||||
{
|
||||
idc = 21203;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\broken_ca.paa";
|
||||
x = "5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon4: custom_picture
|
||||
{
|
||||
idc = 21204;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\oxygen_ca.paa";
|
||||
x = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon5: custom_picture
|
||||
{
|
||||
idc = 21205;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\hazzard_ca.paa";
|
||||
x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class icon6: custom_picture
|
||||
{
|
||||
idc = 21206;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\bleeding_ca.paa";
|
||||
x = "-2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_X"", ((safezoneX + safezoneW) - (12.4 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (profilenamespace getvariable [""IGUI_GRID_WEAPON_Y"", (safezoneY + 0.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class EpochGameUI2
|
||||
{
|
||||
idd = -3;
|
||||
duration = 10;
|
||||
onLoad = "uiNamespace setVariable ['EPOCH_EpochGameUI2', _this select 0];";
|
||||
class controls
|
||||
{
|
||||
|
||||
class custom_picture : RscPicture
|
||||
{
|
||||
style = 48 + 0x800;
|
||||
};
|
||||
class icon1 : custom_picture
|
||||
{
|
||||
idc = 21207;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\cc_ca.paa";
|
||||
x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "-2.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class RscCryptoText : RscText
|
||||
{
|
||||
idc = 21208;
|
||||
text = "";
|
||||
colorText[] = { 1, 1, 1, 0.5 };
|
||||
shadow = 0;
|
||||
sizeEx = 0.08;
|
||||
x = "2.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "-2.2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
class EpochGameUI3
|
||||
{
|
||||
idd = -4;
|
||||
duration = 10;
|
||||
onLoad = "uiNamespace setVariable ['EPOCH_EpochGameUI3', _this select 0];";
|
||||
class controls
|
||||
{
|
||||
|
||||
class custom_picture : RscPicture
|
||||
{
|
||||
style = 48 + 0x800;
|
||||
};
|
||||
class icon1 : custom_picture
|
||||
{
|
||||
idc = 21209;
|
||||
text = "\x\addons\a3_epoch_code\Data\UI\battery_ca.paa";
|
||||
x = "0 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "0 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "2.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
class RscEnergyText : RscText
|
||||
{
|
||||
idc = 21210;
|
||||
text = "";
|
||||
colorText[] = { 1, 1, 1, 0.5 };
|
||||
shadow = 0;
|
||||
sizeEx = 0.08;
|
||||
x = "2.1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable [""IGUI_GRID_VEHICLE_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])";
|
||||
y = "-0.1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2)) + 18 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20))";
|
||||
w = "15 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "2.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
class rmx_progressTest
|
||||
{
|
||||
idd = 10200;
|
||||
duration = 999999;
|
||||
fadein = 0.5;
|
||||
fadeout = 0.5;
|
||||
onLoad = "uiNamespace setVariable ['rmx_var_progressTestDisplay',_this select 0]";
|
||||
|
||||
class controls {};
|
||||
};
|
||||
class rmx_CraftingProgress
|
||||
{
|
||||
idd = 10100;
|
||||
duration = 999999;
|
||||
fadein = 0.2;
|
||||
fadeout = 0.2;
|
||||
onLoad = "uiNamespace setVariable ['rmx_var_CraftingProgressDisplay',_this select 0]";
|
||||
|
||||
class controls {};
|
||||
};
|
||||
class Default //use to delete title resources
|
||||
{
|
||||
idd = -1;
|
||||
fadein = 0;
|
||||
fadeout = 0;
|
||||
duration = 0;
|
||||
};
|
20
Sources/epoch_code/gui/changelog.html
Normal file
20
Sources/epoch_code/gui/changelog.html
Normal file
@ -0,0 +1,20 @@
|
||||
<html>
|
||||
<head>
|
||||
|
||||
<meta http-equiv="Content-Type"
|
||||
content="text/html; charset=windows-1250">
|
||||
<meta name="GENERATOR" content="ofp">
|
||||
|
||||
<title>PageTitle</title>
|
||||
</head>
|
||||
<body>
|
||||
<br>
|
||||
<p align="center"><img src="\x\addons\a3_epoch_code\Data\EpochLogo.paa"" width="256" height="64"></p>
|
||||
<br>
|
||||
<p>Seems like Arma has very limited HTML features, no colors except for link, active link and bold text. Headings can have different fonts, see Epoch_GUI_ClientConfigs.hpp file for more info on this. </p>
|
||||
<br>
|
||||
<p>Depending on size of HTML, you might need to increase height of control to enable scrolling. You can do that in inside Epoch_main_config_html in before mentioned file. Height is calculated in percentages (42% = 0.42 * safezoneH) </p>
|
||||
<br>
|
||||
<p>TIP: Use filepatching to edit it live, file is reloaded when ESC is pressed</p>
|
||||
</body>
|
||||
</html>
|
56
Sources/epoch_code/gui/scripts/EPOCH_InterruptConfig.sqf
Normal file
56
Sources/epoch_code/gui/scripts/EPOCH_InterruptConfig.sqf
Normal file
@ -0,0 +1,56 @@
|
||||
disableSerialization;
|
||||
_display = param [0,displayNull];
|
||||
|
||||
if (isNull _display) exitWith {false};
|
||||
|
||||
private ["_offset","_cfg","_configs","_idc","_getIDC","_mainCTRLS"];
|
||||
|
||||
_offset = if (isServer) then { 0.496012 * safezoneW + safezoneX } else {
|
||||
if (getNumber (missionConfigFile >> "enableDebugConsole") > 0) then {
|
||||
0.496012 * safezoneW + safezoneX
|
||||
} else {
|
||||
0.208156 * safezoneW + safezoneX
|
||||
};
|
||||
};
|
||||
|
||||
_cfg = 'CfgEpochConfiguration' call EPOCH_returnConfig;
|
||||
_configs = "true" configClasses _cfg;
|
||||
|
||||
_idc = -70000;
|
||||
_getIDC = {_idc = _idc - 1; _idc};
|
||||
|
||||
Epoch_interrupt_controls = [];
|
||||
if (isNil "Epoch_interrupt_index") then {Epoch_interrupt_index = 0};
|
||||
|
||||
{
|
||||
_ctrl = _display ctrlCreate [_x,call _getIDC];
|
||||
_ctrlPos = ctrlPosition _ctrl;
|
||||
_ctrlPos set [0,_offset];
|
||||
_ctrl ctrlSetPosition _ctrlPos;
|
||||
_ctrl ctrlCommit 0;
|
||||
|
||||
Epoch_interrupt_controls set [_forEachIndex, _ctrl];
|
||||
} forEach ["Epoch_main_config_combo","Epoch_main_config_group","Epoch_main_config_title"];
|
||||
|
||||
_lb = Epoch_interrupt_controls select 0;
|
||||
_groupIDC = call _getIDC;
|
||||
{
|
||||
_name = getText (_x >> "name");
|
||||
_color = getArray (_x >> "color");
|
||||
_icon = getText (_x >> "icon");
|
||||
_group = getText (_x >> "controlGroup"); //convert to actual hidden control
|
||||
|
||||
_idx = _lb lbAdd _name;
|
||||
_lb lbSetColor [_idx, _color];
|
||||
_lb lbSetPicture [_idx, _icon];
|
||||
_lb lbSetData [_idx, _group];
|
||||
_lb lbSetValue [_idx, _groupIDC];
|
||||
|
||||
} forEach _configs;
|
||||
|
||||
//display does not exist yet for whatever reason
|
||||
[_lb] spawn {
|
||||
waitUntil {!isNull findDisplay 49};
|
||||
(_this select 0) lbSetCurSel Epoch_interrupt_index;
|
||||
};
|
||||
true
|
@ -0,0 +1,34 @@
|
||||
disableSerialization;
|
||||
private ["_mainGrp","_display","_data","_value","_ctrl","_idx","_mainGrpPos","_group","_width","_pos"];
|
||||
params ["_ctrl","_idx"];
|
||||
|
||||
_mainGrp = Epoch_interrupt_controls select 1;
|
||||
_display = ctrlParent _mainGrp;
|
||||
_data = _ctrl lbData _idx;
|
||||
_value = _ctrl lbValue _idx;
|
||||
|
||||
Epoch_interrupt_index = _idx;
|
||||
_mainGrpPos = ctrlPosition _mainGrp;
|
||||
//_mainGrpPos set [0,Epoch_interrupt_offset]; //convert to global if having problems with x pos
|
||||
|
||||
ctrlDelete _mainGrp;
|
||||
|
||||
_mainGrp = _display ctrlCreate ["Epoch_main_config_group",_value];
|
||||
_mainGrp ctrlSetPosition _mainGrpPos;
|
||||
_mainGrp ctrlCommit 0;
|
||||
|
||||
_group = _display ctrlCreate [_data, _value + 1, _mainGrp];
|
||||
|
||||
_width = (ctrlPosition _group) select 2;
|
||||
Epoch_interrupt_controls set [1, _mainGrp];
|
||||
|
||||
{
|
||||
_pos = ctrlPosition _x;
|
||||
_pos set [2,_width];
|
||||
_x ctrlSetPosition _pos;
|
||||
_x ctrlCommit 0;
|
||||
} forEach Epoch_interrupt_controls;
|
||||
|
||||
ctrlSetFocus _mainGrp;
|
||||
|
||||
true
|
108
Sources/epoch_code/gui/scripts/config/Epoch_config_keymap.sqf
Normal file
108
Sources/epoch_code/gui/scripts/config/Epoch_config_keymap.sqf
Normal file
@ -0,0 +1,108 @@
|
||||
private ["_ctrl","_input","_display"];
|
||||
params ["_ctrl","_input"];
|
||||
|
||||
_display = if (typeName _ctrl isEqualTo "CONTROL") then {ctrlParent _ctrl} else {displayNull};
|
||||
_input = if (typeName _ctrl isEqualTo "STRING") then {_ctrl} else {str _ctrl};
|
||||
|
||||
switch (_input) do {
|
||||
default {diag_log format ["[Epoch_config_keymap] Wrong params: %1",_this]};
|
||||
|
||||
case "load":
|
||||
{
|
||||
private ["_ctrl","_arr","_idx"];
|
||||
_ctrl = (findDisplay 49) displayCtrl 78008;
|
||||
|
||||
_arr = 2 call EPOCH_clientKeyMap;
|
||||
|
||||
{
|
||||
_idx = _ctrl lbAdd (_x select 0);
|
||||
_ctrl lbSetTooltip [_idx, _x select 0];
|
||||
_ctrl lbSetData [_idx, _x select 1];
|
||||
} forEach _arr;
|
||||
|
||||
_ctrl lbSetCurSel 0;
|
||||
|
||||
};
|
||||
case "Control #78008": //lb
|
||||
{
|
||||
private ["_ctrlDefault","_ctrlCurrent","_ctrlEdit","_arr","_var","_default","_txtDefault","_txtCurrent"];
|
||||
params ["_lb","_idx"];
|
||||
|
||||
_ctrlDefault = _display displayCtrl 78006;
|
||||
_ctrlCurrent = _display displayCtrl 78007;
|
||||
_ctrlEdit = _display displayCtrl 78009;
|
||||
|
||||
_ctrlEdit ctrlSetText "";
|
||||
|
||||
_arr = 2 call EPOCH_clientKeyMap;
|
||||
_var = _arr select _idx select 1;
|
||||
_default = _arr select _idx select 2;
|
||||
|
||||
_txtDefault = _default call BIS_fnc_keyCode;
|
||||
_ctrlDefault ctrlSetText format ["Default: [%1]",_txtDefault];
|
||||
|
||||
_txtCurrent = (missionNamespace getVariable _var) call BIS_fnc_keyCode;
|
||||
_ctrlCurrent ctrlSetText format ["Current: [%1]",_txtCurrent];
|
||||
};
|
||||
case "Control #78009": //edit
|
||||
{
|
||||
private ["_edit","_key","_shift","_ctrl","_alt","_txt"];
|
||||
params ["_edit","_key","_shift","_ctrl","_alt"];
|
||||
|
||||
if !(_shift || _ctrl || _alt) then { //blacklisted modifiers
|
||||
if !(_key in [29,42,54,56,157,184,219]) then { //blacklisted keys
|
||||
_txt = _key call BIS_fnc_keyCode;
|
||||
_edit ctrlSetText _txt;
|
||||
};
|
||||
} else {
|
||||
_edit ctrlSetText "";
|
||||
};
|
||||
};
|
||||
case "Control #78010": //save
|
||||
{
|
||||
private ["_ctrlEdit","_lb","_new","_idx","_data"];
|
||||
_ctrlEdit = _display displayCtrl 78009;
|
||||
_lb = _display displayCtrl 78008;
|
||||
|
||||
_new = ctrlText _ctrlEdit;
|
||||
|
||||
_idx = lbCurSel _lb;
|
||||
_data = _lb lbData _idx;
|
||||
|
||||
if !(_new isEqualTo "") then {
|
||||
missionNamespace setVariable [_data, _new call BIS_fnc_keyCode];
|
||||
profileNamespace setVariable [_data, _new call BIS_fnc_keyCode];
|
||||
_lb lbSetCurSel _idx;
|
||||
} else {
|
||||
_ctrlEdit ctrlSetText "Empty field";
|
||||
};
|
||||
};
|
||||
case "Control #78011": //reset
|
||||
{
|
||||
private ["_ctrlEdit","_lb","_idx","_data","_arr","_old"];
|
||||
_ctrlEdit = _display displayCtrl 78009;
|
||||
_lb = _display displayCtrl 78008;
|
||||
|
||||
_idx = lbCurSel _lb;
|
||||
_data = _lb lbData _idx;
|
||||
|
||||
_arr = 2 call EPOCH_clientKeyMap;
|
||||
_old = _arr select _idx select 2;
|
||||
|
||||
missionNamespace setVariable [_data, _old];
|
||||
profileNamespace setVariable [_data, _old];
|
||||
|
||||
_lb lbSetCurSel _idx;
|
||||
};
|
||||
case "Control #78012": //reset all
|
||||
{
|
||||
private ["_lb","_idx"];
|
||||
1 call EPOCH_clientKeyMap;
|
||||
0 call EPOCH_clientKeyMap;
|
||||
_lb = _display displayCtrl 78008;
|
||||
_idx = lbCurSel _lb;
|
||||
_lb lbSetCurSel _idx;
|
||||
};
|
||||
};
|
||||
|
||||
true
|
@ -49,22 +49,7 @@ if(EPOCH_AirDropChance < 0)then{EPOCH_AirDropChance = 101;EPOCH_AirDropCheck = 9
|
||||
EPOCH_droneRndChance = 100;
|
||||
|
||||
// Custom Keys
|
||||
EPOCH_keysBuildMode1 = profileNamespace getVariable["EPOCH_BuildMode1", 2]; // 2 = 1
|
||||
EPOCH_keysBuildMode2 = profileNamespace getVariable["EPOCH_BuildMode2", 3]; // 3 = 2
|
||||
EPOCH_keysBuildDir = profileNamespace getVariable["EPOCH_BuildDir", 4]; // 4 = 3
|
||||
EPOCH_keysBuildStatic = profileNamespace getVariable["EPOCH_BuildStatic", 5]; // 5 = 4
|
||||
EPOCH_keysHolster = profileNamespace getVariable["EPOCH_Holster", 35]; // 35 = H
|
||||
EPOCH_keysDebugMon = profileNamespace getVariable["EPOCH_DebugMon", 41]; // 41 = ~
|
||||
EPOCH_keysBuildMovUp = profileNamespace getVariable["EPOCH_BuildMovUp", 0xC9]; // PgUp
|
||||
EPOCH_keysBuildMovDn = profileNamespace getVariable["EPOCH_BuildMovDn", 0xD1]; // PgDown
|
||||
EPOCH_keysBuildMovFwd = profileNamespace getVariable["EPOCH_BuildMovFwd", 0xC7]; // Home
|
||||
EPOCH_keysBuildMovBak = profileNamespace getVariable["EPOCH_BuildMovBak", 0xCF]; // End
|
||||
EPOCH_keysBuildMovL = profileNamespace getVariable["EPOCH_BuildMovL", 0xD2]; // Left
|
||||
EPOCH_keysBuildMovR = profileNamespace getVariable["EPOCH_BuildMovR", 0xD3]; // Right
|
||||
EPOCH_keysBuildRotL = profileNamespace getVariable["EPOCH_BuildRotL", 0x12]; // E
|
||||
EPOCH_keysBuildRotR = profileNamespace getVariable["EPOCH_BuildRotR", 0x10]; // Q
|
||||
EPOCH_keysBuildIt = profileNamespace getVariable["EPOCH_BuildIt", 0x39]; // Space
|
||||
EPOCH_keysAcceptTrade = profileNamespace getVariable["EPOCH_AcceptTrade", 0x14]; // T
|
||||
0 call EPOCH_clientKeyMap;
|
||||
|
||||
//ON INIT and RESPAWN
|
||||
call EPOCH_clientInit;
|
||||
|
18
Sources/epoch_config/Configs/CfgEpochConfiguration.hpp
Normal file
18
Sources/epoch_config/Configs/CfgEpochConfiguration.hpp
Normal file
@ -0,0 +1,18 @@
|
||||
class CfgEpochConfiguration
|
||||
{
|
||||
/** class order here decides order of buttons on gui **/
|
||||
class html
|
||||
{
|
||||
name = "Changelog";
|
||||
color[] = {1,1,1,1};
|
||||
icon = "\x\addons\a3_epoch_code\Data\owner.paa";
|
||||
controlGroup = "Epoch_main_config_changelog";
|
||||
};
|
||||
class remap
|
||||
{
|
||||
name = "Controls";
|
||||
color[] = {1,1,1,1};
|
||||
icon = "\x\addons\a3_epoch_code\Data\owner.paa";
|
||||
controlGroup = "EpochConfigKeyMap";
|
||||
};
|
||||
};
|
@ -45,6 +45,7 @@ class CfgAddons
|
||||
|
||||
//gitmerge fix
|
||||
#include "\x\addons\a3_epoch_config\Configs\CfgDynamicMenu.hpp"
|
||||
#include "\x\addons\a3_epoch_config\Configs\CfgEpochConfiguration.hpp"
|
||||
|
||||
class DefaultEventhandlers;
|
||||
class WeaponFireGun;
|
||||
|
@ -48,7 +48,7 @@ if (typeOf _object == "PlotPole_EPOCH") then {
|
||||
_object call EPOCH_fnc_saveBuilding;
|
||||
};
|
||||
};
|
||||
if (_counter >= _maintCount) exitWith{};
|
||||
if (_counter > _maintCount) exitWith{};
|
||||
} forEach nearestObjects[_object, ["Constructions_static_F","Constructions_foundation_F"], _buildingJammerRange];
|
||||
|
||||
// effect crypto
|
||||
|
Loading…
Reference in New Issue
Block a user