add looting of Satellite with sledge hammer

This commit is contained in:
vbawol 2017-10-20 07:30:12 -05:00
parent 0bb4c7f985
commit f9e4e51d55
6 changed files with 61 additions and 0 deletions

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@ -795,6 +795,8 @@ class CfgWorldInteractions {
class Land_chz_zibk_3 : Wrecks {}; class Land_chz_zibk_3 : Wrecks {};
class Land_chz_zibk_4 : Wrecks {}; class Land_chz_zibk_4 : Wrecks {};
class Land_fishing_boat : Wrecks {}; class Land_fishing_boat : Wrecks {};
class Land_Wreck_Satellite_EPOCH : Wrecks {};
class satellite_p3d : Wrecks {};
// ore classes // ore classes
class MineralDepositCopper_EPOCH : Ore {}; class MineralDepositCopper_EPOCH : Ore {};
class MineralDepositGold_EPOCH : Ore {}; class MineralDepositGold_EPOCH : Ore {};

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@ -849,6 +849,19 @@ class CfgLootTable
{ { "PartOre", "magazine" }, 25 } { { "PartOre", "magazine" }, 25 }
}; };
}; };
class Satellite
{
items[] = {
{ { "MetalBars", "CfgLootTable" }, 5 },
{ { "CircuitParts", "magazine" }, 1 },
{ { "Gems", "CfgLootTable" }, 3 },
{ { "ItemScraps", "magazine" }, 1 },
{ { "ItemCorrugated", "magazine" }, 2 },
{ { "ItemSolar", "magazine" }, 1 },
{ { "ItemBattery", "magazine" }, 1 },
{ { "ItemCables", "magazine" }, 1 }
};
};
class Food class Food
{ {
items[] = { items[] = {

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@ -1412,6 +1412,19 @@ class CfgLootTable_CUP
{ { "PartOre", "magazine" }, 25 } { { "PartOre", "magazine" }, 25 }
}; };
}; };
class Satellite
{
items[] = {
{ { "MetalBars", "CfgLootTable" }, 5 },
{ { "CircuitParts", "magazine" }, 1 },
{ { "Gems", "CfgLootTable" }, 3 },
{ { "ItemScraps", "magazine" }, 1 },
{ { "ItemCorrugated", "magazine" }, 2 },
{ { "ItemSolar", "magazine" }, 1 },
{ { "ItemBattery", "magazine" }, 1 },
{ { "ItemCables", "magazine" }, 1 }
};
};
class Food class Food
{ {
items[] = { items[] = {

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@ -852,6 +852,19 @@ class CfgLootTable_MAD
{ { "PartOre", "magazine" }, 25 } { { "PartOre", "magazine" }, 25 }
}; };
}; };
class Satellite
{
items[] = {
{ { "MetalBars", "CfgLootTable" }, 5 },
{ { "CircuitParts", "magazine" }, 1 },
{ { "Gems", "CfgLootTable" }, 3 },
{ { "ItemScraps", "magazine" }, 1 },
{ { "ItemCorrugated", "magazine" }, 2 },
{ { "ItemSolar", "magazine" }, 1 },
{ { "ItemBattery", "magazine" }, 1 },
{ { "ItemCables", "magazine" }, 1 }
};
};
class Food class Food
{ {
items[] = { items[] = {

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@ -1417,6 +1417,19 @@ class CfgLootTable_MADCUP
{ { "PartOre", "magazine" }, 25 } { { "PartOre", "magazine" }, 25 }
}; };
}; };
class Satellite
{
items[] = {
{ { "MetalBars", "CfgLootTable" }, 5 },
{ { "CircuitParts", "magazine" }, 1 },
{ { "Gems", "CfgLootTable" }, 3 },
{ { "ItemScraps", "magazine" }, 1 },
{ { "ItemCorrugated", "magazine" }, 2 },
{ { "ItemSolar", "magazine" }, 1 },
{ { "ItemBattery", "magazine" }, 1 },
{ { "ItemCables", "magazine" }, 1 }
};
};
class Food class Food
{ {
items[] = { items[] = {

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@ -277,6 +277,13 @@ class CfgMainTable
LootMax = 10; LootMax = 10;
tables[] = { "SilverMine" }; tables[] = { "SilverMine" };
}; };
class Land_Wreck_Satellite_EPOCH : Default
{
lootMin = 8;
LootMax = 14;
tables[] = { "Satellite" };
};
class satellite_p3d : Land_Wreck_Satellite_EPOCH {};
class Shelf_EPOCH : Default class Shelf_EPOCH : Default
{ {
lootMin = 3; lootMin = 3;