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remove diag_log, oops
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@ -47,7 +47,6 @@ _playerRadiation = missionNamespace getVariable [_playerRadiationKey, _playerRad
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if (_playerRadiation > 1) then {
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_radiationVal = linearConversion [0,100,_playerRadiation,1,10,true];
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[(ceil _radiationVal)/10, 2] call epoch_setRadiation;
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diag_log ((ceil _radiationVal)/10);
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} else {
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[0, 2] call epoch_setRadiation;
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};
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