diff --git a/Server_Install_Pack/sc/users/sc/sc.arma3profile b/Server_Install_Pack/sc/users/sc/sc.arma3profile index edd17f9b..929ab13a 100644 --- a/Server_Install_Pack/sc/users/sc/sc.arma3profile +++ b/Server_Install_Pack/sc/users/sc/sc.arma3profile @@ -3,40 +3,50 @@ blood=1; singleVoice=0; gamma=1; brightness=1; -difficulty = "Custom"; +difficulty="Custom"; class DifficultyPresets { - class CustomDifficulty - { - class Options - { - groupIndicators=2; - friendlyTags=0; - enemyTags=0; - detectedMines=0; - commands=1; - waypoints=1; - weaponInfo=0; - stanceIndicator=1; - reducedDamage=0; - staminaBar=0; - weaponCrosshair=1; - visionAid=0; - thirdPersonView=1; - cameraShake=1; - scoreTable=1; - deathMessages=1; - vonID=1; - mapContent=0; - autoReport=0; - multipleSaves=0; + class CustomDifficulty + { + class Options + { + // Simulation + reducedDamage = false; // Reduced damage - }; - aiLevelPreset=2; - }; - class CustomAILevel - { - skillAI=1; - precisionAI=0; - }; + // Situational awareness + groupIndicators = 2; // Group indicators (0 = never, 1 = limited distance, 2 = always) + friendlyTags = 0; // Friendly name tags (0 = never, 1 = limited distance, 2 = always) + enemyTags = 0; // Enemy name tags (0 = never, 1 = limited distance, 2 = always) + detectedMines = 0; // Detected mines (0 = never, 1 = limited distance, 2 = always) + commands = 1; // Commands (0 = never, 1 = fade out, 2 = always) + waypoints = 2; // Waypoints (0 = never, 1 = fade out, 2 = always) + + // Personal awareness + weaponInfo = 1; // Weapon info (0 = never, 1 = fade out, 2 = always) + stanceIndicator = 1; // Stance indicator (0 = never, 1 = fade out, 2 = always) + staminaBar = false; // Stamina bar + weaponCrosshair = true; // Weapon crosshair + visionAid = false; // Vision aid + + // View + thirdPersonView = true; // 3rd person view + cameraShake = true; // Camera shake + + // Multiplayer + scoreTable = true; // Score table + deathMessages = true; // Killed by + vonID = true; // VON ID + + // Misc + mapContent = false; // Extended map content + autoReport = false; // Automatic reporting + multipleSaves = false; // Multiple saves + }; + aiLevelPreset=2; + }; + class CustomAILevel + { + skillAI=1; + precisionAI=0; + }; };