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Optional Safe with less maxload
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commit
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@ -1414,6 +1414,21 @@ class CfgBaseBuilding
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{
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{
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returnOnPack[] = {};
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returnOnPack[] = {};
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};
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};
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class Safe_s_EPOCH : Default
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{
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returnOnPack[] = {{"ItemSafe_s",1}};
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simulClass = "Safe_s_SIM_EPOCH";
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staticClass = "Safe_s_EPOCH";
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weaponHolderProxy = "SafeProxy_EPOCH";
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GhostPreview = "Safe_s_EPOCH";
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bypassJammer = 1;
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limitNearby = 2;
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isSecureStorage = 1;
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};
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class Safe_s_SIM_EPOCH : Safe_EPOCH
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{
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returnOnPack[] = {};
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};
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class GunSafe_EPOCH : Default
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class GunSafe_EPOCH : Default
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{
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{
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returnOnPack[] = {{"ItemGunSafe",1}};
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returnOnPack[] = {{"ItemGunSafe",1}};
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@ -249,6 +249,10 @@ class CfgItemInteractions
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{
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{
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buildClass = "Safe_SIM_EPOCH";
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buildClass = "Safe_SIM_EPOCH";
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};
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};
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class ItemSafe_s : Item_Build_base
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{
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buildClass = "Safe_s_SIM_EPOCH";
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};
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class ItemGunSafe : Item_Build_base
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class ItemGunSafe : Item_Build_base
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{
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{
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buildClass = "GunSafe_SIM_EPOCH";
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buildClass = "GunSafe_SIM_EPOCH";
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@ -1155,6 +1155,7 @@ class CfgItemSort
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"ItemLockbox",
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"ItemLockbox",
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"Pelt_EPOCH",
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"Pelt_EPOCH",
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"ItemSafe",
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"ItemSafe",
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"ItemSafe_s",
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"ItemGunSafe",
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"ItemGunSafe",
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"ItemSolar",
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"ItemSolar",
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"ItemCables",
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"ItemCables",
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@ -330,6 +330,11 @@ class CfgPricing
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price = 1250;
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price = 1250;
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tax = 0.5;
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tax = 0.5;
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};
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};
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class ItemSafe_s
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{
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price = 1250;
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tax = 0.5;
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};
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class ItemGunSafe
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class ItemGunSafe
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{
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{
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price = 1250;
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price = 1250;
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@ -84,6 +84,7 @@ class CfgLootTable
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{
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{
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items[] = {
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items[] = {
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{ { "ItemSafe", "magazine" }, 1 },
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{ { "ItemSafe", "magazine" }, 1 },
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// { { "ItemSafe_s", "magazine" }, 1 }, // Variant with less Load than the normal Safe
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{ { "ItemGunSafe", "magazine" }, 1 }
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{ { "ItemGunSafe", "magazine" }, 1 }
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};
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};
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};
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};
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@ -84,6 +84,7 @@ class CfgLootTable_CUP
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{
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{
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items[] = {
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items[] = {
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{ { "ItemSafe", "magazine" }, 1 },
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{ { "ItemSafe", "magazine" }, 1 },
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// { { "ItemSafe_s", "magazine" }, 1 }, // Variant with less Load than the normal Safe
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{ { "ItemGunSafe", "magazine" }, 1 }
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{ { "ItemGunSafe", "magazine" }, 1 }
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};
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};
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};
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};
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@ -84,6 +84,7 @@ class CfgLootTable_MAD
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{
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{
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items[] = {
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items[] = {
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{ { "ItemSafe", "magazine" }, 1 },
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{ { "ItemSafe", "magazine" }, 1 },
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// { { "ItemSafe_s", "magazine" }, 1 }, // Variant with less Load than the normal Safe
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{ { "ItemGunSafe", "magazine" }, 1 }
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{ { "ItemGunSafe", "magazine" }, 1 }
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};
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};
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};
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};
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@ -84,6 +84,7 @@ class CfgLootTable_MADCUP
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{
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{
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items[] = {
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items[] = {
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{ { "ItemSafe", "magazine" }, 1 },
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{ { "ItemSafe", "magazine" }, 1 },
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// { { "ItemSafe_s", "magazine" }, 1 }, // Variant with less Load than the normal Safe
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{ { "ItemGunSafe", "magazine" }, 1 }
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{ { "ItemGunSafe", "magazine" }, 1 }
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};
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};
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};
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};
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