ce5312930c
b813
2017-07-25 11:41:54 -05:00
3808c2c95a
b812
2017-07-25 07:58:55 -05:00
ae5458a775
b801
2017-06-26 08:08:13 -05:00
3813a76dce
b800
2017-06-24 12:03:27 -05:00
b217e743fc
b799
2017-06-23 23:57:53 -05:00
3746aea515
b783
2017-06-08 14:51:56 -05:00
a4b4f7f6b9
b777
2017-06-01 09:46:29 -05:00
19e01ba3cd
b775
2017-05-29 17:16:36 -05:00
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
b695f29577
example Epoch Event: Payday
...
Give all connected players 100 Crypto every 30 minutes
2017-03-04 10:57:14 -06:00
55a7a0190d
0.5 b684
2017-02-28 13:31:00 -06:00
1aa39383cc
b640
...
fixed visible scrollbars on HUD UI thanks to @raymix
updated scripts.txt BE filter.
2016-11-08 09:53:09 -06:00
d2f053d833
0.3.9 b571
2016-09-25 17:46:50 -05:00
ee7f7497c0
0.3.9 b568
...
change gamemode from Survival to Survive
enabled Ryan Zombies support by default.
added random delay in revenge detonation.
added min alive time setting for player revenge options. Default 15
minutes (900 seconds).
2016-07-12 14:19:56 -05:00
8dc77ec853
0.3.9 b555
2016-07-06 14:35:20 -05:00
6a01291440
0.3.9.0546
...
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
926ad37a06
0.3.9.0543
...
Tanoa container positions thanks to Sparky
Tanoa Apex vehicles added
give attributes should not return anything if data is 0 even if random
is used
2016-06-27 11:51:31 -05:00
115acbc837
0.3.9.0533
2016-06-18 09:36:23 -05:00
7218acaf5a
0.3.9.0526
2016-06-16 15:49:34 -05:00
20cdc1e17b
rebuild for wrong extension
2016-06-13 14:43:12 -05:00
329f5c9496
0.3.9.0510
2016-06-13 13:55:50 -05:00
e97c17ce12
0.3.9.0509
...
[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
e27e414584
0.3.9.0490
...
Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man
http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
c6c3ec4943
generate tree views
2016-05-25 14:53:27 -05:00