vbawol
5989a2d0af
changelog
2017-04-01 23:18:02 -05:00
vbawol
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
9df4a52dbc
changlog
2017-03-30 13:12:02 -05:00
vbawol
e6549ff7e7
0.5 b740
2017-03-30 11:54:36 -05:00
vbawol
a4dca6ffb5
add 7 new keesha camo skins from Craig Hauer
...
@ComatoseBadger
2017-03-28 12:08:57 -05:00
vbawol
88298e791d
changelog
2017-03-24 14:25:21 -05:00
vbawol
b8c01545e5
changelog
2017-03-24 08:09:43 -05:00
vbawol
77b6ed4f18
0.5 b701
2017-03-22 17:37:02 -05:00
vbawol
01effa7119
changelog pt1
2017-03-22 10:56:58 -05:00
vbawol
8b77ed0be7
add toxic sapper to spawn, give loot, etc.
...
also give feedback to player when Spawnpoint set
2017-03-06 11:19:20 -06:00
vbawol
b2629ca10f
allow respawn in base
2017-03-04 00:52:45 -06:00
vbawol
59ea2b6ee8
missed changelog entry for toxic smoke grenade
2017-03-01 17:18:28 -06:00
vbawol
89a1a6b4f9
changelog pt2
2017-02-28 13:38:21 -06:00
vbawol
934e93196a
missed changelog
2017-02-28 13:37:26 -06:00
vbawol
40f2c98f0c
0.5 b684 pt1
...
[Added] Customizability of units spawned by UAV alert via CfgEpochClient
> uavAlertUnitSpawnTemplate. (Default: I_Soldier_EPOCH)
[Changed] Great White Sharks will now spawn if player is deep enough in
the ocean.
[Changed] Objects or Players that have been given "Crypto" variable can
be accessed via the dynamic menu (Space Bar) for a "Take Crypto" action.
changed zombieRndChance to zombieRngChance and added default entry into
CfgEpochClient
2017-02-28 10:34:24 -06:00
vbawol
2afb92e52e
b678
...
see changelog
2017-02-24 11:31:33 -06:00