vbawol
2c99640040
b820
2017-07-31 16:12:41 -05:00
vbawol
586261f587
b819
2017-07-28 11:57:10 -05:00
vbawol
1a806fbfec
fixed type error on createTeleport
2017-07-27 14:15:30 -05:00
vbawol
c38766286d
b815
2017-07-27 09:51:19 -05:00
vbawol
ce5312930c
b813
2017-07-25 11:41:54 -05:00
vbawol
3808c2c95a
b812
2017-07-25 07:58:55 -05:00
vbawol
ec262e59f0
b810
2017-07-24 16:20:15 -05:00
vbawol
9d9ea54612
b809
2017-07-20 22:32:50 -05:00
vbawol
4d66562459
b808
2017-07-20 18:08:16 -05:00
vbawol
3ef5fa1fe3
b807
2017-07-20 14:10:06 -05:00
vbawol
e45e3d0abe
b806
2017-07-17 05:58:51 -05:00
vbawol
7ccf6d85c4
b805
2017-07-12 11:19:53 -05:00
vbawol
043290d5d2
b804
2017-07-09 05:30:52 -05:00
vbawol
0efc699370
b803
2017-07-08 18:51:32 -05:00
vbawol
ae5458a775
b801
2017-06-26 08:08:13 -05:00
vbawol
3813a76dce
b800
2017-06-24 12:03:27 -05:00
vbawol
b217e743fc
b799
2017-06-23 23:57:53 -05:00
vbawol
05322dfb1c
test get|setUnitLoadout on player login
...
since setUnitLoadout arguments can be global and have global effect it
may work better than some of the inventory commands that only work with
local args. (like: https://community.bistudio.com/wiki/addBackpack ,
https://community.bistudio.com/wiki/addWeapon , etc.)
If this helps then, a more Ideal fix would be to just use getUnitLoadout
on player save and setUnitLoadout on player logins.
2017-06-23 16:15:23 -05:00
vbawol
b0312d2e13
b797
...
add switch for auto refuel disableAutoRefuel
2017-06-19 17:38:14 -05:00
vbawol
c5aa288e76
b796 server only
2017-06-19 08:35:17 -05:00
vbawol
56b1a971de
b795 server only
2017-06-19 07:55:33 -05:00
vbawol
177831d1bb
b790
2017-06-16 20:07:00 -05:00
vbawol
5883d7e95e
1.0.0 b789
2017-06-13 19:19:23 -05:00
vbawol
e7092ad55d
b788
...
- Can now mine metal scraps from Dynamic Debris vehicle wrecks using
sledgehammer.
- Can now "Search/Examine" Dynamic Debris Trash piles for loot.
- (Known issue: Dynamic Debris will respawn after server restart)
- Initial support for Malden 2035 map released with A3 1.72+.
- Fixed Admin panel corpse markers.
2017-06-11 12:28:23 -05:00
vbawol
3746aea515
b783
2017-06-08 14:51:56 -05:00
vbawol
bdba7b2e43
b782
2017-06-06 08:14:05 -05:00
vbawol
dc03dae4bb
b780
...
- Debris Updates and MD5 unit test
- reworked to only use one single hive call.
- add debug flag to remove markers by default.
- added check to prevent spawning debris on top of each other.
2017-06-03 10:55:47 -05:00
vbawol
a4b4f7f6b9
b777
2017-06-01 09:46:29 -05:00
vbawol
d95654d8bd
add md5 hash function 840
...
bump hive version to 0.6.0.0
2017-06-01 07:28:58 -05:00
vbawol
19e01ba3cd
b775
2017-05-29 17:16:36 -05:00
vbawol
84c46c7d2c
b774
2017-05-26 09:03:59 -05:00
vbawol
3902d63b4f
0.5 b757
2017-05-02 12:48:48 -05:00
vbawol
f101f66281
0.5 b756
2017-05-01 21:30:15 -05:00
vbawol
46a5d37026
0.5 b755
2017-04-22 10:25:14 -05:00
vbawol
3317b8f25d
0.5 b754
2017-04-18 14:27:04 -05:00
vbawol
21c797c39b
0.5 b753
2017-04-17 12:07:29 -05:00
vbawol
1fd690a43c
0.5 b752
2017-04-11 14:50:28 -05:00
vbawol
e3a94eaeb8
0.5 b751
2017-04-09 17:08:16 -05:00
vbawol
705a577d9a
0.5 b750
...
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
1386f675b7
0.5 b749
2017-04-03 11:50:28 -05:00
vbawol
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
ff13d929ec
0.5 741
2017-03-30 15:57:44 -05:00
vbawol
e6549ff7e7
0.5 b740
2017-03-30 11:54:36 -05:00
vbawol
e379038ab4
0.5 b739
...
move icons to mod
add token check to remote exec
2017-03-30 11:02:15 -05:00
vbawol
b402cb3219
0.5 b737
2017-03-28 13:20:40 -05:00
vbawol
d07593d038
added unit test and further hive optimizations
2017-03-27 17:44:55 -05:00
vbawol
2c49a8ad93
add previous location check
...
If you had set a spawnpoint previously at another location and attempt
to set a new one, it would say "spawnpoint removed" instead of "set".
2017-03-24 07:24:35 -05:00
vbawol
f4c0d24e42
0.5 b708
2017-03-23 20:24:58 -05:00
vbawol
ea1e96d807
0.5 b707
2017-03-23 16:11:25 -05:00
vbawol
28baecfd71
0.5 b705
2017-03-23 14:45:19 -05:00