Commit Graph

1268 Commits

Author SHA1 Message Date
vbawol
5f08b41d0e Merge pull request #748 from Ignatz-HeMan/experimental
Fixed / updated and added Trader Missions
2017-04-22 07:24:52 -07:00
He-Man
eede62bd38 Fixed / updated and added Trader Missions
Ported to run it on Events instead fsm
2017-04-21 19:03:58 +02:00
vbawol
e098a78b4f move be folder back to fix case 2017-04-20 07:47:42 -05:00
vbawol
10f127fc27 move be folder to fix case 2017-04-20 07:47:13 -05:00
vbawol
b5584ffbfe fixed #747 2017-04-18 15:35:41 -05:00
vbawol
3317b8f25d 0.5 b754 2017-04-18 14:27:04 -05:00
vbawol
fe3c464472 fixed missing semicolons 2017-04-18 14:21:25 -05:00
vbawol
a5ec2fd78f Merge pull request #745 from Ignatz-HeMan/patch-7
Added "MeleeRod" (Fishing Rod) to Crafting Menu
2017-04-18 08:24:36 -07:00
He-Man
de4f703e23 Added "MeleeRod" (Fishing Rod) to Crafting Menu
1x Rope
1x Stick
1x Metal Scraps
2017-04-18 17:07:13 +02:00
vbawol
bb30ff9d63 Updated Jenkinsfile 2017-04-18 07:29:43 -07:00
vbawol
21c797c39b 0.5 b753 2017-04-17 12:07:29 -05:00
vbawol
c7c6342cd4 fixed BE kick from CBA 2017-04-17 12:07:08 -05:00
vbawol
0ed023c89d fixes for towing tractor from CUP 2017-04-17 11:48:21 -05:00
vbawol
4382aef326 Merge pull request #744 from EpochModTeam/release
sync changes from release to experimental
2017-04-17 09:21:44 -07:00
vbawol
2cdcf1c418 Merge pull request #740 from morgoth0/patch-3
Force enablesimulation on gates
2017-04-17 09:19:15 -07:00
vbawol
d77fb154ed Merge pull request #741 from morgoth0/patch-4
Force enablesimulation on gates
2017-04-17 09:19:09 -07:00
vbawol
586b6018f1 Merge pull request #742 from morgoth0/patch-5
Force enablesimulation on gates
2017-04-17 09:19:01 -07:00
vbawol
f88ab84b30 Merge pull request #743 from Ignatz-HeMan/patch-6
Fix if only HitPointDamage > 0
2017-04-17 09:18:44 -07:00
vbawol
662c401d84 Merge pull request #739 from morgoth0/patch-2
Force enablesimulation on bargates
2017-04-17 09:17:22 -07:00
vbawol
cf85710a57 Merge pull request #738 from morgoth0/patch-1
Force enablesimulation on Land_BarGate_F
2017-04-17 09:17:00 -07:00
vbawol
9214249f3f Fixing more BE kicks from cup weapons
Lee Enfield / M4A03
2017-04-16 15:22:59 -05:00
vbawol
e5ba3a9006 Fixes for CUP weapon attachment BE kicks 2017-04-16 09:48:57 -05:00
vbawol
6600844a4b further optimized db call for weather script 2017-04-12 10:16:23 -05:00
vbawol
af56e4b89a update privates
since this is execVM'ed it is not really needed but done just in case
the code is compiled call'ed at a later time.
2017-04-12 09:57:55 -05:00
vbawol
91e70e21d9 fix static weather 2017-04-12 09:46:31 -05:00
vbawol
6d8a05c775 more CBA related kick fixes 2017-04-11 15:11:49 -05:00
vbawol
1fd690a43c 0.5 b752 2017-04-11 14:50:28 -05:00
vbawol
63f30be405 fix some BE kicks with newer CBA 2017-04-11 14:50:01 -05:00
vbawol
321854124b Updated Jenkinsfile 2017-04-10 13:21:24 -07:00
vbawol
ab6ab6e175 Updated Jenkinsfile 2017-04-10 08:44:53 -07:00
vbawol
14d8fbe379 Updated Jenkinsfile 2017-04-10 08:24:09 -07:00
vbawol
1c95d07d96 Updated Jenkinsfile 2017-04-10 08:18:07 -07:00
vbawol
aa7696f7b8 Updated Jenkinsfile 2017-04-10 08:08:46 -07:00
He-Man
b2fbd6ef91 Fix if only HitPointDamage > 0
Important, when using SafeZones with VehicleGodmode and only HitPoint is damaged.
2017-04-10 16:38:54 +02:00
Grahame
e7b377383c Force enablesimulation on gates 2017-04-10 09:24:28 -04:00
Grahame
0a9843e3da Force enablesimulation on gates 2017-04-10 09:23:06 -04:00
Grahame
4f0973155f Force enablesimulation on gates 2017-04-10 09:21:32 -04:00
Grahame
941cdae08b Force enablesimulation on bargates 2017-04-10 09:19:42 -04:00
Grahame
ef600d3536 Force enablesimulation on Land_BarGate_F 2017-04-10 09:10:13 -04:00
vbawol
d8f58c0a03 Merge pull request #736 from Ignatz-HeMan/patch-5
Removed redundant checks
2017-04-09 18:25:06 -07:00
He-Man
f1a3d46c64 Removed redundant checks 2017-04-10 00:10:07 +02:00
vbawol
e3a94eaeb8 0.5 b751 2017-04-09 17:08:16 -05:00
vbawol
85096a977d Updated Jenkinsfile 2017-04-09 13:59:47 -07:00
vbawol
acc341666b Merge pull request #735 from Ignatz-HeMan/patch-3
Fixed Heal not working, if only hitpoint damaged
2017-04-09 13:55:44 -07:00
vbawol
09addef078 test 2017-04-09 13:21:59 -07:00
vbawol
e680d32d12 test 2017-04-09 13:15:32 -07:00
vbawol
6c42192724 Merge pull request #734 from Ignatz-HeMan/patch-2
Fix for create / leave Group
2017-04-09 12:55:28 -07:00
He-Man
1c201ea77d Fixed Heal not working, if only hitpoint damaged 2017-04-09 21:26:43 +02:00
He-Man
3458edf473 Fix for create / leave Group
Once closed the Invites Screen, no more invites from the same Group are possible until relog.
Not sure, for what "Epoch_invited_GroupUIDsPrev" should be needed. Noticed no disadvantages by not compare it here
2017-04-08 18:56:18 +02:00
He-Man
bd89a1eadd Fix for create / leave Group
- Server was looking for Players with Groupuid after the UID was already set on the new member self. So the Player was sometimes found as first and has joined his own Group
- [["groupUidUpdate", _groupID], _x] call EPOCH_sendRemoteExecClient; was missing, so the Player had to relog to get the Groupuid variable -> Leaving group was also only possible after Relog
- added usage of params []
2017-04-08 18:52:26 +02:00