He-Man
8c955fe434
Usage of Epoch_message_stack
2017-11-20 00:00:17 +01:00
He-Man
a6f43e934b
Make Nuisance by shooting configureable
...
Also reduced it, because it is very high on default
2017-11-15 21:53:14 +01:00
DESKTOP-UH65DCE\MusTanG
5b0931cfcc
add missing and sort private arrays
2017-11-13 14:54:50 -06:00
He-Man
bd3e331f5b
Tarp Loot Positions
2017-11-13 15:40:10 +01:00
DESKTOP-UH65DCE\MusTanG
8fb45fc35c
events overhaul
...
Streamline all events to Events Monitor within Server Monitor fsm.
Cycles and removes events as they decay or are looted.
2017-11-12 17:39:03 -06:00
Raymix
de1e15374b
Reduces rads over time at a cost of immunity.
2017-11-12 15:10:40 +00:00
He-Man
8ff511d3ee
Reworked GetOutMan EH
...
- Allows to park closer to walls
- Better prevent against Wall Glitching
- Now works for all Buildings (not only Epoch Walls)
2017-11-08 19:27:01 +01:00
He-Man
362ec1217b
Reworked Lock Storage + Lock / Unlock hints
2017-11-08 19:24:36 +01:00
vbawol
3eaf9927e6
bump to 3
...
DB - Today at 8:00 AM
For some reason, that effects moving vehicles (mostly helis) with crew,
so if you have vehicle set to 1600, with the default multiplier of 2, if
it isn't within 3200m of another player it can sometimes freeze
2017-11-08 09:19:54 -06:00
vbawol
82041a33b2
add missing isMovingCoefValue CfgDynamicSimulation var
2017-11-06 19:46:03 -06:00
vbawol
6f42a5f47f
bump experimental version to 1.1
2017-11-05 12:50:33 -06:00
He-Man
056f3a0cb0
Make temp Vehicles Lockable + Lock hints
2017-11-05 02:47:15 +01:00
DESKTOP-UH65DCE\MusTanG
cdf9779b04
adjust order of marker sets
2017-11-04 20:38:27 -05:00
He-Man
224032abb7
Fix for CameraView Check
2017-11-05 01:26:19 +01:00
He-Man
0e2af36da9
rpt error for communitystats
...
Thx to a Friend ;)
2017-11-02 22:25:18 +01:00
vbawol
87ce045881
add missing itemPipe to loot tables
...
ItemPipe
2017-11-02 10:39:17 -05:00
He-Man
f26fa71454
Added FuelTank to Loot / Crafting / Pricing
...
Thanks @DB for reporting!
2017-11-01 17:08:45 +01:00
DESKTOP-UH65DCE\MusTanG
3984cb89b3
complete todo with aiTables config entry
2017-10-31 21:52:47 -05:00
He-Man
1171d66590
Added missing Prices / Itemsorts + Objectinteracts
2017-10-29 15:32:48 +01:00
vbawol
197df4863e
Merge pull request #952 from 82ndab-Bravo17/favbar
...
Fav bar and accessories
2017-10-28 17:25:49 -05:00
82ndab-Bravo17
d2ebcbe0ae
Fav bar and accessories
2017-10-28 17:57:55 -04:00
Grahame
9f45414d2d
Update Epoch_setRadiation.sqf
...
Small fix for radiation post process effects when under 10% irradiated
2017-10-28 15:07:24 -04:00
Grahame
2fb026df0f
Update Event2.sqf
...
Added the variable _radiationEffectsThreshold as the condition for calling post-process screen effects for radiation
2017-10-28 15:06:20 -04:00
Grahame
6d9c145bca
Update init.sqf
...
Added the reading of radiationEffectsThreshold variable from CfgEpochClient.hpp
2017-10-28 15:04:58 -04:00
Grahame
e955e073f1
Update CfgEpochClient.hpp
...
Added new variable radiationEffectsThreshold, default 10%
2017-10-28 15:02:55 -04:00
DESKTOP-UH65DCE\MusTanG
946c39efa9
use safe pos for loot container
...
move _tooClose inside for statement, remove min, add BIS_fnc_findSafePos
call for loot spots
2017-10-28 11:44:44 -05:00
DESKTOP-UH65DCE\MusTanG
e8ff66dc26
shipwrecks distance to others check and config
2017-10-28 09:01:38 -05:00
He-Man
dfbbe9c273
Added missing Price / Itemsort
2017-10-28 14:58:22 +02:00
He-Man
6d748531d4
Hint for Building to move / remove / upgrade
2017-10-27 17:29:32 +02:00
vbawol
8b4d6d457e
seperate timer for forced restart
2017-10-27 10:06:13 -05:00
vbawol
0456e416f4
add note about possible crash point
...
This will be the last line from Epoch before the server crashes due to
Redis not running or connection issues.
2017-10-27 09:17:34 -05:00
vbawol
d3b621b827
give attributes random data to use 2 decimal places
2017-10-27 09:17:34 -05:00
vbawol
2f59263638
fix inherits for metal and cinder floor
2017-10-27 09:17:34 -05:00
He-Man
592290f69e
Added missing prices / Itemsorts
2017-10-27 15:55:43 +02:00
vbawol
2acaff9650
add pistol flash light attachment
2017-10-26 14:57:21 -05:00
vbawol
47b733d1e3
loot table additions
2017-10-26 14:00:35 -05:00
vbawol
eae477ef22
loot pos fixes and additions
2017-10-26 12:26:30 -05:00
DESKTOP-UH65DCE\MusTanG
f41c4c19cf
change lost snap point names
...
these are for clarity. They were lost during yesterdays hiccups with my
repo
2017-10-26 10:55:35 -05:00
DirtySanchez
8c33d3e7ea
8 percent not 80...
2017-10-26 08:34:42 -05:00
vbawol
f579588c00
trigger trap to destroy base object
...
should fix issue reported in #945
2017-10-25 20:53:11 -05:00
vbawol
5c3d7a1a74
remove low value loot from Shipwreck loot
2017-10-25 20:25:52 -05:00
vbawol
5c3d589443
exit loop if _shipwrecks array is empty
...
ref https://github.com/EpochModTeam/Epoch/issues/947
2017-10-25 19:43:13 -05:00
DESKTOP-UH65DCE\MusTanG
e3373e9a97
remove extra ,0 in array EQ1
2017-10-25 17:06:01 -05:00
DESKTOP-UH65DCE\MusTanG
9a69b5d618
Update EQ1,EQ2 snapping points
2017-10-25 16:58:39 -05:00
Raymix
2b0119f574
Consume uses message_stack, trader chat colored in orange now
2017-10-25 22:27:17 +01:00
DESKTOP-UH65DCE\MusTanG
529078dbc2
fix missing data from merge
2017-10-25 16:14:58 -05:00
Raymix
e77fcec023
add message_stack to consume items script
2017-10-25 21:57:29 +01:00
vbawol
ca60602095
remove comment
2017-10-25 15:42:25 -05:00
vbawol
14026115e6
Merge remote-tracking branch 'origin/experimental' into experimental
...
# Conflicts:
# Sources/epoch_config/Configs/CfgBaseBuilding.hpp
2017-10-25 15:41:19 -05:00
vbawol
8f9227e5be
config merge cleanup
2017-10-25 15:33:39 -05:00
DESKTOP-UH65DCE\MusTanG
93bdf4500a
remove github lines
2017-10-25 15:28:25 -05:00
Raymix
78352726bd
New message system - multi line support, fix for feedback #945 .
2017-10-25 21:04:18 +01:00
DESKTOP-UH65DCE\MusTanG
520819ddea
remove backup
2017-10-25 14:53:38 -05:00
DESKTOP-UH65DCE\MusTanG
d45603eecc
add quarter floor snapping points
...
clean up config with inherits for snapping points
2017-10-25 14:53:08 -05:00
He-Man
765bf01eb9
Snap Fix
2017-10-25 21:38:49 +02:00
He-Man
2e14b752d7
Metal + Cinder Upgrades / Crafting
2017-10-25 21:12:55 +02:00
Raymix
ba7285ee78
Remove quotes from messages
2017-10-25 17:55:27 +01:00
DESKTOP-UH65DCE\MusTanG
1c3ef76e1d
metal - cinder full floors snapPointsPara update
2017-10-24 16:15:44 -05:00
DESKTOP-UH65DCE\MusTanG
d3b0a6f871
update metal and cinder snapping points
2017-10-24 15:48:30 -05:00
DESKTOP-UH65DCE\MusTanG
169a655551
metal / cinder full - half - quarter mission configs 3
2017-10-24 15:05:53 -05:00
DESKTOP-UH65DCE\MusTanG
cc1c4f8896
metal / cinder full - half - quarter mission configs 2
2017-10-24 15:05:31 -05:00
DESKTOP-UH65DCE\MusTanG
021fc1dfdc
metal / cinder full - half - quarter mission configs
...
Add pricing and change full cinder price
Add itemsort and add missing Wood half and quarter
2017-10-24 15:04:21 -05:00
DESKTOP-UH65DCE\MusTanG
0f31efd467
hmmm
2017-10-24 14:57:50 -05:00
DESKTOP-UH65DCE\MusTanG
fb5345f8c5
shipwreck update and max config
2017-10-24 14:47:56 -05:00
vbawol
6821e1895d
isNil check needed for nearestTerrainObjects?
2017-10-24 14:15:50 -05:00
vbawol
68e33cf4f0
use only SHIPWRECK type
2017-10-24 13:36:12 -05:00
Raymix
8986729467
Fixes low energy issue #945 + new low battery sounds (below 5)
2017-10-24 19:29:56 +01:00
vbawol
c198fd69e0
remove second rng
2017-10-24 12:02:07 -05:00
vbawol
e6852a4f5e
limit Shipwreck spawns to 12
2017-10-24 12:00:20 -05:00
vbawol
06464c3266
separate restart and events
...
make events timer 1 second
2017-10-24 11:49:00 -05:00
vbawol
b21e394b7d
EPOCH_dynamicEvents
2017-10-24 11:25:38 -05:00
Raymix
17fae05e4e
some weird git bug, won't let me discard these. No changes
2017-10-24 17:23:13 +01:00
vbawol
67b8d6711f
add call and spawn support
...
also added append usage to inject events into the scheduler
2017-10-24 11:18:54 -05:00
DESKTOP-UH65DCE\MusTanG
7eb50281cf
another duplicate
2017-10-24 10:15:45 -05:00
vbawol
b668130984
removed containerPos array from CfgEpoch
...
added shipwreckLootEnabled = 1 by default, set to 0 to disable for maps
with no water.
2017-10-24 10:14:10 -05:00
DESKTOP-UH65DCE\MusTanG
acd7a749ea
remove duplicate entries
2017-10-24 10:11:08 -05:00
vbawol
f076f5bff5
use nearestTerrainObjects for Shipwreck loot
2017-10-24 09:58:39 -05:00
DESKTOP-UH65DCE\MusTanG
24d059f0c9
malden underwater shipwrecks
2017-10-24 09:22:39 -05:00
DESKTOP-UH65DCE\MusTanG
04e922d544
correct inherit and malden wreck
2017-10-24 09:11:13 -05:00
DESKTOP-UH65DCE\MusTanG
70df6a8038
add malden blue barrel
2017-10-24 09:03:46 -05:00
vbawol
029fa396be
also add models for baked in map items
2017-10-24 08:58:52 -05:00
DESKTOP-UH65DCE\MusTanG
28042eb84a
add large and small pipes to salvage
2017-10-24 08:53:09 -05:00
DESKTOP-UH65DCE\MusTanG
f8a7a569ce
mapOnZoomSetMarkerSize upgrade
...
Add exitWith to remove wasted resizing during scrolling
Add config entry for custom adjustments
Change how adjustment calculation is made.
Added new min calculation.
Adjust cfg marker sets sizing to fit new setup
🤘
2017-10-23 22:31:38 -05:00
vbawol
b71b86c4a7
move mod checks server side
2017-10-23 15:12:00 -05:00
vbawol
d3d1e98310
missed something
2017-10-23 14:38:02 -05:00
vbawol
0adc494b75
revert animation state test
2017-10-23 14:32:06 -05:00
vbawol
0861ab0b97
move params
2017-10-23 13:57:55 -05:00
vbawol
258d6c82d9
animation state
...
added missing var init server side
moved playMoveNow to master loop init and after display checks.
added config switch setAnimStateEnabled to test this, set
setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by
default.
2017-10-23 13:43:27 -05:00
Raymix
31401b5b39
geiger: remove unused fnc, reduce tick volume by half.
2017-10-23 19:09:21 +01:00
Raymix
6826cd6ad9
dynamenu: anim jitter fix, zoom from center fix, increased icon size by 50%
2017-10-23 18:51:24 +01:00
vbawol
e90096c30c
Revert "let server handle playMoveNow"
...
This reverts commit 06d6a642d1
.
2017-10-23 11:29:01 -05:00
vbawol
06d6a642d1
let server handle playMoveNow
2017-10-23 11:07:01 -05:00
vbawol
0f6abe3b15
add playMoveNow
2017-10-23 11:01:44 -05:00
vbawol
178c844f66
add animation state tracking
...
todo make use of animation state via login fsm
2017-10-23 10:53:34 -05:00
DESKTOP-UH65DCE\MusTanG
f7c71e1d5a
custom radioactive locations with radiated objects
2017-10-23 01:45:14 -05:00
DESKTOP-UH65DCE\MusTanG
103cf4610a
add max range config
2017-10-23 01:31:39 -05:00
DESKTOP-UH65DCE\MusTanG
d0d7c9d765
remove unused code
2017-10-22 20:54:22 -05:00
DESKTOP-UH65DCE\MusTanG
02d042b186
remove "location" type fixing serialization error
2017-10-22 20:52:08 -05:00
DESKTOP-UH65DCE\MusTanG
a210dfa60a
blacklist rework
2017-10-22 19:59:09 -05:00
DirtySanchez
858f0827ab
formatting correction
2017-10-22 19:56:11 -05:00
DESKTOP-UH65DCE\MusTanG
434c3159b9
geiger counter energy consumption
2017-10-22 19:18:19 -05:00
DESKTOP-UH65DCE\MusTanG
431e10ee58
rad zone blacklist obj and distance
2017-10-22 18:55:12 -05:00
DESKTOP-UH65DCE\MusTanG
b113bd5209
config number -1 for true number of locations
2017-10-22 17:07:44 -05:00
DESKTOP-UH65DCE\MusTanG
ba339d518b
fix trader brain array error
2017-10-22 17:06:10 -05:00
Raymix
cf34a30b57
geiger low energy warning
2017-10-22 19:45:38 +01:00
Raymix
da55cfafb9
spoke too soon, another logic issue fixed
2017-10-22 18:59:37 +01:00
Raymix
1b19df0cba
another math issue, hopefully last
2017-10-22 18:49:47 +01:00
Raymix
25528b59c3
revert location changes + fix math in rads calc
2017-10-22 18:39:29 +01:00
Raymix
faa26dfe5a
remove diag_log, oops
2017-10-22 17:39:18 +01:00
Raymix
a6aade38b9
disable geiger by default
2017-10-22 17:28:51 +01:00
Raymix
a3ff403d2c
change back
2017-10-22 17:18:52 +01:00
Raymix
a7f5f1ea8f
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-22 17:16:30 +01:00
Raymix
e996d78695
Radioactive sickness calc
2017-10-22 17:15:58 +01:00
DESKTOP-UH65DCE\MusTanG
3e7a62560a
cfglocations setVariable correction
2017-10-22 09:41:00 -05:00
Grahame
81855104e9
Fix path for geiger buttons
2017-10-22 10:15:30 -04:00
He-Man
bf4cd25dcd
Readded lost changes
2017-10-22 16:05:57 +02:00
Raymix
02e4b822e4
conflicts
2017-10-22 00:10:45 +01:00
Raymix
8b5f896424
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-21 23:52:37 +01:00
Raymix
a893e7aa74
Geiger counter GUI release
2017-10-21 23:35:53 +01:00
He-Man
d3acc2683b
Merge pull request #940 from morgoth0/patch-9
...
Add code to handle enable/disable vehicle TIE
2017-10-21 23:13:22 +02:00
Grahame
0ff57e294e
Variable handling of accelerated HTA loss
2017-10-21 16:41:31 -04:00
Grahame
035ff7aa09
Added variable handling of accelerated HTA loss
2017-10-21 16:40:44 -04:00
Grahame
4fb7b9df98
Add variable to control accelerated HTA loss
2017-10-21 16:38:58 -04:00
Grahame
6851716f1b
Add code to handle enable/disable vehicle TIE
2017-10-21 15:37:01 -04:00
Grahame
d896c57af9
Add code to handle enable/disable vehicle TIE
2017-10-21 15:35:28 -04:00
Grahame
e951b12fe7
Add code to handle enable/disable vehicle TIE
2017-10-21 15:34:41 -04:00
Grahame
867da0aa91
Add code to handle enable/disable vehicle TIE
2017-10-21 15:33:50 -04:00
Grahame
e4ec7b1d87
Add code to handle enable/disable vehicle TIE
2017-10-21 15:32:35 -04:00
vbawol
414013497c
increase loot bias for bunkers
2017-10-21 06:08:39 -05:00
DirtySanchez
555e350b5d
dynamic trader brain marker corrections
...
old marker handlers removed and replaced with global marker sets
2017-10-20 23:45:14 -05:00
vbawol
2ce47c3a3f
comment
2017-10-20 17:05:01 -05:00
vbawol
ae581880a4
fix possible random var collisions
2017-10-20 17:04:32 -05:00
vbawol
e14a730eda
make sure this only runs once
2017-10-20 16:44:30 -05:00
He-Man
2d1835d455
SnapPoints for Floors
2017-10-20 23:15:17 +02:00
vbawol
2a1c909068
bunker updates
...
reduce bunker size a tad
2017-10-20 14:39:06 -05:00
vbawol
4003e6d49c
bunker update
...
revert to normal object for first spawn
inrease size by 10
2017-10-20 14:38:00 -05:00
vbawol
c51b21bd24
revert back to simple object
2017-10-20 14:19:50 -05:00
DirtySanchez
5427db38fe
mapOnZoomSetMarkerSize upgrades to maintain preset size scaling
...
all markers now scaled based on sizing desired in the cfgMarkerSets.
Adjustment of 2.25 to the mapScale was added to achieve smaller markers sooner and maintain non cluttered map markers
2017-10-20 13:49:16 -05:00
vbawol
3307fdc54c
move bunker spawn to server init
2017-10-20 12:03:43 -05:00
vbawol
eee45dc682
use atl for spawning
2017-10-20 11:29:09 -05:00
DirtySanchez
6857111a02
remove comments, edit high value
2017-10-20 11:17:42 -05:00
DirtySanchez
9297fa539e
onZoomMarkerScaling upgrade
...
use better mapScale value management and calculation
2017-10-20 11:15:09 -05:00
vbawol
27ef146313
make use of config based snap points
2017-10-20 10:08:52 -05:00
vbawol
ec756c3134
test using normal object for first spawn
2017-10-20 10:03:32 -05:00
vbawol
7c3ea0e936
convert memory points to config
2017-10-20 10:03:06 -05:00
vbawol
760547789f
item interaction fixes
...
Allow eating of all seeds
Fixed no effect from nanite injector, nanite cream, nanite pills, iodide
pills
Provide feedback when attempting to use morphine when you dont need it.
NOTE:
when using Default as parent class InteractAction defaults to ammo
repack = 0
interactActions 1,2 ,6,7,8,9 are all do the same thing via
_unifiedInteract function
2017-10-20 08:06:41 -05:00
DirtySanchez
2148634c58
add barbed wire sim and ghost
2017-10-20 08:04:58 -05:00
vbawol
f9e4e51d55
add looting of Satellite with sledge hammer
2017-10-20 07:30:12 -05:00
vbawol
0bb4c7f985
fix ah error
2017-10-20 06:51:09 -05:00
DirtySanchez
2f6e0bf4c6
snapping corrections and direction lock for similar constructions
...
Add direction lock.
If direction lock it only allows 0 and 180 degrees adjustment.
Will force 90 to 180 an 270 to 0
This keeps all snaps in proper order during tests
2017-10-20 00:50:22 -05:00