Zombies: fixed issue with multiple targets moved CfgSounds and CfgSay3Dhandler to mission file added new mission config (CfgSwitchMovehandler) for EPOCH_server_handle_switchMove function minor cleanup to EPOCH_server_handle_say3D usages.
Quick and dirty fix.
zombie fixes removed armed vtol prices for APEX vehicles message when NVG disabed due to lack of energy
Brainz