Commit Graph

341 Commits

Author SHA1 Message Date
vbawol
2fe61d42ca caused revived player to be immune to server side AI 2016-07-09 15:11:10 -05:00
vbawol
071a49aa51 0.3.9 b565
fixed typo from b563
2016-07-09 11:10:53 -05:00
vbawol
2df932cda6 fixed typo pt2 2016-07-09 10:29:23 -05:00
vbawol
88ba4b9e6b 0.3.9 b564
fixed error in load vehicles function
2016-07-09 10:26:35 -05:00
vbawol
c6e5bad2ff fixed error in load vehicles 2016-07-09 10:24:33 -05:00
vbawol
8dcb38d655 0.3.9 b563 2016-07-09 09:04:08 -05:00
vbawol
5728c29baa 0.3.9 b562
simplify new load vehicle, (realized sleep was not needed as allowDamage
does not effect scripted damage (per the wiki)
[added] old load vehicle script and epochconfig,hpp flag. (default is
false = use new load vehicles, true use old one from 0.3.8
2016-07-08 17:34:13 -05:00
vbawol
1310098264 disable vehicle simulation handler
changed var name to force change, new variable is: simulationHandlerOld
2016-07-08 09:51:47 -05:00
vbawol
1f17430e2c Revert "move simulation handler to main loop"
This reverts commit 19a0252278.
2016-07-08 09:46:09 -05:00
vbawol
19a0252278 move simulation handler to main loop 2016-07-08 09:06:15 -05:00
vbawol
1a99015935 Merge branch 'release' into experimental
# Conflicts:
#	Server_Install_Pack/@epochhive/addons/epoch_server.pbo
#	Server_Install_Pack/@epochhive/addons/epoch_server_core.pbo
#	Server_Install_Pack/@epochhive/addons/epoch_server_settings.pbo
#	Server_Install_Pack/mpmissions/epoch.Altis.pbo
#	Server_Install_Pack/mpmissions/epoch.Australia.pbo
#	Server_Install_Pack/mpmissions/epoch.Bootcamp_ACR.pbo
#	Server_Install_Pack/mpmissions/epoch.Bornholm.pbo
#	Server_Install_Pack/mpmissions/epoch.Chernarus.pbo
#	Server_Install_Pack/mpmissions/epoch.Chernarus_Summer.pbo
#	Server_Install_Pack/mpmissions/epoch.Desert_E.pbo
#	Server_Install_Pack/mpmissions/epoch.Esseker.pbo
#	Server_Install_Pack/mpmissions/epoch.Mountains_ACR.pbo
#	Server_Install_Pack/mpmissions/epoch.Napf.pbo
#	Server_Install_Pack/mpmissions/epoch.Porto.pbo
#	Server_Install_Pack/mpmissions/epoch.ProvingGrounds_PMC.pbo
#	Server_Install_Pack/mpmissions/epoch.Sara.pbo
#	Server_Install_Pack/mpmissions/epoch.SaraLite.pbo
#	Server_Install_Pack/mpmissions/epoch.Sara_dbe1.pbo
#	Server_Install_Pack/mpmissions/epoch.Shapur_BAF.pbo
#	Server_Install_Pack/mpmissions/epoch.Stratis.pbo
#	Server_Install_Pack/mpmissions/epoch.Takistan.pbo
#	Server_Install_Pack/mpmissions/epoch.VR.pbo
#	Server_Install_Pack/mpmissions/epoch.Woodland_ACR.pbo
#	Server_Install_Pack/mpmissions/epoch.Zargabad.pbo
#	Server_Install_Pack/mpmissions/epoch.utes.pbo
#	Sources/epoch_config/build.hpp
#	Sources/epoch_server/build.hpp

#	Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_packStorage.sqf
#	Sources/epoch_server_core/build.hpp
#	Sources/epoch_server_settings/build.hpp
#	build.txt
2016-07-07 15:55:33 -05:00
vbawol
dee3394024 0.3.9 b559 2016-07-07 15:25:03 -05:00
vbawol
de065ea3a7 0.3.9 b558
allow disable of ryan zombies support
suppressed zombies and more ai from jammers and traders
2016-07-07 14:50:35 -05:00
He-Man
5ea76ecbff Update server_monitor.fsm 2016-07-07 17:49:59 +02:00
He-Man
1b2aac3bdd Update EPOCH_server_lockVehicle.sqf
Allow Locking, if driver is dead.
Allow locking, if lockOwner already is lockedOwner
2016-07-07 17:47:30 +02:00
He-Man
389afe61ff Update EPOCH_server_save_storage.sqf
Unpack Backpacks / Vests / Uniforms. Otherwise Inventory will get lost
2016-07-07 17:46:02 +02:00
He-Man
c411e7ac40 Update EPOCH_server_save_vehicle.sqf
Unpack Backpacks / Vests / Uniforms. Otherwise the Inventory will get lost
2016-07-07 17:44:58 +02:00
He-Man
760d2c2c2a Update server_init.sqf
Add 50 reserved slots to prevent despawning Vehicles, if spawned in by scripts
2016-07-07 17:43:39 +02:00
vbawol
76785e1694 0.3.9 b557 2016-07-07 09:50:27 -05:00
vbawol
e9958bc5d8 add god mode enabled variable flag
for #525
2016-07-06 23:56:48 -05:00
vbawol
bb94bb429e reworked trader spawn
fixes #489
traders now only spawn in traderBlds classes for work and traderHomes
for homes and only if the building has AI positions.
traders now also use traderUniforms config array for what uniforms they
randomly use.
2016-07-06 23:30:23 -05:00
vbawol
1da15073d8 0.3.9 b556
fixed unneeded message when suppressing forced AI spawn.
fixed no message if player does not have energy for NVG.
2016-07-06 20:48:53 -05:00
He-Man
759223c59d Update EPOCH_server_loadTraders.sqf
Stored Vehicles was only counted for Static Traders.
2016-07-06 23:01:57 +02:00
vbawol
8dc77ec853 0.3.9 b555 2016-07-06 14:35:20 -05:00
vbawol
d1854aaaa3 0.3.9 b554
fixed missing var in biteplayer
2016-07-05 14:15:42 -05:00
vbawol
8f3b06f0f4 0.3.9.0 b553
Zombies: fixed issue with multiple targets
moved CfgSounds and CfgSay3Dhandler to mission file
added new mission config (CfgSwitchMovehandler) for
EPOCH_server_handle_switchMove function
minor cleanup to EPOCH_server_handle_say3D usages.
2016-07-05 13:22:14 -05:00
Andrew Gregory
8946390a21 Update Server Remove Marker Call - Not a function any more. 2016-07-04 20:34:35 +01:00
Andrew Gregory
e5bbe2ec74 Update Server Make Marker Call - Not a Function any more. 2016-07-04 20:33:57 +01:00
vbawol
eaf23d4e31 0.3.9.0 b552
zombie fixes
removed armed vtol
prices for APEX vehicles
message when NVG disabed due to lack of energy
2016-06-30 17:43:28 -05:00
vbawol
02761bb4cf 0.3.9.0 b547 2016-06-30 12:06:07 -05:00
vbawol
6a01291440 0.3.9.0546
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
vbawol
1ec9d344be 0.3.9.0545
new function EPOCH_swapBuilding
2016-06-28 21:37:11 -05:00
vbawol
f8f776c659 0.3.9.0544
only use nearestTerrainObjects [player, ["SHIPWRECK"], 40000]; postions
for containerpos array
change gamemode to survival, (might show as unknown gamemode pre 1.62)
2016-06-27 15:56:35 -05:00
vbawol
926ad37a06 0.3.9.0543
Tanoa container positions thanks to Sparky
Tanoa Apex vehicles added
give attributes should not return anything if data is 0 even if random
is used
2016-06-27 11:51:31 -05:00
vbawol
9e548a1c04 0.3.9.0542
fixes to a few typos
2016-06-25 10:12:26 -05:00
vbawol
ed75234adb 0.3.9.0541
revert setVectorDirAndUp after setpos and use [0,0,0]
2016-06-25 08:35:36 -05:00
vbawol
05bbb9a14e 0.3.9.0539
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00
vbawol
fd0ca662c7 0.3.9.0538 2016-06-23 06:44:37 -05:00
vbawol
8f5867b450 fix for shipwreck containers disappearing
http://epochmod.com/forum/topic/42270-boxes-disappearing/
2016-06-23 06:43:59 -05:00
vbawol
620e335e1d 0.3.9.0537
Tanoa building loots v1 done
2016-06-20 16:49:51 -05:00
Andrew Gregory
b033a852a1 MIssion Updates
Add allowed vehicle check and destroy option for missions, i.e. military crash site..
2016-06-19 20:11:38 +01:00
vbawol
aa296fa9da 0.3.9.0536
changed last few refs to EPOCH_server_createMarker >
EPOCH_server_makeMarker, was causing #40 scripts kick.
2016-06-19 08:54:30 -05:00
vbawol
3908387306 0.3.9.0535 2016-06-18 13:56:42 -05:00
vbawol
fa2185a27d 0.3.9.0534
max out zombie count on spawn chance
allow variable increase to antagonist array
2016-06-18 12:57:53 -05:00
vbawol
115acbc837 0.3.9.0533 2016-06-18 09:36:23 -05:00
vbawol
88e00323a0 0.3.9.0532 2016-06-17 21:42:50 -05:00
vbawol
67e38a5609 0.3.9.0530 2016-06-17 17:09:25 -05:00
vbawol
20ca7cf00d 0.3.9.0529 2016-06-17 16:57:29 -05:00
Andrew Gregory
75c5792381 Update Marker
And add new remove marker.
2016-06-17 19:08:06 +01:00
Andrew Gregory
b611145eb9 Remove Map Marker 2016-06-17 19:00:07 +01:00
Andrew Gregory
7b22f6a35a Create Marker
Create a map marker.
2016-06-17 18:59:46 +01:00
Andrew Gregory
0b39d0179c Replaced
Using a name that isn't caught by BE :)
2016-06-17 18:59:19 +01:00
vbawol
80f4f9a449 0.3.9.0528
[fixed] invalid vehicle token check was not enabled if simulation
handler was disabled.
[changed] rework load vehicle script to make vehicles immune for 120
seconds and then apply damage and hitpoints.
2016-06-16 19:27:06 -05:00
vbawol
3fcb40b56e 0.3.9.0527 2016-06-16 16:59:35 -05:00
vbawol
7218acaf5a 0.3.9.0526 2016-06-16 15:49:34 -05:00
vbawol
072ef02e77 add isNull check to load vehicle 2016-06-15 10:47:29 -05:00
Andrew Gregory
c85507f169 MIssing SemiColons 2016-06-15 11:51:15 +01:00
vbawol
2287f4b530 0.3.9.0525 2016-06-14 20:09:53 -05:00
vbawol
f253648423 0.3.9.0524 2016-06-14 19:58:22 -05:00
vbawol
c0b6b764f8 0.3.9.0515 2016-06-14 11:33:08 -05:00
vbawol
bd6636a4e1 0.3.9.0513 2016-06-13 16:33:58 -05:00
vbawol
4de6bc5ae3 0.3.9.0512 2016-06-13 15:33:48 -05:00
vbawol
329f5c9496 0.3.9.0510 2016-06-13 13:55:50 -05:00
vbawol
10f97fc448 moved persistent color configs server side. 2016-06-13 12:05:10 -05:00
vbawol
b1efe1429a correct file path to current branch 2016-06-13 11:54:19 -05:00
vbawol
fa202de790 not needed to reduce by 1 2016-06-13 10:03:00 -05:00
vbawol
e97c17ce12 0.3.9.0509
[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
vbawol
70c7df8c4f 0.3.9.0502 2016-06-07 14:24:36 -05:00
vbawol
263303e73d 0.3.9.0501 2016-06-07 13:43:54 -05:00
vbawol
19770129cc 0.3.9.0500 2016-06-07 13:43:54 -05:00
Andrew Gregory
38f6496ba4 Allow Non Vehicle spawn call
update _posOut to allow for object spawn. Error was thrown otherwise.
2016-06-05 20:05:26 +01:00
vbawol
9833a11737 0.3.9.0492
add missing create marker sqf
2016-06-04 14:04:55 -05:00
vbawol
e27e414584 0.3.9.0490
Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man

http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
vbawol
27548edb6e allow for epoch events to accept full file path
fixed path change a3_epoch_server_settings ->  epoch_server_settings
if 4th variable in the EpochEvents array is set to 0 scriptName is used
as the full path. Default is to use pre/postfix.
2016-06-01 15:14:57 -05:00
Andrew Gregory
6b5638af19 Task Missions Update
Syntax error fixed.
2016-06-01 20:42:00 +01:00
Andrew Gregory
30edcfb449 Task Mission System
Update for task system.
2016-05-31 16:28:07 +01:00
vbawol
92b13db8a7 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2016-05-30 09:58:02 -05:00
vbawol
319391f60d 0.3.9.0489
fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
Andrew Gregory
a5b73fdce3 Update EPOCH_server_loadPlayer.sqf
Missing semi-colon.
2016-05-30 11:58:42 +01:00
vbawol
a41700f7ff fixed CUP Enabled logic typo
https://github.com/EpochModTeam/Epoch/issues/543
2016-05-29 10:22:46 -05:00
vbawol
724e6c901f repack test 0.3.9.0488 2016-05-27 09:56:07 -05:00
vbawol
a659c1bb08 0.3.9.0487 2016-05-25 16:39:14 -05:00
vbawol
c6c3ec4943 generate tree views 2016-05-25 14:53:27 -05:00
vbawol
89bf743b0c 0.3.9.0477
fixed BE kick with CUP enabled
fixed error with bite player
add random zombie faces
2016-05-24 15:00:45 -05:00
vbawol
a503633b36 0.3.9.0473
Add inital support of Ryans Zombies and Demons mod
EPOCH_client_bitePlayer changes:
settings now config based via CfgObjectInteractions
2016-05-23 15:01:40 -05:00
vbawol
6f169cff93 0.3.8.0465
Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00
vbawol
6461cabcac 0.3.9.0456
fixed typo with cfgItemInteractions usage that prevented base building
2016-05-12 10:39:52 -05:00
vbawol
e2c46afc14 increase build number 2016-05-12 10:21:11 -05:00
vbawol
54c76c1994 0.3.9.0454
Init weather script at server startup
1= Epoch Events run at server startup and then again after given delay.
0 = Default, runs after given delay.

Changed path from \x\addons\a3_epoch_server to \epoch_server to match
new build tool prefixes
2016-05-09 14:54:57 -05:00
vbawol
e23ee5dd31 and repack 2016-05-08 09:30:10 -05:00
vbawol
ca26f5fc8a test repack after lfs install 2016-05-08 09:21:15 -05:00
vbawol
fd2c414cae 0.3.9.0451 2016-05-06 16:49:07 -05:00
vbawol
9c28eef10f 0.3.9.0450 2016-05-05 23:10:06 -05:00
vbawol
d77e542f73 make single function to effect crypto server side 2016-05-05 23:09:38 -05:00
vbawol
aa5d701815 0.3.9.0449
remove unneeded "hold space" text
2016-05-05 15:40:59 -05:00
vbawol
14f36070a5 fixed small typo 2016-05-05 14:43:24 -05:00
vbawol
be348bca8f 0.3.9.0447
Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00
vbawol
28cfe61d37 move isTemporary var to cfgBaseBuilding 2016-05-02 18:21:16 -05:00
vbawol
8dcece4903 allow loot spawner to spawn items not in the cfgprices table
should fix issue with not getting raw meat from gutting animals
2016-05-01 14:22:31 -05:00
vbawol
83a53a5f5b Allow Epoch Events to execute at startup
Also changed restart function to shutdown as soon as no players are left
and server locked
2016-05-01 14:21:40 -05:00
vbawol
9831eadad6 0.3.9.0445
fixed issue with repack since 436
2016-04-29 15:34:57 -05:00
vbawol
a80068d588 0.3.8.0440 2016-04-29 15:21:23 -05:00
vbawol
61891739c5 0.3.9.0444
just a repack of all pbos to fix corruption due to merge on binary file.
2016-04-29 14:41:28 -05:00
vbawol
c1356ed4b9 sync with experimental with release 2016-04-29 10:53:01 -05:00
vbawol
c2eabf4bcb 0.3.9.0443 2016-04-29 09:58:17 -05:00
vbawol
e6e3026200 sync with 0.3.8.0439 2016-04-29 09:54:41 -05:00
vbawol
dabb8ff068 0.3.8.0439
[Fixed] BE kick since 1.58 hotfix.
[Fixed] Attempt fix issues with temporary angle and rotation issues with
base building.
[Fixed] Check for base kit item is in players inventory before spawning
ghost.
[Fixed] Use object as input for remoteExec instead of owner.
http://epochmod.com/forum/topic/41959-be-carefull-with-remoteexec-and-owner/
2016-04-29 09:28:51 -05:00
vbawol
8d407973a0 don't use owner for RE targets
http://epochmod.com/forum/topic/41959-be-carefull-with-remoteexec-and-owner/#comment-275436
2016-04-28 15:08:06 -05:00
vbawol
fecc028ae4 0.3.9.0442
added missing compile configs
2016-04-28 13:51:15 -05:00
vbawol
01ff034482 0.3.8.0438
Fixes for Group System thanks to He-Man
http://epochmod.com/forum/topic/41893-group-menu-broken-kick-invite-for-admin-not-possible/#comment-275429
2016-04-28 11:59:12 -05:00
vbawol
8e3d6265df 0.3.9.0441 2016-04-28 10:48:39 -05:00
vbawol
fb7db5b804 Fixes for Group System thanks to He-Man
http://epochmod.com/forum/topic/41893-group-menu-broken-kick-invite-for-admin-not-possible/?do=findComment&comment=275429
2016-04-28 10:44:53 -05:00
vbawol
f525a27992 Force change in var name to make sure we fallback to default 2016-04-26 15:41:16 -05:00
vbawol
127165dd0a Small Epoch AH update
Adds ability to kick and log
cfgpatches check now kicks by default = 2 with message
removed whitelisted variable check system
minor cleanup
2016-04-26 15:32:40 -05:00
vbawol
22bdf9113f bump version to 0.3.9
build 439
2016-04-26 11:36:26 -05:00
vbawol
73ca4df33b Merge pull request #522 from EpochModTeam/0.3.8-Antagonist-Death-Menu-Updates
Player Death Options and Antagonist Updates
2016-04-26 09:33:43 -05:00
vbawol
eef0e6a498 revert changes here while keeping new functions 2016-04-25 21:18:23 -05:00
Andrew Gregory
e552d22df4 Player Death Options and Antagonist Updates
Changelog to follow.
2016-04-25 13:38:16 +01:00
vbawol
b2cfa0e0bc 0.3.8.0436
omit active simulSwap target from is build allowed check
return items if object it removed
2016-04-24 18:25:03 -05:00
vbawol
5744be50d3 Move returnOnPack to CfgBaseBuilding 2016-04-24 17:40:47 -05:00
vbawol
af54711687 0.3.8.0435
reduce dynamic range by half
2016-04-24 16:15:36 -05:00
vbawol
e29df57b07 0.3.8.0434
add dynamic range for interaction, should fix #512
2016-04-24 16:03:17 -05:00
vbawol
34732363ff build 0.3.8.0430
fixed typo in masterloop
2016-04-24 15:19:33 -05:00
vbawol
1ef7ef360c changelogs 2016-04-24 12:52:07 -05:00
vbawol
f397fbc150 0.3.8.0429 2016-04-22 18:54:30 -05:00
vbawol
861d21a1a8 rework display EH checks a bit 2016-04-22 18:54:04 -05:00
vbawol
71b451482f 0.3.8.0427
fixed more trailing commas
2016-04-19 11:09:47 -05:00
vbawol
c2cb5fdc3a same 2016-04-19 11:00:14 -05:00
vbawol
448dd9476b fixed mission payout
http://epochmod.com/forum/index.php?/topic/41892-payout-trader-mission-broken/
2016-04-19 11:00:09 -05:00
vbawol
5307051e29 remove unused variable 2016-04-19 10:48:45 -05:00
vbawol
42fc098feb 0.3.8.0425
[Fixed] Was possible to place multiple Jammer objects.
2016-04-17 14:32:36 -05:00
vbawol
646e468d43 0.3.8.0424 2016-04-17 06:13:45 -05:00
vbawol
2c2dc9adcb 0.3.8.0423
attempt at preloading sapper by spawning one on the map at server start
cleanup and change to github markdown for credits and license
2016-04-14 11:10:35 -05:00
vbawol
e7de25b0f4 0.3.8.0422
remove debug
2016-04-12 08:53:17 -05:00
vbawol
6d987836ad 0.3.8.0421 2016-04-12 08:48:26 -05:00
vbawol
8bdcd99734 0.3.8.0417 2016-04-09 15:04:32 -05:00
vbawol
a8189b854f 0.3.8.0416 2016-04-09 09:38:13 -05:00
vbawol
edb52f8947 fixed incorrectly enabled CUP support 2016-04-09 09:31:37 -05:00
vbawol
87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00
vbawol
e9847e1f51 0.3.7.0110
Start PVC to remoteExec work and attempt to fix login issues.
2016-02-18 18:32:01 -06:00
vbawol
d3d845bca6 0.3.7.0108
updated loot positions
2016-02-13 13:00:15 -06:00
vbawol
a8ed5dda28 further improve wait logic for player object propagation.
use loadAbs instead, thanks to norukid on the forums!
2016-02-03 10:45:18 -06:00
vbawol
b5cb2787f4 test fix for login 2016-01-30 09:12:44 -06:00
vbawol
f34a0d1b55 0.3.7.092 2016-01-28 13:36:35 -06:00
vbawol
d7c0616a9b fixes and repack mission pbos 2016-01-26 13:12:56 -06:00
vbawol
49f591d2b3 0.3.7.052 2016-01-26 10:33:04 -06:00
vbawol
382f072d61 fixed #309 2016-01-19 13:30:37 -06:00
vbawol
f530de8021 0.3.7.045 2016-01-19 12:34:31 -06:00
vbawol
14155a577c 0.3.7 build 43 2016-01-18 10:52:15 -06:00
vbawol
3f3c628017 0.3.7.036 2016-01-17 08:44:52 -06:00
vbawol
0b357e10c6 0.3.7.021 2016-01-12 20:53:57 -06:00
vbawol
1889347a29 0.3.7.015 2016-01-08 16:27:07 -06:00
vbawol
b8dac3481e fixed missing bracket thx to @RC-Robio 2016-01-07 09:52:04 -06:00
vbawol
7c7df298da fix function 2016-01-02 19:27:52 -06:00
vbawol
cf03d38ab9 0.3.7.008
more PVS to RE work
2016-01-02 19:20:40 -06:00
vbawol
8d0c838c0a delete key instead of setting to blank arrays 2016-01-02 18:43:49 -06:00
vbawol
bff45ee5a4 randomizeMagazineAmmoCount option 2015-12-31 13:29:16 -06:00
vbawol
8f837050af 0.3.7.007 2015-12-31 13:00:23 -06:00
vbawol
ba8702d9ed 0.3.7.005 2015-12-28 10:32:04 -06:00
Robio
801cab86da Update EPOCH_server_teleportPlayer.sqf
typo _plyr to _player
2015-12-24 17:48:59 -06:00
vbawol
1ceb25c1f7 0.3.7.003 2015-12-23 11:38:11 -06:00
vbawol
3bba54789b testing if this is the cause for being unable to get target after restart. 2015-12-18 20:23:22 -06:00
vbawol
73346388be 0.3.6.024 2015-12-17 11:24:11 -06:00
vbawol
cf2e9f0f99 Current test build: 0.3.6.009 2015-12-11 08:57:46 -06:00
vbawol
ce2d5b267a sapper config 2015-12-09 15:58:58 -06:00
Robio
2a3f07e3bb Update EPOCH_serverLootObject.sqf
Too many brackets Line #67 Causing no loot to spawn :)
2015-12-08 17:34:06 -06:00
vbawol
40327bab0f 0.3.6.006 2015-12-08 11:07:43 -06:00
vbawol
64f815aae4 getting started on 0.3.6 2015-12-07 10:24:52 -06:00
vbawol
c8cbf8347c version bump to 0.3.6 2015-12-02 15:39:48 -06:00
vbawol
285391f380 Add player objects to remains collector, this should allow for proper corpse cleanup. 2015-12-02 11:59:20 -06:00
vbawol
ec558c5b66 add disable simulation to locked storage
actually also removes ability to remove items while disabled
2015-12-02 11:57:02 -06:00
vbawol
73ceb4f50e 0.3.5.041 2015-11-20 08:39:59 -06:00
vbawol
6fae1a12f5 0.3.5.033 2015-11-12 12:01:19 -06:00
vbawol
055b129bcc 0.3.5.029 2015-11-08 09:26:38 -06:00
vbawol
981170c5f0 0.3.5.016 2015-10-28 10:16:00 -05:00
vbawol
88c02d72b0 fix save issue after first placement 2015-10-18 18:20:20 -05:00
vbawol
bf9531a0ca fixed typo 2015-10-15 22:09:06 -05:00
vbawol
d95edc9a2e recoded to fix secure storage unlock not working on first placement 2015-10-15 19:47:34 -05:00
vbawol
396f58e941 fixes and less debug 2015-10-14 16:27:09 -05:00
vbawol
2bb0326e4e revert test of gui3dcooldown 2015-10-14 09:05:16 -05:00
vbawol
47e31dbdda fix false ban on draw3d usage 2015-10-13 16:07:13 -05:00
vbawol
4d00321000 0.3.4 part 8 2015-10-12 14:15:10 -05:00
vbawol
ccb7f3170a 0.3.4 pt6 2015-10-08 14:54:40 -05:00
vbawol
b31a0f6457 0.3.4 final? 2015-10-08 11:45:00 -05:00
vbawol
fce25ae6ae 0.3.4 part 4 2015-10-07 14:50:32 -05:00
vbawol
f9e3a36ace 0.3.4 part 2 2015-10-05 13:40:04 -05:00
vbawol
df21a79adf 0.3.4 part 1 2015-10-02 09:27:56 -05:00
vbawol
175e4844b9 0.3.4 part 1 2015-09-30 15:16:59 -05:00
vbawol
673769afcf version bump to 0.3.4.0 2015-09-26 15:22:18 -05:00
vbawol
07f59f40e5 fixed #384
https://github.com/EpochModTeam/Epoch/issues/384
2015-09-17 11:44:51 -05:00
vbawol
557b2f2581 push server sources 2015-09-17 11:31:04 -05:00