[Added] Metal Floors as upgrade in-place option for wood floors. [Added] Gender selection screen improvements. [Added] New interaction system. [Added] Documentation on server core framework functions and hive calls. [Added] Persistent wood and metal spike traps. [Added] New custom 3x wide hesco type barrier. [Added] New custom tank trap. [Added] Updated version of the Fishing Rod. [Added] muzzle_snds_338_sand to loot and pricing tables. [Added] Client side master loop is now fully config (CfgMasterLoop) based. [Changed] Final overhaul of secure storage system with support for new UI. [Changed] Increased reverse token check timeout from 90 to 180 seconds. [Changed] Server pack Tools folder now contains InstalEpoch.cmd that is an updated version of the command line download Epoch client files download script for steam workshop. [Fixed] Was unable to use cursorTarget underwater, added new function EPOCH_fnc_cursorTarget that works everywhere. [Fixed] NPC item trades that cannot fit in the players inventory will be placed at the feet of the player. [Fixed] If player started a trade with a zero Krypto and then obtained Krypto they had to relog to be able to trade again. [Fixed] Removed forced weather sync on server startup from server init phase so weather changes are now solely dependent on Epoch Events weather script. [Fixed] Added private array to all Epoch Event scripts due to feedback. [Fixed] Not loosing Stamina while swimming. [Fixed] Removed extra roadway on top of columns. [Fixed] Force trader data save to save when loading starter items. [Fixed] Dynamic traders did not correctly track the stored vehicle count and limits. [Fixed] Error Zero divisor in master loop. [Fixed] .rpt error after gutting animal added by adding isNull check to animal brain.