[Added] Experimental Sapper Migration Event. [Added] 2x increase in precision of positions stored in database for Bases, Vehicles, and storage. By storing both a Low and a High precision array and adding them back together when needed. [Added] More variations of soldier classes and loadouts (from drone detection). [Added] CfgBuildingLootPos can be now overridden via missionConfig. [Added] Weather code migrated into an Epoch Event and code moved to settings pbo. [Fixed] Fixed "no config.bin SmokeShellWhite" error when sapper off gasses. [Fixed] Environment sounds had been disabled. Removed enableEnvironment false; from client init. [Fixed] Can't chop down tall trees. Converted to check to 2d Distance. [Fixed] Shipping container doors did not open and threw error. Updated to the 1.48 way of opening doors using functions. [Fixed] Shoeboxes added to more building on Takistan and any other maps that use the same building classes. [Fixed] Vehicle storage space has been normalized. Thanks to Uro1! [Fixed] Missing function compile for helicopter Air Drop. [Changed] Enabled Air Drops. [Changed] Added small chance for primary weapons to be found under green military beds. [Changed] Land_Laptop_device_F can now be used as a Bank terminal. [Updated] Config.cfg requiredBuild and hostname for A3 1.48 [Updated] Added bornholm blocked areas to main config and description.ext. Thanks to DarthRogue!