[Added] Owner of a Frequency Jammer device can now remove and get full refund of Jammer kit. [Added] Ability to remove normal storage devices (Shelf and Tipi). Items will be dumped on the ground along with a partial refund of crafting materials. [Added] Edit or add Trader prices "CfgPricing" via the missionConfigFile. (Documentation link) [Added] Edit or add Crafting recipes "CfgCrafting" via the missionConfigFile. (Documentation link) [Added] Antagonists spawn system overhaul with spawn bias system. (Documentation link) [Changed] Server settings "CfgEpoch" configs are now split based on the map for better clarity. [Changed] Crypto is now only tracked and stored via the server. [Changed] Moved loot configs to epoch server settings pbo. (Documentation link) [Changed] Chance to spawn sapper every 5 minutes (max of 3 within 800m). Chances increase while in a city and if the player is soiled. [Changed] Chance to spawn drone when player fires weapon (max of 3 within 800m). Chances increase while in a city and are reduced if player uses a silencer. [Changed] Initial Sapper spawn distance increased. [Changed] SR-25 and L85a2 use existing ammo now. [Changed] Increased damage for speargun x2. [Changed] Updated 3d interact system with new icons (Unknown, Dead Body). [Fixed] UAV drone now spawns correctly at a distance so that it is longer audible on spawn. [Fixed] Incorrect text output if trader is at max limit for item. [Fixed] rvmat texture path issues with Pink L85A2 [Fixed] Mission document payout now uses unified loot spawn function. [Fixed] Lower example NPC starter items to 50. [Fixed] Removed developer debug from AH admin. [Info] Updated example server.cfg for 1.40. 0.3.0.x Server Build 13 [Changed] Marker colors for loot events changed to orange. [Changed] lower default NPC starter items. 0.3.0.x Server Build 12 [Fixed] Vehicles didn't spawn in Citys on Bornholm. (Thanks to DarthRogue) 0.3.0.x Server Build 11 [Added] Damage level of base building objects now based on expiry time. [Changed] Persistance of damage of Base Building and storage objects removed. [Changed] Balance loot and increased chances for explosives.