/* Author: Aaron Clark - EpochMod.com Contributors: Andrew Gregory Description: Player death handler Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/functions/EPOCH_fnc_playerDeath.sqf Example: player addEventHandler ["Killed", {_this call EPOCH_fnc_playerDeath}]; Parameter(s): _this select 0: OBJECT - player _this select 1: OBJECT - killer Returns: BOOL */ //[[[cog import generate_private_arrays ]]] private ["_config","_doRevenge","_playerAliveTime","_playerAliveTimeKeyFinal","_playerDeathScreen","_playerKilledScreen","_playerRevengeMinAliveTime","_tapDiag"]; //[[[end]]] params [["_unit",objNull,[objNull]],["_killer",objNull,[objNull]] ]; _config = 'CfgEpochClient' call EPOCH_returnConfig; _playerDeathScreen = getText(_config >> "playerDeathScreen"); _playerRevengeMinAliveTime = getNumber(_config >> "playerRevengeMinAliveTime"); if (_playerDeathScreen isEqualTo "") then {_playerDeathScreen = "TapOut"}; _tapDiag = _playerDeathScreen; _playerAliveTimeKeyFinal = "EPOCH_playerAliveTime"; if !(isNil "_playerAliveTimeKey") then {_playerAliveTimeKeyFinal = _playerAliveTimeKey}; _playerAliveTime = missionNamespace getVariable [_playerAliveTimeKeyFinal,[]]; _doRevenge = ((getNumber(_config >> "playerDisableRevenge") isEqualTo 0) && _playerAliveTime >= _playerRevengeMinAliveTime); // test ejecting unit from vehicle if dead client side if (vehicle _unit != _unit) then { _unit action["Eject", vehicle _unit]; }; // Close display 999 (BIS_fnc_guiMessage), as it prevent display 46 from closing -> kick to lobby if (!isnull (finddisplay 999)) then { (finddisplay 999) closedisplay 0; }; // save death position profileNameSpace setVariable["EPOCHLastKnownDeath",[]]; _deathMarkerON = (getNumber(_config >> "playerDeathMarkerGPSOnly") isEqualTo 1); if(_deathMarkerON && ('ItemGPS' in (assignedItems _unit)))then{ profileNameSpace setVariable["EPOCHLastKnownDeath",getPos _unit]; }; [player,_killer,toArray profileName,Epoch_personalToken] remoteExec ["EPOCH_server_deadPlayer",2]; // disable build mode EPOCH_buildMode = 0; EPOCH_snapDirection = 0; EPOCH_Target = objNull; EPOCH_IsAutoRunning = false; // playerKilledScreen _playerKilledScreen = getText(_config >> "playerKilledScreen"); if (_playerKilledScreen isEqualTo "") then {_playerKilledScreen = "TapOut2"}; if(_doRevenge && player != _killer && (isPlayer _killer || isPlayer (effectiveCommander _killer)))then{_tapDiag = _playerKilledScreen};//TODO: vehicle check may not always be reliable if (Epoch_canBeRevived) then { setPlayerRespawnTime 600; createDialog _tapDiag; } else { setPlayerRespawnTime 15; ["You can be just revived once per life!", 5,[[0,0,0,0.5],[1,0,0,1]]] call Epoch_message; }; [_killer, _tapDiag] spawn{ params ["_killer2","_tapDiag2"]; while {!alive player} do { if (playerRespawnTime <= 1) exitWith{ (findDisplay 46) closeDisplay 0; }; if (playerRespawnTime > 15 && !dialog) then {createDialog _tapDiag2;}; if (isObjectHidden player) then {closeDialog 2;}; if(player getVariable["EPOCH_doBoom",false])exitWith{player setVariable ["EPOCH_doBoom",nil]; call EPOCH_fnc_playerDeathDetonate;}; if(player getVariable["EPOCH_doMorph",false])exitWith{player setVariable ["EPOCH_doMorph",nil];[selectRandom (getArray (getMissionConfig "CfgEpochClient" >> "deathMorphClass")),player,_killer2] call EPOCH_fnc_playerDeathMorph;}; uiSleep 0.1; }; };