[New] Dynamic and extensible inventory sub menu system for item interaction and crafting options. (Double click item in your inventory) [Changed] Inventory Armor stats feature now dynamic and no longer forced via config. [Changed] Group menu and group requests options are now found options on the self action menu. (SPACE BAR) [Changed] Wardrobe mirror now works in single player. [Changed] Jetski and Electric Motorcycle motorcycle in-vehicle HUD now works in singleplayer. [Changed] Updated Tanoa trader city layout and added ATM's. Thanks to @morgoth0 (aka Grahame on EpochMod.com Forum) [Changed] Players now start with only 30% Hunger and Thirst instead of 100%. [Fixed] Increased mass of "Hotwire Kit" (ItemHotwire) magazine item from 2 to 50 to address balance issues. Thanks to PR from @Ignatz-HeMan [Fixed] Disposal of Snakes and other animals when inside a protection zone. [Fixed] Shark bite attack and effect can now target all players correctly. [Fixed] Female ghillie suit transparency issue since Arma update 1.62. [Fixed] Fireplace position incorrectly shifted down after lighting fireplace. Thanks for the report by @Ignatz-HeMan #592 Known Issues: Jetski and Electric Motorcycle motorcycle in-vehicle HUD will not initialize if player is spawned inside vehicle, as display getin EH did not fire.