/* Author: Aaron Clark - EpochMod.com Contributors: Description: Epoch Server Settings Config Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settngs/config.cpp */ #define _ARMA_ class CfgPatches { class A3_server_settings { units[] = {}; weapons[] = {}; requiredVersion = 0.1; epochVersion = "1.3.2"; requiredAddons[] = {}; #include "build.hpp" }; }; // inport loot tables #include "configs\CfgMainTable.h" #include "configs\CfgLootTable.h" #include "configs\CfgLootTable_CUP.h" #include "configs\CfgLootTable_MAD.h" #include "configs\CfgLootTable_MADCUP.h" // vehicle textures #include "configs\CfgEpochVehicles.h" // security checks #include "configs\security\security_checks.h" // props template #include "configs\templates\CfgPropTemplate.h" // import settings class CfgEpochServer { #include "\@epochhive\epochah.hpp" #include "\@epochhive\epochconfig.hpp" }; // map config class CfgEpoch { class Default { // worldSize = 12000; vehicleSpawnTypes[] = { {"FlatAreaCity",1}, {"FlatAreaCitySmall",1}, {"NameCity",2}, {"NameVillage",1}, {"NameCityCapital",4}, {"Airport",5} }; // Radiation System radioactiveLocations[] = {"NameCityCapital", "NameCity", "Airport"}; radioactiveLocationsCount = 3; // BlackList radioactive locations spawn by object and distance radioactiveLocBLObjects[] = {}; // PlotPoles are already blacklisted by script radioactiveLocBLDistance = 500; // Custom Locations for Radiation customRadioactiveLocations[] = { // {{position , intensity , object}, // {{11650,11900,0}, 500, "Land_Device_assembled_F"}, // {{0,0,0}, 0, ""} //any of these will throw an error in the rpt }; // Traders traderBlds[] = {"Building"}; traderHomes[] = {"Building"}; traderUniforms[] = {"U_OG_leader", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salmon", "U_C_Poloshirt_redwhite", "U_C_Poor_1", "U_C_WorkerCoveralls", "U_C_Journalist", "U_C_Scientist", "U_OrestesBody", "U_Chav_EPOCH"}; // TraderMinDistance = 1500; // Min distance between Traders. If not defined, Server will calculate it by MapSize traderblockblds[] = {"pier","bridge","fireescape","medevac_house","pillboxbunker","containerine"}; // If a building include this chars in the classname (tolower!!!) they will be blocked for Traders // Debug Box telePos[] = { // N [-0.286865,8.17383,-10.3098, 0] // S [-0.415527,-7.05298,-10.3098, 180] // E [13.5127,0.410156,-10.3098, 90] // W [-14.4316,0.112793,-10.3098, -90] { "TP_Booth_n_EPOCH", { -0.286865,8.17383,-10.3098, 0}, "", "north" }, // Trader city 1 { "TP_Booth_s_EPOCH", { -0.415527,-7.05298,-10.3098, 180}, "", "south" }, // Trader city 2 { "TP_Booth_w_EPOCH", { -14.4316, 0.112793, -10.3098, -90}, "", "west" }, // Trader city 3 { "TP_Booth_e_EPOCH", { 13.5127, 0.410156, -10.3098, 90}, "", "east" } // Trader city 4 }; lightPos[] = { {-16.623,-8.50195,-10.5417}, {15.0352,-9.08594,-10.5417} }; debugBoxClass = "Debug_static_F"; cloneClasses[] = {"clone_empty_static_F", "clone_male_static_F", "clone_female_static_F"}; // Settings for Events, Missions, etc spawnDistanceFromPlayers = 500; spawnDistanceFromJammers = 1000; spawnDistanceFromTraders = 2000; HeightenedPlayerVsPlayer = 1; // 0 = OFF // Shipwrecks Loot Box Spawner shipwreckLootEnabled = 1; // 0 = OFF debugShipwreckLoot = 0; // 1 = ON showBoatLootMarkers = 1; maxSpawnedShipwrecks = 12; distFromOtherShipwrecks = 750; shipwreckDecayMarkerColor = "ColorBrown"; // decay changes icon (_markers select 2) shipwreckCompromisedColor = "ColorRed"; // compromised changes active surround (_markers select 0) shipwreckCustomWrecks[] = {"Land_UWreck_FishingBoat_F", "Land_UWreck_Heli_Attack_02_F", "Land_UWreck_MV22_F"}; shipwreckCustomLocs[] = {}; // Plant Spawner debugPlantSpawner = 0; showPlantMarkers = 1; maxPlantSpawns = 5; distFromOtherPlants = 2500; plantDecayTime = 1200; //Half this time results in decayMarkerColor marker plantDecayMarkerColor = "ColorBrown"; plantCompromisedColor = "ColorRed"; availablePlants[] = {"Goldenseal_EPOCH", "Goldenseal_EPOCH", "Goldenseal_EPOCH", "Poppy_EPOCH", "Pumpkin_EPOCH"}; // Carnival and Loot Box Spawner debugCarnivalSpawner = 0; showCarnivalMarkers = 1; maxCarnivalSpawns = 2; distFromOtherCarnivals = 5000; carnivalDecayTime = 3600; carnivalDecayMarkerColor = "ColorBrown"; carnivalCompromisedColor = "ColorRed"; carnivalSpawnedObjects[] = {"Carnival_Tent", "Land_Slide_F", "Carnival_Tent", "Land_Carousel_01_F", "Carnival_Tent", "Carnival_Tent"}; // EarthQuake and Mineral Deposit Spawner debugEarthquakeSpawner = 0; showEarthquakeMarkers = 1; maxEarthquakeSpawns = 3; distFromOtherEarthquakes = 1500; earthquakeDecayTime = 2400; earthquakeDecayMarkerColor = "ColorBrown"; earthquakeCompromisedColor = "ColorRed"; availableMinerals[] = {"MineralDepositCopper_EPOCH", "MineralDepositGold_EPOCH", "MineralDepositSilver_EPOCH"}; // MoneyDrop debugMoneyDrop = 0; showMoneyMarkers = 1; maxMoneyDrops = 3; distFromOtherMoneyDrops = 1500; MoneyDropDecayTime = 2400; MoneyDropDecayMarkerColor = "ColorBrown"; MoneyDropCompromisedColor = "ColorRed"; MoneyDropValues[] = {{3,6},{50,120}}; // {{min money lumps, max money lumps},{min crypto per lump, max crypto per lump}} // Container Spawner debugContainerSpawner = 0; showContainerMarkers = 1; maxContainerSpawns = 5; distFromOtherContainers = 3500; containerDecayTime = 1200; containerDecayMarkerColor = "ColorBrown"; containerCompromisedColor = "ColorRed"; // Satellite Crash Spawner debugSatelliteSpawner = 0; showSatelliteMarkers = 1; maxSatelliteSpawns = 5; distFromOtherSatellites = 2500; satelliteDecayTime = 2700; satelliteDecayMarkerColor = "ColorBrown"; satelliteCompromisedColor = "ColorRed"; availableSatellites[] = {"Land_Wreck_Satellite_EPOCH"}; // HeliCrashes and Loot Box Spawner HeliCrashesEnabled = 1; // 0 = OFF debugHeliCrashes = 0; // 1 = ON showHeliCrashMarkers = 1; maxSpawnedHeliCrashes = 4; distFromOtherHeliCrashes = 2000; HeliCrashDecayTime = 2400; heliCrashDecayMarkerColor = "ColorBrown"; // decay changes icon (_markers select 2) heliCrashCompromisedColor = "ColorRed"; // compromised changes active surround (_markers select 0) availableHeliCrashes[] = {{"O_Heli_Attack_02_F","Land_Wreck_Heli_Attack_02_F"},{"B_Heli_Attack_01_F","Land_Wreck_Heli_Attack_01_F"}}; heliCrashCustomLocs[] = {}; propsPos[] = { // Will accept several variations of this entry to place objects on the map // _className - STRING - Class name of the object to spawn // _position - ARRAY - posATL of the object placement // _direction - NUMBER or ARRAY - Accepts direction 0-360 or accepts Vector Direction and UP array // _deSimulate - BOOLEAN - Turns simulation off at spawn to save on performance // _dynamicSimulation(OPTIONAL) - BOOLEAN - Add the object to arma3 dynamic sim system // _destruction(OPTIONAL) - BOOLEAN - Setting this to true will allow damage to the object // _damage(OPTIONAL) - NUMBER - Preset damage limited to maximum 0.75 (75% damaged) // EXAMPLES: // {_classname, _position, _direction, _deSimulate, _dynamicSimulation, _destruction, _damage}, // 1 {"Land_MarketShelter_F", { 13315.3, 14512.4, 0.0361125 }, 119.966, true}, // 2 {"Land_MarketShelter_F", { 13315.3, 14512.4, 0.0361125 }, {{0,0,0},{0,0,1}}, true}, // 3 {"Land_MarketShelter_F", { 13315.3, 14512.4, 0.0361125 }, {{0,0,0},{0,0,1}}, true, true, false, 0}, }; staticNpcPos[] = {}; allowedVehiclesList[] = { {"C_Offroad_01_EPOCH",8}, {"C_Quadbike_01_EPOCH",8}, {"C_Hatchback_01_EPOCH",10}, {"C_Hatchback_02_EPOCH",10}, {"C_SUV_01_EPOCH",10}, {"C_Rubberboat_EPOCH",2}, {"C_Rubberboat_02_EPOCH",2}, {"C_Rubberboat_03_EPOCH",2}, {"C_Rubberboat_04_EPOCH",2}, {"C_Van_01_box_EPOCH",8}, {"C_Van_01_transport_EPOCH",9}, {"C_Boat_Civil_01_EPOCH",2}, {"C_Boat_Civil_01_police_EPOCH",2}, {"C_Boat_Civil_01_rescue_EPOCH",2}, {"B_Heli_Light_01_EPOCH",2}, {"B_SDV_01_EPOCH",2}, {"B_MRAP_01_EPOCH",3}, {"I_MRAP_03_EPOCH", 3}, {"B_Truck_01_transport_EPOCH",1}, {"B_Truck_01_covered_EPOCH",2}, {"B_Truck_01_mover_EPOCH",1}, {"B_Truck_01_box_EPOCH",1}, {"O_Truck_02_covered_EPOCH",2}, {"O_Truck_02_transport_EPOCH",1}, {"O_Truck_03_covered_EPOCH",1}, {"O_Truck_02_box_EPOCH",1}, {"I_Heli_light_03_unarmed_EPOCH",1}, {"O_Heli_Light_02_unarmed_EPOCH",1}, {"I_Heli_Transport_02_EPOCH",1}, {"O_Heli_Transport_04_EPOCH",1}, {"O_Heli_Transport_04_bench_EPOCH",1}, {"O_Heli_Transport_04_box_EPOCH",1}, {"O_Heli_Transport_04_covered_EPOCH",1}, {"B_Heli_Transport_03_unarmed_EPOCH",1}, {"jetski_epoch",2}, {"MBK_01_EPOCH",2}, {"hoverboard_epoch_1",1}, {"hoverboard_epoch_cargo",1}, {"hoverboard_epoch_bttf",1}, {"hoverboard_epoch_a3",1}, {"K01",2}, {"K02",2}, {"K03",2}, {"K04",2}, {"ebike_epoch",7}, {"mosquito_epoch",5}, {"C_Heli_Light_01_civil_EPOCH",5}, // A2 Vehicles {"A2_Golf_EPOCH",3}, {"A2_HMMWV_EPOCH",3}, {"A2_HMMWV_load_EPOCH",3}, {"A2_Lada_EPOCH",3}, {"A2_SUV_EPOCH",3}, {"A2_SUV_load_EPOCH",3}, {"A2_SUV_armed_EPOCH",2}, {"A2_UAZ_EPOCH",3}, {"A2_UAZ_Open_EPOCH",3}, {"A2_Ural_EPOCH",3}, {"A2_Vodnik_EPOCH",3}, {"A2_Volha_EPOCH",3}, {"a2_mi8_EPOCH",1}, {"a2_ch47f_EPOCH",1}, {"a2_ch47f_armed_EPOCH",1}, {"a2_ch47f_armed_plus_EPOCH",1}, {"uh1h_Epoch",1}, {"uh1h_armed_EPOCH",1}, {"uh1h_armed_plus_EPOCH",1}, {"C_Heli_Light_01_armed_EPOCH",1}, {"C_Heli_Light_01_armed_plus_EPOCH",1} }; allowedVehiclesList_CUP[] = { {"C_Offroad_01_EPOCH",4}, {"C_Quadbike_01_EPOCH",4}, {"C_Hatchback_01_EPOCH",5}, {"C_Hatchback_02_EPOCH",5}, {"C_SUV_01_EPOCH",5}, {"C_Rubberboat_EPOCH",2}, {"C_Rubberboat_02_EPOCH",2}, {"C_Rubberboat_03_EPOCH",2}, {"C_Rubberboat_04_EPOCH",2}, {"C_Van_01_box_EPOCH",4}, {"C_Van_01_transport_EPOCH",4}, {"C_Boat_Civil_01_EPOCH",2}, {"C_Boat_Civil_01_police_EPOCH",2}, {"C_Boat_Civil_01_rescue_EPOCH",2}, {"B_Heli_Light_01_EPOCH",2}, {"B_SDV_01_EPOCH",2}, {"B_MRAP_01_EPOCH",2}, {"I_MRAP_03_EPOCH", 2}, {"B_Truck_01_transport_EPOCH",1}, {"B_Truck_01_covered_EPOCH",2}, {"B_Truck_01_mover_EPOCH",1}, {"B_Truck_01_box_EPOCH",1}, {"O_Truck_02_covered_EPOCH",2}, {"O_Truck_02_transport_EPOCH",1}, {"O_Truck_03_covered_EPOCH",1}, {"O_Truck_02_box_EPOCH",1}, {"I_Heli_light_03_unarmed_EPOCH",1}, {"O_Heli_Light_02_unarmed_EPOCH",1}, {"I_Heli_Transport_02_EPOCH",1}, {"O_Heli_Transport_04_EPOCH",1}, {"O_Heli_Transport_04_bench_EPOCH",1}, {"O_Heli_Transport_04_box_EPOCH",1}, {"O_Heli_Transport_04_covered_EPOCH",1}, {"B_Heli_Transport_03_unarmed_EPOCH",1}, {"jetski_epoch",2}, {"K01",1}, {"K02",1}, {"K03",1}, {"K04",1}, {"ebike_epoch",3}, {"mosquito_epoch",3}, {"C_Heli_Light_01_civil_EPOCH",2}, {"CUP_C_Fishing_Boat_Chernarus",2}, {"CUP_C_LR_Transport_CTK",2}, {"CUP_B_Zodiac_USMC",2}, {"CUP_C_Skoda_Red_CIV",2}, {"CUP_C_Skoda_White_CIV",2}, {"CUP_C_Skoda_Blue_CIV",2}, {"CUP_C_Skoda_Green_CIV",2}, {"CUP_C_SUV_CIV",2}, {"CUP_B_HMMWV_Transport_USA",2}, {"CUP_B_HMMWV_Unarmed_USA",2}, {"CUP_C_SUV_TK",2}, {"CUP_B_LR_Transport_CZ_D",2}, {"CUP_C_Datsun_Covered",2}, {"CUP_C_Datsun_Plain",2}, {"CUP_C_Datsun_Tubeframe",2}, {"CUP_C_Datsun_4seat",2}, {"CUP_C_Datsun",2}, {"CUP_C_Golf4_green_Civ",2}, {"CUP_C_Golf4_red_Civ",2}, {"CUP_C_Golf4_blue_Civ",2}, {"CUP_C_Golf4_black_Civ",2}, {"CUP_C_Golf4_kitty_Civ",2}, {"CUP_C_Golf4_reptile_Civ",2}, {"CUP_C_Golf4_camodigital_Civ",2}, {"CUP_C_Golf4_camodark_Civ",2}, {"CUP_C_Golf4_camo_Civ",2}, {"CUP_B_M1030",2}, {"CUP_C_Ural_Civ_03",2}, {"CUP_C_Ural_Open_Civ_03",2}, {"CUP_C_Ural_Civ_02",2}, {"CUP_B_TowingTractor_USMC",2}, {"CUP_C_C47_CIV",2}, {"CUP_B_LR_Transport_CZ_W",2}, {"CUP_C_Golf4_white_Civ",2}, {"CUP_C_Golf4_whiteblood_Civ",2}, {"CUP_C_Golf4_yellow_Civ",2}, {"CUP_C_Octavia_CIV",2}, {"CUP_C_Ural_Civ_01",2}, {"CUP_C_Ural_Open_Civ_01",2}, {"CUP_B_Ural_CDF",2}, {"CUP_B_Ural_Open_CDF",2}, {"CUP_C_Ural_Open_Civ_02",2}, {"CUP_B_HMMWV_Ambulance_USA",2}, {"CUP_C_UAZ_Unarmed_TK_CIV",2}, {"CUP_C_UAZ_Open_TK_CIV",2}, {"CUP_B_UAZ_Unarmed_CDF",2}, {"CUP_B_Ural_Empty_CDF",2}, {"CUP_C_DC3_CIV",2}, // A2 Vehicles {"A2_Golf_EPOCH",3}, {"A2_HMMWV_EPOCH",3}, {"A2_HMMWV_load_EPOCH",3}, {"A2_Lada_EPOCH",3}, {"A2_SUV_EPOCH",3}, {"A2_SUV_load_EPOCH",3}, {"A2_SUV_armed_EPOCH",2}, {"A2_UAZ_EPOCH",3}, {"A2_UAZ_Open_EPOCH",3}, {"A2_Ural_EPOCH",3}, {"A2_Vodnik_EPOCH",3}, {"A2_Volha_EPOCH",3}, {"a2_mi8_EPOCH",1}, {"a2_ch47f_EPOCH",1}, {"a2_ch47f_armed_EPOCH",1}, {"a2_ch47f_armed_plus_EPOCH",1}, {"uh1h_Epoch",1}, {"uh1h_armed_EPOCH",1}, {"uh1h_armed_plus_EPOCH",1}, {"C_Heli_Light_01_armed_EPOCH",1}, {"C_Heli_Light_01_armed_plus_EPOCH",1} }; allowedVehiclesList_MAD[] = { {"jetski_epoch",5}, {"ebike_epoch",5}, {"mosquito_epoch",5}, {"chums_buggy_1",10}, {"plymouth_rock_1",5}, {"warrig_black",5}, {"nux_car_1",10}, {"interceptor_1",5} }; allowedVehiclesList_MADCUP[] = { {"jetski_epoch",3}, {"ebike_epoch",1}, {"mosquito_epoch",3}, {"chums_buggy_1",7}, {"plymouth_rock_1",4}, {"warrig_black",4}, {"nux_car_1",7}, {"interceptor_1",4}, {"CUP_C_Fishing_Boat_Chernarus",2}, {"CUP_C_Skoda_Red_CIV",1}, {"CUP_C_Skoda_White_CIV",1}, {"CUP_C_Skoda_Blue_CIV",1}, {"CUP_C_Skoda_Green_CIV",1}, {"CUP_C_Datsun_Covered",1}, {"CUP_C_Datsun_Plain",1}, {"CUP_C_Datsun_Tubeframe",1}, {"CUP_C_Datsun_4seat",1}, {"CUP_C_Datsun",1}, {"CUP_C_Golf4_green_Civ",1}, {"CUP_C_Golf4_red_Civ",1}, {"CUP_C_Golf4_blue_Civ",1}, {"CUP_C_Golf4_black_Civ",1}, {"CUP_C_Golf4_kitty_Civ",1}, {"CUP_C_Golf4_reptile_Civ",1}, {"CUP_C_Golf4_camodigital_Civ",1}, {"CUP_C_Golf4_camodark_Civ",1}, {"CUP_C_Golf4_camo_Civ",1}, {"CUP_B_M1030",2}, {"CUP_C_Golf4_white_Civ",1}, {"CUP_C_Golf4_whiteblood_Civ",1}, {"CUP_C_Golf4_yellow_Civ",1}, {"CUP_C_Octavia_CIV",1} }; }; #include "configs\maps\bornholm.h" #include "configs\maps\stratis.h" #include "configs\maps\altis.h" #include "configs\maps\chernarus.h" #include "configs\maps\chernarusredux.h" #include "configs\maps\chernarus_summer.h" #include "configs\maps\australia.h" #include "configs\maps\takistan.h" #include "configs\maps\Zargabad.h" #include "configs\maps\esseker.h" #include "configs\maps\Sara.h" #include "configs\maps\SaraLite.h" #include "configs\maps\Sara_dbe1.h" #include "configs\maps\Bootcamp_ACR.h" #include "configs\maps\Desert_E.h" #include "configs\maps\Mountains_ACR.h" #include "configs\maps\Porto.h" #include "configs\maps\ProvingGrounds_PMC.h" #include "configs\maps\Shapur_BAF.h" #include "configs\maps\Utes.h" #include "configs\maps\Woodland_ACR.h" #include "configs\maps\Napf.h" #include "configs\maps\tanoa.h" #include "configs\maps\Malden.h" #include "configs\maps\abramia.h" #include "configs\maps\dingor.h" #include "configs\maps\IslaDuala3.h" #include "configs\maps\Kapaulio.h" #include "configs\maps\lingor3.h" #include "configs\maps\Panthera3.h" #include "configs\maps\Winthera3.h" #include "configs\maps\lythium.h" #include "configs\maps\Enoch.h" };