/* Author: Aaron Clark - EpochMod.com Contributors: Description: Reject players own connection Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/setup/EPOCH_client_rejectPlayer.sqf Example: true remoteExec ['EPOCH_client_rejectPlayer',_player]; Parameter(s): _this: BOOL - true = set bad publicVariable to server forces kick Returns: NOTHING */ if (_this) then { PLAYER_BADHIVE = true; publicVariableServer "PLAYER_BADHIVE"; };