/* Earthquake and Mineral Deposit Event by Aaron Clark - EpochMod.com This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. http://creativecommons.org/licenses/by-nc-nd/4.0/ Improvements and or bugfixes and other contributions are welcome via the github: https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server_settings/EpochEvents/Earthquake.sqf */ private ["_marker","_minerals","_randomIndex","_item","_playersNearEpicenter","_position","_chance"]; _position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos; if ((count _position) == 2) then{ _playersNearEpicenter = _position nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 1000]; if !(_playersNearEpicenter isEqualTo[]) then{ // decrease chance with more players _chance = linearConversion [1, 100, (count allPlayers), 0, 0.5, true]; if ((random 1) > _chance) then { // send earthquake to each player in zone { [_position] remoteExec ['EPOCH_client_earthQuake',_x]; }forEach _playersNearEpicenter; // todo configize _minerals = ["MineralDepositCopper_EPOCH", "MineralDepositGold_EPOCH", "MineralDepositSilver_EPOCH"]; _item = createVehicle[(selectRandom _minerals), _position, [], 0.0, "CAN_COLLIDE"]; if (EPOCH_showEarthQuakes) then{ _marker = createMarker[str(_position), _position]; _marker setMarkerShape "ICON"; _marker setMarkerType "mil_dot"; // _marker setMarkerText "Mineral"; _marker setMarkerColor "ColorGrey"; }; }; }; };