class vr { Rocks[] = { }; ATM[] = { }; Water[] = { }; // main config TrashClasses[] = { "Trash", "TrashSmall", "TrashVehicle", "PumpkinPatch", "TrashFood" }; TrashSmall[] = { }; TrashVehicle[] = { }; PumpkinPatch[] = { }; TrashFood[] = { }; Trash[] = { }; Trees[] = { }; Bushes[] = { }; Cinder[] = { }; Wrecks[] = { }; };