class CfgDynamicSimulation { //If this is false none of the below settings matter enableDynamicSimulationSystem = true; //Individual toggles for testing vehicleDynamicSimulationSystem = true; // type car, air, boat playerDynamicSimulationSystem = true; // clients baseDynamicSimulationSystem = true; // plot pole and base pieces // Distances and Coef groupDynSimDistance = 1600; vehicleDynSimDistance = 1600; emptyVehicleDynSimDistance = 1600; propDynSimDistance = 1600; };